SPAA at 9.3-10.3 is hilariously OP and i see no one talking about it

This is just flat out false. I will often times lure in CAS in my Kv-7 using my MG so that I can shoot him down with my cannon. I’ve shot multiple planes down with my ASU-57 as well. The problem isn’t that tanks are defenseless or that its even hard to defend them from CAS, the issue is that most people would rather just ignore CAS, then complain when they’re the one who gets bombed.

I disagree here too. SPAA can attack CAS from extreme distances, even from spawnpoint to spawnpoint. CAS does not have to engage SPAA for it to be a threat, so CAS is a constant fight with SPAA, whether it’s trying to get kills whilst avoiding SPAA, or actually going face to face with SPAA to destroy it.

Ive always seen CAS as the opposite imo. Most CAS planes (aside from Russian ones) can’t get alot of kills due to limited armament, so I’ve always seen CAS as a quick and relatively low risk way to destroy overpowered tanks like Jagdpanzer 4s or players who are spawn camping.

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Radarless SPAA requires a lot of situational awareness since you have literally no warning when a guided bomb is coming for you, By the time you hear a plane flying over its already too late.
Even AA’s with radar have blind spots above them that you can abuse by just flying higher.

SPAA have to not only worry about being spotted by multiple planes but also have to avoid everything on the ground, Since most AA’s lack the means to effectively defend themselves against tanks.

MANPADS AA’s suck at fighting helicopters and are free kills for them since they struggle to lock within 2km half the time.
Most CAS aircraft get flares at 9.7+, You can just pre-flare and cut the throttle as you make your run and watch as MANPADS fail to hit you.
A-10’s and Su-25’s are extremely annoying when they are played by someone with more than 4 neurons because of that, Especially the Su-25’s since they have a habit of surviving missile hits than any other plane even the A-10’s.

Even in the lower tiers most AA’s are flimsy and open, If you have an aircraft that can carry rockets all you need to do is lob one in their general direction and pull away and that AA will be dead before they have a chance to do anything about you.

Moving out of spawn is not always an option for AA, Loads of maps lack any place that an AA can effectively hide without putting themselves in danger of the enemy ground team, The second you start shooting at planes the ground team is just going to see the bullets or missiles as a big “FREE FOOD HERE!” sign and rush over to kill you.

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coming back from my WT break and people still going about SPAA and CAS, oh wells. Guess some just won’t ever learn how to properly counter or use CAS or use SPAA/SAM.

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“loads of” you mean like one or two?

I remember you, that “just spawn spaa bro” guy, why bother coming back though? I heard once you quit playing, you will finally get a gf bro

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No

i don’t care about SPAA in ARB

what i meant is, it should be a rock - paper - scissor kind of situation

right now it’s basically rock - coughing baby - nuclear bomb at almost every BR except 9.0-10.0, where AA can actually do its job.

And let’s not pretend CAS doesn’t have counterplay. Manpads and things like roland are hilariously easy to evade

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Cool beans

When you were away, I think I found your long-lost brother

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Nice! hope you were doing well. Glad to see ya again too.

I gave up playing things like the osa or roland because of this. I die to enemy tanks more than planes. Sitting in spawn no matter how well your team is doing you will die to spawn campers.

And because everytime you shoot, you basically also shoot a giant streaming flare saying “here is a free kill and where I am” its impossible to hide anywhere, and some maps are just dreadful.

SPAA without guns that arent rat tanks like the weasel are miserable to play.

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yes, so lets add more AA, balance AA and CAS, therefore creating counter play. Not advocate for Aircraft to be removed from Ground?

Real. Type 93’s only redeeming factor is that you can zoom around if your team controls a massive area, or find cheeky spots that your team can cover you from. Also just being able to avoid being kill because of raw speed. Other AA don’t have that, which makes them miserable as hell. You rely completely on your team, whereas your team (at these BRs) only look ahead of them for a kill.

Always glad to see people clown on certain individuals arguing SPAA is the issue, and not cas, some will argue for an eternity just so that their US 9.0 whatever lineup can be stronger, but it ain’t ever happening.

Anyway i’m gonna take my ozelot for a spin.

Imagine cancer rolling without a repetitive route and spit a bomb accurately without a CCIP on the worst gepard player that opens fire at over 4km and drove himself right on your attack route.

Holy skill issue not to understand how CAS works

Roland yes, Manpads not. Not every plane has a “Avg Fighter maneuverability”, especially at manpad brs, where the best dogfighters & the best mav slingers coexists with the heaviest dumb bomb brick & speed bleeders.

i dont think its op i think its the most balanced in the game tbh, when i spawn a plane at 10.3 bracket i need to play around spaas, usually its the other way around and its how it should be

wdym 700-900sp should have a hard time to do anything, if not die in vain, under a 70sp SPAA?
It’s like sayin, 2500sp nuke should take off in the tank battlefield, to be vulnerable to 200sp second spawn tanks xD

If anything they should give drones to spaa, other problem is sometimes you have nothing to do, being able to fly a drone would at least eliminate the downtime, and you could avoid getting killed by people pushing you in your spawn or on your side of the map. I’d say they need them more than light tank ever did.

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not necessarily no