Spawn Camping has become a mainstream attack method and needs to be addressed

first 3 matches of the day and all 3 within 4 minutes being spawn killed lol ok I forgot skill issue. Oh that said whole team rushes mid, guess it is a skill issue being matched on those teams. I even call enemy out on flanks and whole team ignores it. So are we really playing with real players did gaijin figure a way to use ai and make us think we are playing real people?

I even call enemy out on flanks and whole team ignores it.

Calling out enemy positions via map or chat is usually a waste of time. You could scout an entire panzer battalion moving along the flanks and people would still happily ignore it.

This game is you vs everybody else.

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No it wouldn’t all people will do is spawn camp or bum rush the entrances

Honestly theres very few maps any more where one can legitimiately spawncamp as in “sneak around the side, and park in a position where you can shoot the enemy team as they spawn while they have not lost the game yet”.

Which is what I actually consider spawncamping - your team still holds caps and is still fighting for ground in the rest of the map.

There are a couple (ardennes, Maginot Line are two main ones and do need some fixes)

But honestly the overwhelming majority of “spawncamping” in the game these days is when your team has already lost, the enemy team has pushed all the way through the center of the map, and cant go any further because they have reached your spawn. By that point the game is almost always over. Its not spawncamping if there arent any enemies left NOT in the spawn to shoot at and you hold all 3 caps.

Im very much not in favour of increasing the spawn detection radius, on some maps its absolutely massive and cuts off a significant amount of what should be playable area. Im also EXTREMELY against removing yet more flanking routes and further reducing maps into single lane brawls where positioning, mobility, and creativity is stifled.

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You might lose anyways, but whats the problem with the losing team making its final stand. If i want to play till the end why cant i, half of my team gave up and the other half is braindead, i mean seriously, someone said previously that if your “team” played bad you should suffer the consequences, brotha, trust me if i could chose id chose more capable teammates but i physically cant, lets say i get thrown into a match with half of the enemy team having lvl100 and my whole team except from me barely starting the game. Lets say i have idk 12 kills and i end up being spawn camped, should i really suffer spawncamping? if im the only one capable enough to play, 1v16, how is it fair that if im trying till the end to do as much as possible, im getting punnished. in the end people leave because there is no point, youre getting killed over and over again, and even if you do win you get nothing for it which is another problem. As i said earlier up tier which is ALSO another problem, youre ment to tell me not only i play with tanks 1br higher than my BEST one, i also get executed on my own spawn cuz my team didnt do anything? Lets be honest for a second, spawncamping is only fun if youre the one killing the freshly spawned tank, i doubt, and i seriously doubt that any person actually liking ground battles is willing to play 5 min just for another 5 to get killed over and over again.

well.

seeing how maps get smaller and smaller and you are often spawn camped within minutes (literaly), i would think it’s part of Gaijins “keep the queue time down” masterplan.

Spawn camping is more a symptom of hard player number swings in matches which is a much bigger problem than spawn camping is. Pretty much every match is just decided by which team has more players a few minutes into the match. Only way to overcome a major numbers disadvantage is to get a nuke before ticket bleed drains you down.

Spawn camping would be less of a problem if there was actually 16v16 players at all times through out the match. Not really sure what you expect people to do when their team has 14 players and you are down to like 6, they are just trying to squeeze RP out of match before it ends.

spawn camping would still be an issue, at least on some maps, but to a much lesser degree if both teams actually stuck around.