That doesn’t create a fun nor balanced gameplay loop. It’s even worse in rain where air vehicles can barely see but ground units are unaffected. And before anybody cries about it, I play plenty of SPAA and it’s not fun having targets that are oblivious to a threat because the rendering of weather is significantly different.
The vast majority of 2.7-6.7 games have a Yak, Zero, or Spitfire performing CAP.
There’s not much above that due to how OP SPAA is 7.3+ leading to very few players spawning planes. I still bring out my F-106A and F-16A most matches, both are good for chopper hunting.
I never stated otherwise - I simply stated that skill gap between a decent CAS player and a decent AA player is enormous given the operational requirements in game.
Keep trying to avoid my point by posting snarky non-sequiturs.
Sorry - flying CAS is not as hard as you are making it out to be. Countering with AA is significantly more difficult in most cases. That’s why you are seeing AA going to AT roles.
Anyway, I don’t want to play the plane between 8.7 and 9.7 now. Because air defense vehicles have radar and missiles, and many CAS do not even have bomb landing points and rocket landing points.