Stop blaming USA top tier win rates on player skill

I have. I was told by gaijin “it’s for balance purposes” yet, now Russia has a worse win rate than USA, as the response time is higher. after the first shot

Therefore the abrams really isn’t all that bad.

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Dude you should change your atomicheart pp it makes obvious you’re russian, just saying. I LOLed with the worse win rate part thanks.

wait what is going on here now?

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Why? Because I loved atomic heart? I thought it was a 12/10 game I 100%ed

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you can look at their BRs to reflect the changes
their armor(ufp) are unbeatable, unlike the ufp of most tank in the game except a few top tier one which you can pen with high pen round(±500mm). Every tank except strv 122b+ and leo 2a7v neglect this, maybe a few more leos but idk-can resist the pen and aside from that? no

oh that is a thing, the russian tank use carousel autoloader which require to cycle every round in the loading system in other to load and kaput. The autoloader run at a locked/steady speed, the more round in the loading system the faster it load(which im going roundabout here but in short, shoot, turn the carousel, lock round, pull up, into the chamber, kaput)
yes you arent wrong saying its 6.0s but im also not wrong for saying 6.5 seconds average or more 8.0s because the less ammo there is the more time it needed to replenish and load
unlike leclerc or type 10/japanese tanks which has bustle-mounted conveyor-type autoloader which load at a set speed, in short while loading a round in the gun they load the round to be ready to load in the gun after the gun is loaded(lmao) simple yes?

well thats true, reload rate is how gaijin balance the tank, but the reload rate of abrams isnt false either. In tank training of abrams, the requirement to become a loader is 5 seconds and under(you can google/youtube interviews with abrams crews to prove this) over 5 seconds and you are mark “too slow” and you train more or become a gunner(which is unlikely but not zero)
loader rank are the lowest rank in a tank crew so its basically rookies job. If u arent skilled enough then you must be fast
i tried to put a gif but it goes kaput, big sad(i got it)

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An absolute ace crew, and keep in mind, ace should mean best of the best, load time should be be no greater, and no less than 5.35~5.65 seconds. That’s fair no?

Considering the average is hovering around 6.54 seconds reload.

The longest was 13.2 something. But that’s an outlandish variable.

Taken from a sample of 18 videos, like I said, the average was 6.54 seconds. (Expert crew we will say for the sake of the conversation).

Now with auto loaders being able to be broken by the littlest of damages on T-series
It only seems fair to go ahead and to give the T-series (in this case the T-80s) their correct reload.
It takes 26 secs with an ace crew to fix the auto loader on any of the Russian vehicles. (If you don’t explode that is).

Being the average data from the cyclogram being a solid 6.0 locked in seconds (to reduce the possibility of damaging the system by overpowering it).
It had values that were higher (ATGMs)
And values that were lower (short rod APFSDS)

The computer tracks what shell is where, HE, 3BM16, 3BM46, (9M112, not sure of the atgm name). Once the shell is loader, the computer will get the next round of the same type ready unless:

  1. The gunner overrides it.
  2. There is no ammo.

The gunner can tell it to ready another shell type such as HE > ATGMS without needing to do much else, the computer takes care of it.
Just as I’m sure the Type 10 does.

I get it haha T-72 out dated xyz, but they were quite advanced for the time.

The T-80 is like the rolls Royce of the T-series tanks.

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Interviews are good and all, but hard Core Video evidence and documents are what I try to go by. Seeing post tanker school loaders, in combat and non combat conditions load higher timers are surprising.

A lot of videos also have the blast door open when going to load… which is an issue of its own right.

If you want a 5.0 second reload in the abrams in game and irl you need a few things:

  1. An open ammo rack. (Meaning if it’s hits while open bye bye crew).
  2. Need to be under 15 mph and a decently flat surface because that loader may go flying about the tank if he’s trying to load shells and isn’t holding onto much else.
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Yes generally Russia has a better armor scheme. They’re smaller as well. But they have 1 tap weak spots frontally that often work.

The turret drive is also typically slower along with a slower reverse.

I think typically the brs are well placed, but adjustments to how the tanks play need to be worked out.

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Ignoring balance, thats how they are
Cyclogram doesnt applied to every tank, this autoloader can be slower than that autoloader, like the gif i sent, the t64 is ~1 sec faster than t-72
Not saying anything but if u trust the cyclogram program you would fall under believing doctrine/propaganda just like how you stated
believing isnt bad, truth? Unknown
the clips? clips are taken from training/combat training it can be various, the reason for 5 sec is because gaijin themselves see a clip from community submitting 5 seconds is fair and training requirement documents of it, there are interviews/19k going out to prove it
evidence is somewhere around and im a lazy ass so i aint finding it

@MrBombastic8

From what I can find the minimum reloading rate for the Abrams is 7 seconds, though that’s a secondary source and I was unable to find a primary one. If you have one please share it.

Shorter reloads even below 4 seconds are possible but not under combat conditions IE non stationary and non lap loading. Reload rates in War Thunder don’t change depending on your speed, even though a 5 second reload while traveling at 42 mph is pretty much impossible.

@UniqueScorpions

If we move the Abrams, Merkava and Ariete reload back up to 6 seconds, the Leopard 2 should go to 7 seconds.

Which I personally wouldn’t mind as the Challenger 2, Leclerc, and T series have been getting soft nerfed by most tanks having shorter reloads than before.

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That wouldnt be balance are they

i would if it isnt funny paper
i found stuff that are public but the next day they are not anymore, it happens

IRL manual tank crews can and have reloaded in 4 seconds per round for over 5 rounds.
Outside autoloaders without computer controlled reload rates [AMX-13] reloads are set to a slower amount than their IRL counterparts in-game to allow for balancing in either direction.

Cause manual tank crews are able to go from 3.8 and as long as they want.
And modern autoloaders can do their maximum speed to a slower speed depending on what the maintenance team does with the program.

Pretty comparable wr

thats alot of red

Japan and France 💪🏼

Well this proves my point but okay.

On quick google search, it states one of the publisher name as Vkplay.

Atomic Heart’s publisher is Focus Entertainment and its developer is Mundfish.
Focus Entertainment has published Space Marine 2, Snowrunner, A Plague’s Tale, Insurgency, etc.

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Well, the Developers are from Russia. and

Maybe VKplay published Atomic Heart in the ‘CIS region’.

and it seems so.

Anyway, can I get a quick sitrep about this situation?
Discussing Atomic Hearts and publisher of it in the topic about USA top tier seems off-topic to me.

Probably sanctions and new laws forced Focus Entertainment to get a sub-publisher for Russia.
Much like how Gaijin had to create a CIS division.