Imagine ground players crying CAS TOO STRONG after a 13kill SU22 match without any brained SPAA, regardless of the presence of strela at the br, mw su22 dies to a single stinger at full load.
And another logic chain. Vulnerable CAS so normal players spawn less, so less planes to hunt, less profit for SPAA: less players spawn SPAA. Then someone with skills spawned a CAS and find a no SPAA match 💀
Oh and another thing. CAS is 7-900sp. Heli Rush is 300. If they are 70-100 this countering-thing works.
SPAA has a larger advantage against CAS than CAS has against tanks with the exception of vehicles like the Dicker Max or Maus.
The reason you see CAS winning fights against SPAA is because no skilled player wants to play SPAA cause it’s boring. The only people playing SPAA are noobs who don’t have enough SP for a tank, and and players who are salty that they died to CAS (which 9 times outta 10, these salty players suck anyways).
if you bring a double reactor bomber to do CAS it’s a you issue
Yes you carry more bombs, but you are at risk of being deleted more easily by MANPADS
Every tree at 9.0 BR as at least something that can counter manpads slingers, be it Migs, Sabres or whatever. Especially considering how poorly modelled they are.
Let’s not even talk about helis and their invisible IR signature.
Not a bad idea. Would also create a reason to use the drone feature too- though I doubt many people would gravitate towards SPAA for it. People gravitate towards Light tanks to rat, not fly a silly drone. Still not against it, definitely worth adding ^^
It’s very easy to just pop smoke or stay near buildings to avoid guided weapons.
CAS NEEDS to expose themself to SPAA to get kills, but tanks don’t need to expose themself to CAS.
SPAA is extremely easy to play. The only times that I lose to CAS is when there’s multiple planes attacking me at once (which in that case it’s not even about CAS, you’re at a disadvantage in a 1v3 anyways), and when I goof up and don’t watch my ammo.
Some SPAA dont have smoke, some maps don’t have cover (whatever that arctic research station or whatever map is horrible), and sometimes you don’t really know if you are being launched on if you don’t have a LWR. The LWR in the 2S38 has saved me countless times from CAS I had no idea was there, but when I get a laser warning and there’s no way it came from a tank its obvious its from top down aspect from a plane.
So the tanks “advantage” against CAS is directly related to the existence of SPAA, not to tank themselves.
It’s like saying paper wins against scissors because rock wins against scissors, it doesn’t make any sense.
I will therefore repeat what i said earlier : if you want SPAA, tanks and CAS balanced, it would mean make CAS as vulnerable to SPAA as tanks are currently to CAS, which would basically make CAS defenseless when a AA is up.
That’s not to say it is what i want of course
Do you mean defend, get out of range, and defend, and get out of range? Maybe a bit more lottery zunis? a bit of lottery bomb drops? This make sense only when CAS is 100sp
Ground forces is the only mode in the game for people that want to drive tanks. Demanding the one game mode for some players caters to the players that have access to all game modes is insane.
Maybe air modes should require players to drive fuel trucks before spawning.
They die to Gepard-similars, no ccip and don’t usually have the load for multiple attempts. AS20 have been gone for years.
Me playing the craft at its BR:
Fun Fact: MiG23M bleeds all its speed away before pulling all 4 consecutive stingers
su22 on the other hand, simply cant pull (not in headon when full load, barely ever in tail aspect regardless of load)
& MiG21F13 is the one that have the similar br as stingers.
Combined battles is the only mode in the game for people that want to PvP attackers and bombers.
If you disagrees with this one, I’d like to ask for high sp tanks in ARB with you. They would slaughter AI well lol
I have never encountered an issue with a noob SPAA player preventing me from using CAS. Have I occasionally been killed by a lucky shot? Sure. But 9/10 times a noob SPAA player shooting at me is just another free kill.
If noobs constantly spawn SPAA because of the low spawns, and they are so easy to use, why do they never get better at them? You’d think if they spawned an SPAA for 70 SP every match before they are kicked out, they would start to get some air kills considering how easy you think SPAA is