Yea it doesnt rly 6km
Maybe if u fire at a ship its 6 km but for tanks and spaa its berly 3
might be affected by weather conditions, which fine, ive had issues locking on helis with stingers on winter maps at ranges where i would lock normally on summer maps, but they affect everything, strelas included.
No i used it in clear weather
Test it now in test drive
And strela has optical lock so unless ur infront of a mountian its gonna lock u from 6-5km depend on the size of the aircraft
and if the missile is launched in optical lock mode, its gonna be defeated by hitting the deck
If u are close to the deck and u have time and even then not rly cuz it needs to see be a little bit above u
Its hella risky
Best way is to lunch ground lock and hope the strela wont move/die/intercept it
All I use was your own sentence to keep the logic.
I thought we are talking about the whole of 8.0-11 here.
Gepard (or whichever AAA else, or eyeball mk1 vs black dot on clear sky) radar can scan everyone out, will eyeball mk1 see everyone on a complicated ground map and identify if a gepard is there out of 4km? Will there be any efficiency left when you are trying to attack at a low Pk range?
I met
yep admitted about bad cas
& See before:
Make a few OP ones, so all AAA shall be op enough regardless of the rest?
Oh, btw
These Prem Packs…
I though AAA skills include positioning. Like “just pull the AAA”, Just relocate.
Should I seek for targets with 2.5-5deg fov mav view? Not everyone’s the few. There are 116 planes tech tree only at 10.3-11.3…
If they are weak don’t use them? Then they are weak indeed.
If they are for CAP go A2A? Try it out.
Knew it… Harriers and Hunters have the best energy retention that allow them to pull 16 stingers in a row. Not the others.
And again, back to how many planes and how many are bad topic.
mavA locks 3km for the 4.0 ground sensitivity (this one’s translated, i dont have a eng version of msl chart), compared to 2.0 on mavB, but the ground lock range is the same.
Once again, guys please check about CAP
mate this feels like “Hey TD is weak in death valley” “No Howitzers are ruining the environment” things. SOME vehicles having SOME features =D
Wow, someone in a CAS thread admitted they don’t spawn SPAA.
If CAS was so OP, why do you imply that ground units are more powerful/important than aircraft? Even I don’t agree entirely with that.
Stop putting words in my mouth, thank you
Yeah sure. And sentence
is perfectly understandable, according to you?
We are, doesnt change a thing in my point. Moreso this is just an example i provided.
And will alert you to his presence, if your plane is equipped with RWR.
Also just because Gepard detects you with radar at 10km doesnt mean he can egage you at those ranges.
You dont need to see everyone.
Moreso is rather easy to pick up tanks against ground due to how their models stand out.
Just as Gepard can hide CAS can do several things to minimize risks posed to them by 35mm AAs.
I thought you said you play for fun?
Im damn sure you met more planes than those examples you decided to provide.
That somehow excludes them from this discussion?
Not always possible due to map layouts.
Again your translation software broke.
You dont need to do crazy movie like post stall manuevers to defeat a 13G missile launched from ground with no speed advantage.
I will have to look up missile chart later for this one.
No the issue of CAS runs deeper, moreso with how this topic is named.
Just because pangolin fan managed to lose enough times to eventually get enough RP to get to 9.3 to 10.3 BR range doesnt make AA in that range OP.
or not, since it actually has nothing to do with 9.3-10.3 SPAA
Gotta be one of the worst aa systems, also could anyone clarify the difference between USA and Israel Imp. Chaparal
Israeli Chapparal gets flare resistant missiles as an upgrade, the US one does not.
Both are supposed to have low smoke/smokeless rocket motors (that are currently bugged and very smoky right now).
Are you advocating for fully loaded CAS to be 100SP? or SPAA to be a 100SP?
How can bro not be suppressed/ threatened by AA when CAP with 9.3 to 10.3 planes…
Even if you do spawn camp only, you may need to chase the guy all the way to the battle field before getting him killed bruh
If I’m engaging strela with conventional weapons, yes.
If not, e.g. a Q5L, nah
10.3 you get access to jets with air to ground missiles that completely ruin anything that isn’t SACLOS, and before that you get Helicopters that outrange every spaa at this br. Crazy idea but maybe the G91 just isn’t good at CAS compared to everything else, regardless nobody feels bad for CAS and we already see how disgusting it gets at top tier, nobody wants that anywhere. If you’re not running niche dogshit to kill SPAA, you should have no issues. As for “just don’t sit in spawn” good luck with that with the majority of maps you’ll be thrown into
So if I understand you correctly, you mean if there is an SPAA spawn a CAS plane gets its spawn reduced to 100SP? A more or less fully loaded?
Rarity in models never means rarity in battles.
OP vehicles don’t be weak for it’s only one model.
Do you mean No rwr for planes of the same br, and those that can be triggered by friendlies for higher ones? If only spo10 can distinguish directions!
Pause from ground work, take cover, get prepared. You will know if he decides to dive for entering at another direction, and change cover direction accordingly.
I thought positioning rather than staying in the spawn is a part of SPAA skills, again
I don’t think tossing at 5km, or even bullpup at 5km, have the same skill requirement as driving and shooting at close range only with a gepard.
Getting the 700sp killed without tossed weapon hits is not fun.
sovs does spawn a lot su22 and su25 with flares but, at the br stingers serve them well
frenchies are indeed the poorest guys xD
Then it’s back to ground team performances.
English language suffering from info density again
Sounds like you have never played against stingers in bricks and energy bleeders…
like, ofc, I’ve survived all 16 stingers from a mad lav in a hunter, but at the same time I’ve got killed by 3 in 21f13 and 4 in 23m… All with only CAP loads.
Doesn’t op corresponds to “better than most others”? e.g. Mig21S is op, but skill is needed, br is compressed, and other more op planes are present…
Among 116 tech tree vehicles (counting only 10.3-11.3) and many event, squadron, prems, SPAA is too good for many. At the same time op CAS got their capabilities to smash AAA again.
All are balance issues
And SPAA kills (and even suppress) planes better than CAP bruhhhh
Not in the current game mode. For this thing we’d better have dedicated SPAA squads, and have dumb weapons only for CAS, or trim the mode in some other ways.
For the current mode, put a pantsir at 9.3-10.3 and it won’t work if players don’t spawn them. And ground will laugh at CAS with lock 24km with your mavB in a pantsir, meanwhile getting no air kills for no one plays air, and get killed by tanks.
Run a Q5L or F58 to forget about every weak planes other than these?
Nah this is not how balance works. We are not talking about these crafts from the beginning.
Please think about what you are saying before saying it. Your post clearly argues against your own point, although you don’t realise it. It is not my responsibility to educate you on how to make your own point.