Calling other people idiots doesnt help your case at all.
Also
EDIT: what do you mean 7k ground kills?
Calling other people idiots doesnt help your case at all.
Also
EDIT: what do you mean 7k ground kills?
Probably just from arty kills.
Oh right i forgot.
Was worried for a second, because i dont want to meet a person who can get ground kills in a vehicle that cant kill ground units lmao.
That have to fight A-10A that can take it out from around 8km?
Same to all of them, not to mention helis.
Also fun fact
Currently the best AA in game, Pantsir, which outranges most western CAS planes, has only slightly above 1.0 KD.
Statistics mean nothing without context. That’s why people like you can take it out of context and make terrible arguments with it.
Type 93 is a good SPAA with optical imaging, dual band IR missiles at 9.3. Its qualities are very powerful at the BR.
But unlike most nations, Japan went an extremely long time without a top tier SPAA (so taking Type 93 to top tier often). As of right now there is no SPAA in Japanese tech tree until the Tan-SAM at 11.7. Maybe you could use some critical thinking to determine why the stats are as they appear?
Literally one of 2 AAs that can be called OP.
Pantsir and Strela, though at least Strela got hit with a BR raise so it’s got stiffer competition to deal with in terms of CAS. Iglas are still overperforming, though.
It’s called an 9M37M Strela-10. Did you think it has Iglas??
Artillery. (or lock unto a plane or friendly drone and launch straight into a non-suspecting BT-5 or SPAA haha)
The issue with context is subjectivity while data is not subjective. Thats why only data is looked at while doing stats. Gaijin is looking only at data while calculating BRs, context is disregarded because its impossible to quantify it.
AGM65B will NOT track lock at 8km. In fact, it can only be called consistent up to 5km., worse in bad weather.
Secondly, the A-10A is one plane, it is slow, and AGM-65B is launched with little kinetic energy. If launched at 8 km distance, it probably will fall out of the sky due to being too slow.
Lastly, Strela-10M has photo lock which is easily possible to fire at such ranges.
Luckily you can also just outpull and outroll the strela missiles with planes that are a full BR lower than the Strela itself.
Ah yes.
AGM fired with both speed and altitude advantage will have energy issues at max range, but not anti-air missiles fired from ground from vehicle moving what, 50km at very best?
That is impossible unless you are >=6km away. Strela missile pulls 20 G with superior control surface values, and the idea that lower BR planes can dodge it is nonsense.
I didn’t watch the entire video, but if you are talking about the first missile at 1:41, you can pause and clearly see that he launched with a POINT lock at 7km. If the player moves even a small bit, the missile would have failed to track and missed.
Full uptier works both ways. The only 9.3 SPAA which still has any chance against air is M247 due to HEVT shells without tracers. Other 10.3 SPAA (even missile ones) are easily avoided and destroyed at 11.3.
That’s right, I’ve had the same experiences in Ground Realistic/simulator and Squadron Battles:
When did I mention anything about .50cals? My issue is that 1980s SPAA is fighting 1940s and 50s planes.