I’m sorry, but at 8.3 the Falcon is still a great SPAA. I’m not the best player, but I still use it occasionally as an SPAA. (although I like to use the other 8.3’s more, as they have more munition to use as an SPAA)
Im not saying you cant like it, but its antiair capability when compared to other SPAAs of similiar BR is simply lacking due to lack of both search and track radar, and the global stats support this, look at the air kills when compared to ground kills.
Isn’t that about the same ratio as any other 8.3 SPAA? A bit lower, but still comparable, no? Almost SPAA have a low Air-kills/death also because there are sometimes just no air targets and because people like me also use them as light tanks.
At that range if they actually were accurate I would’ve been flaming scrap but since Gaijin refuses to fix them well… As you saw it’s honestly a breeze to outsmart them.
And without planes it is going to be worse because?
If a lot of people want to play tanks without having to deal with the air, the mode will not be worse for them.
There isn’t a single overpowered SPAA at 9.3 - 10.3.
Using statshark on mobile sucks, so im just gonna reuse the already posted gepard stats.
The ground kills and air kills number is much closer.
Let me say this even more simply for you. We have the data for Gepard: air kills (per spawn/total) ground kills (per spawn/total), and deaths. We do not know the K/D of Gepard against air targets from the data that you linked, because we do not know how many of those deaths are from aircraft. This goes for any SPAA.
What we can extrapolate, however, is that: majority of interactions of base Gepard are with tanks (because there are more than 3x more ground kills than air kills with Gepard). Therefore, most deaths are probably to tanks as well. Gepard is not especially suited to ground combat (although it can be powerful in the hands of a pro), so it’s low KDR can be at least partially explained by its incorrect use by players.
Yeah.
Now imagine something like the swiss hunter, they wont even have the range to threaten it.
But hey, SPAA OP, am i right?
So let us make a small discussion.
What a gun SPAA without HE-VT can do about a heli that is able to use guided rockets at 3.5 km distance?
Not to mention the missile spaa can’t even lock low flying helis even though IRL they can.
Because optical still doesn’t work like it’s supposed to. Thanks Gaijin, very cool.
I know what you are looking for and its context. But thats irrelevant here. Even if what you are saying is true OP vehicles would be visible on stats regardless how vehicle is used.
Gaijin uses automated algorithm which tracks data and when some point is triggered BR is changed. The issue is we as players don’t know which data Gaijin uses, what are trigger points and what is their threshold.
Strela-10M (10.3) in USSR, UK, Germany, Italy tech trees. LAV-AD (10.0). ZSU-23M4 (9.3) . Type 93 (9.3…). All are at lower battle ratings than they should, or otherwise overpowerful.
I dont think anyone needs to say anything anymore.
This comment right here says it all.
So full with your self-righteousness that you think everybody else believes you. Yet you have presented no logic, no reasoning; you are only exposing your own arrogance and idiocy…
Imagine thinking the Type 93 is overpowered.
Holy hell that’s some clinical insanity.
Calling other people idiots doesnt help your case at all.
Also
EDIT: what do you mean 7k ground kills?
Probably just from arty kills.
Oh right i forgot.
Was worried for a second, because i dont want to meet a person who can get ground kills in a vehicle that cant kill ground units lmao.
That have to fight A-10A that can take it out from around 8km?
Same to all of them, not to mention helis.