Skill issue tbf CAS is the easiest unfortunate part of Grb, when there is finally a bracket that spaa can do anything its “op”
Don’t mind me asking since I don’t fly much, are rwr alert instantly or I can lock it for a split second without triggering it?
SPAA is literally the easiest role to play in the game. Just an extremely basic understanding of lead and bullet drop is already enough to have an advantage over CAS, whilst being 1/10th the spawn cost.
9.3-10.3 literally eliminates the last bit of skill needed to play SPAA with radar lead and missiles, with nothing given to CAS to compensate.
You are just somehow so bad at playing Warthunder’s easiest role that when it’s completely OP, you think it’s balanced.
I don’t know, what requires more skill?
Having to judge the distance of the aircraft, how high it is, while making sure the guy just flies straight for long enough for your rounds to hit
OR
Flying high in the sky, drop two bombs, and get multiple kills and then flying straight back to base to do it again.
Ayit got butcherd
Careful now, you bias is showing!
You purposely ignore that CAS players have to make the decision how close they wanna get before dropping a bomb, all based on their plane’s speed, turn rate, whether it’s damaged, any trees or other objects you risk hitting, and how much risk is associated with getting close, and then they need to accurately place a bomb within 10ft of an, often moving target, considering the target’s speed, and both your speed and the angle you’re coming in at, (and the difference between your nose’s angle and your prograde) and also factor in your bomb’s fuze to place it 1.5 seconds in front of your target, and hope that target doesn’t change course, just for a single kill that would take less than half a second to get in a tank.
But before you can even get to the bombing, you need to get yourself lined up with a target in the first place, and this requires spotting a viable target, spotting any threats (either SPAA or CAP) within a 360° area, deciding whether you should engage or avoid this threat (both of which often mean disengaging your bomb target), and then actually successfully enacting that engagement or avoidance (easily the hardest part of playing CAS), which 9/10 means facing off against an opponent with literally every advantage under the plus size Christmas tree, and then ONLY AFTER >sucessfully< doing all this, can you start a bombing run, and just PRAY TO GOD that another SPAA or plane doesn’t spawn whilst you’re focused at flying you plane 400 mph towards the ground to drop an explosive on someone who may or may not be shooting at you, and getting put alive.
Meanwhile, SPAA only requires having basic lead and bullet drop skills (something EVERY CAS or CAP player already needs) and (if we’re really tossing in bones) some basic positioning “skills” (not really skills, just simply not sitting exactly where you spawned), which is something every ground player should have anyways.
.
TL:DR
I’m not saying CAS is super hard, or that SPAA is super easy, they both require their own share of skill sets. I’m simply saying that your choice of words was extremely biased, and thus isn’t a valid argument.
And btw no, I don’t expect you to read the first 3 paragraphs. I’m not gonna bother proofreading either.
I did read all of it. You make CAS actually seem skillful. Newsflash, it’s not.
And the Gepard is entirely unique as the only 8.3 SPAA, there definitely isn’t anything like it in any other nation
XM246 casually getting ignored? ) :
and SAMs and SPAA kill planes, so there’s that
If this is what you consider highly skilled gameplay than you have an incredibly low bar. CAS is legit just the most braindead aspect of most of the ground RB BRs. If you can’t abuse it you are just not very good.
you just point your nose towards a target and press spacebar, which usually results in a kill.
Congrats. You have further demonstrated CAS hater iliteracy.
The things you mention here are valid points, but they are not necessary skills to do well in CAS at a basic level. These are the skills that separate the 2-3 kill players and the 5+ kill players. I (and hopefully many others) would say that getting 5+ kills in a CAS vehicle (with a few exceptions) is something that requires at least a reasonable amount of skill to accomplish. Getting 1-3 kills with 2000 lb. bombs before crashing is extremely easy.
In my opinion though, the basic level of skill to use most SPAA is higher than the basic level of skill to use most CAS, which is where I think most of the issues come from. You compare the most basic SPAA skills necessary to even get a kill to the skills a CAS player needs to do extremely well. If SPAA were as easy to use as CAS at a basic level, then the system would be more balanced, but because CAS is easier to get into and use than SPAA, it feels unfair. You also ignore that “basic bullet drop and lead” for SPAA are in 3 dimensions, not two like in most CAS situations.
I have used enough CAS to know that I know it’s braindead at most BR. In any BR below ~7.7 you can just B-line it to the AO, press space for a couple of kills and get away relatively safe.
8.3 is the first BR where you actually have to think about your approach. Hell even then the Gepards are pretty easy to counter.
If this is true, why do planes consistently outperform SPAA in the vast majority of matches. Every player being bad at using SPAA is not a viable explanation and is not a good faith arguement. “War Thunder’s easiest role” is consistently the worst performing role in the game, which seems paradoxical according to your explanation.
you see the gepard suffers from being german. its more common and played by more petty players who as soon as they die in their ME262 50mm to use another annoying vehicle and spamcanon mbts to death as they have no skill to actually get normal kills. Its no different of a problem to zestorer at low tier in this sense, undertiered and used out of pettiness
and if they know what SPAA means they dump all ammo into the unfortunate trashy ww2 jets that arent gonna do much.
either way radar spaa shouldnt be appearing until RWR capable aircraft are too.
Honestly, I think it’s a perfectly viable explanation. SPAAis I herently boring so most experienced players don’t bother with it. Most SPAA you will see are either noobs spawning cause they died and don’t have enough SP for anything else, and players who are salty cuz they died to CAS (who 9 times outta 10 are bad at the game anyways).
I’ve seen skilled SPAA players from time to time, and most of the time they’re British cuz 1. Minor nation and 2. Britain has extremely good SPAA, and those players are very annoying to fight against, especially when my Temu P-47 teammate can’t take a hint that the Crusader mk.2 AA who’s been firing at me for the past minute is a completely distracted target, and thus free kill.
Even noob SPAA players are extremely hard to engage when theres more than one cuz SPAA is just that easy to play.
In addition to what Pangolin said. I quite often find the BRs where planes feel like they completely outperform SPAA are also the same BRs where I dont actually have an SPAA for that BR and so totally outclassed. (And quite frankly a 5.3 SPAA like the Skink should be useless vs a 7.7 CAS, likewise using an 8.3 SPAAG like the Cheiftain Marksman at 9.3 is naturally going to be far weaker than if I had a 9.3 SPAA to use)
But at BRs where I do have SPAA that is competitive, like 10.3 with the Stormer HVM and Tracked Rapier. I have very little issue countering most CAS and those that I struggle against are more often than not down to what Id consider bugs rather than actual imbalances (such as the IRST on the Stormer not working through a wisp of cloud)
So id say the biggest issue at a lot of BRs isnt that CAS is too strong, but rather that many nations have giant voids in their SPAA line and that forces them to either uptier their other vehicles for the sake of better SPAA or use a far lower BR SPAA and try to make it work, which, if the BR system is working even half right, should be a major uphill battle.
The only BR range where CAS vs SPAA balance almost entirely fails is top tier, with only one nation with a competitive SPAA system and even that struggles these days vs some threats. But that is hopefully being fixed (at least the start) next major update. Though this is mitigated by the multi-role nature of mosts CAS aircraft
what? noob spaa are some of the easiest things to counter, especially below 8.0. As long as you don’t just B-line it to the AO.
as i’ve said before, i’d also be down for SPAA in ARB ^^