Sovetsky Soyuz is blatantly Overpowered

I’d be straight up embarrassed over the state of Yamato if I was the dev(s) that worked on her in warthunder, personally.

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Not embarrassed enough to change anything meaningful about its model in the 8 months after introduction apparently. But you can ofc always just slap a second one in game.

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Between you and me; this should have been hotfixed between Dev server debut and Live server.

But developers in general seem to be allergic in portraying Yamato class accurately as Wargaming also makes her a slow, squishy behemoth.

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Oh absolutely. Id be totally fine with it being a squishy behemoth in close ranges (where she has numerous giant disadvantages like no gun depression to hit any ships hull that is closer than 2 km, slow af gun traverse, meaningless armor) because yeah then its just a very specialized ship, meaningless for the outcome of close range rb matches, but who takes those seriously anyways? Those are won by who has the strongest and fastest coastals in his/her lineup. But it could still be effective and at least usable in a sniper role, especially in the much better EC mode.

But well not even in this role it is really usable since inaccurate ranges above 20 km with rangefinders only accurate in the km-scale, also stuff like this tends to happen:

I don’t think they care. Maybe they even get pleasure out of it? I say this, given a vehicle that may rival the Yamato in terms of terrible performance. That vehicle, being the Israeli SPYDER AIO added during the summer. From bugged radar, missiles, damage model, everything. There really needs to be a way for players to rank bugs as moderate, pressing, critical, or unable to play the game.

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everything just getting nerfed thats russia? thats crazy

Ever heard of the Ki 102 otsu? 12 years and dozens of bug reports after its introduction, almost nothing has been done to fix it.

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Yup, lots of bugged vehicles we are still waiting on. It’s just sad that some are released in such states that they can be perceived as being borderline unplayable.

Ahahah i even bombed one of those with a big fat IL 28 single 3000 kgs bomb… 100% to 80%… ok, it did some dmg. With 3000 kgs on your ship, that thing oneshots everything but the Soyuz.

Yeah, even with 1/3rd total ammo, yammy is probably still being one-tapped.

Edit

Here’s Musashi.

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I like how people defend the ship ignoring it has a 57% win rate, which no other ship has. And also defend how it’s in game, working perfectly as per design, when no ship in history worked perfectly and every single ship had to have fixes implemented after being launched. But the soyuz abusers think it’s ok to have a ship with impossible armor, accuracy, reload and likely speed. Wonders how far noobs will go to defend the only ship they can perform well in…

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I’m gonna be real, the average naval player genuinely doesn’t know how (or at least acts like it) to play the game.

They don’t attempt dodge, they don’t saturate a target, they don’t even correct aim if you start throttle evading or even turn. You will occasionally see someone do this but 9 times out of 10 they don’t bother. Not at high tier, not at mid tier.

I’m almost certain this 57% winrate is because people straight up don’t know how to fight it or don’t bother attempting to learn how to fight it at this point or they just give up the instant they see a Soyuz.

Meanwhile, there’s some madlad killing Soyuzs with a T-14 pt boat.

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Optical rangefinders were VERY accurate.
Radar shined at night, in bad weather where optical rangefinder was either less effective or outright useless.
Oh and vs planes.

You do know the A140s were built with the possibility of being upgunned to 51cms with minimal modification, right?

Found one of the crazed goons who defend it.

Dude, first of all, you shouldn’t even be mashing the movement keys like a world of warships player (new arcade aiming allows that but that’s a whole different crap) because the shells won’t even land where you aim if the ship isn’t level when firing.

Also, why would a player in a Colorado, Amagi or Nelson even try to shoot at a soyuz when their shells can’t even pen the citadel at 90° over 12km, and those are the heavy hitters of 7.7/8.0, if you only have 14 or 15 inch guns you can’t do anything over 10km. If the soyuz is at an angle you can forget about it anyway, since only the big 3 will have enough pen to even try. So why would you spend time shooting this thing if you’re not gonna get anything out of it, instead of just shooting people you can kill?

Third, even if you were correct in this being a general problem, still doesn’t justify the ship having the win rate that it has, Iowa is already a beast compared to any ship other than the big 3 currently in game, and even iowa “only” has a 52% win rate, if you don’t see the problem with that, you’re outright malicious.

Lastly, T-14 isn’t even a counter to soyuz, it’s just as effective against other battleships, they go for soyuz players because of how ridiculous the ship is, the existence of this tactic isn’t proof of how soyuz is fine, it’s just people going out of their way to make top tier naval not be “whatever team spawns the most soyuz wins”.

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Yeah if you don’t compensate for ship listing behavior and gunner silliness which isn’t hard. I know what I’m talking about.

Japanese 41cms can do some damage against Iowa and Soyuz. Is it a massive uphill battle? Yes, but Amagi is the worst example here given she’s made of glass in comparison to Nagato, Mutsu and Tosa.

The average player just fires at armor belt expecting a magazine detonation. Lo and behold, guess what Soyuz is highly resistant to, even with plunging fire?

Point out where I defended it. I’ve made my stance clear several times that soyuz needs to be toned down a little bit, given its anomalously high explosive filler in its shells.

See above but 40 second reload because gaijin is allergic to historical accuracy when it suits them.

I never said it was, you clown. I simply said there was a madlad killing Soyuz players in a pt boat, which is literally proven with screens earlier in this thread.

British treaty battleship. Worst example period here. Britain has zero comparative ship in game at the moment.

Edit

Prince of Wales and Vanguard just got rating bumps they didn’t need. Love to see it.

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good job dancing around his point that the win rate is utterly inflated no how you slice it, the iowa is not even comparable, The idea that people somehow just “forget how to play” is utter nonsense.

How is this dancing around when I said it needs to be toned down?

Are people suddenly lacking reading comprehension?

Part of the issue is people don’t know how to fight it, or refuse to learn. Another part is it is indeed oppressive to fight against.

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Hey guys, new official planned battle rating change thread is here. @Morvran made a great reply advocating to move the Sovetsky Soyuz up to 9.0 at least, and preferably 9.3. Please jump over to the official BR change thread and give his post a like to push as hard as possible so we can get this oppressive bote moved up:

I made my own reply to @Morvran 's reply with screenshots showing overall win rates and the Sovetsky Soyuz’s stats in detail if you would like to see more infos:

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He spammed that thread so much, Gaijin is probably just gonna filter him. Plus he used statshark as evidence. If you moved Soyuz to 9.0 or 9.3, I feel like the main place where you’d notice a difference is in AB during the event grind. So few people play top tier RB that it mostly turns into a 7.7 bot shootout where the Soyuz is never threatened anyway because its not worth picking a fight with it. But since AB aiming is way more consistent and actively benefits ships designed for long range, I saw people spamming multiple on a team at once to blow through the last event. That is where I’ve tended to actually run into them and have them ruin games.