If we ever got true paper ships, the Kremlin would be nice
Quite interesting…
They 100% should update the visual mode. It should not have made it past the Dev Server with such enormous misinformating inaccuracy.
Point about ammo racks is no more, I will edit it out and remove it from my points!
By the way, has anyone counted how many shells are in the cellar? (Or am I just that bad at math?)
So we just accept that naval doesnt work and that it will die because balancing the sojuz doesnt work, or that some people dont want it to be balanced? Cool.
Basically one of the only couple of ships that actually could be balanced because most of its stats are guessing from ideas and wishful thinking and could be altered because real life values dont exist.
The ways of saving naval is written here
And here
And here
Well, heres Yamatos hitbox for her turrets and ammo using asset viewer (credit to @BLUE-EYES)
And heres the Soyuz showing Soviet pocket dimension technology in all its glory.
Soyuz shell rooms being ‘slightly’ above the water line does not disregard the fact that her ammunition storage is ridiculously smaller than everyone elses. Note how stupidly simplified the Russian fantasy ship stores ammo, absolutely perfect for WT naval gameplay! Add on the fact that its protected by a fantasy 420mm armored plate to make even penetration to reach the damn shell rooms questionable, claims of bias stars to make damn sense.
And according to Statshark average Soyuz k/d ratio is 7.2(!!). Damn, average USSR naval player kills 7 ships on 8.7br before he dies… Closest to it is Iowa with 4.7, others are somewhere between 1-3kd ratio, but nothing surprising here, so let’s wait for some br changes or some nerfs
But even if they will make this ammo placement a bit higher, I don’t think it will really help. If Soyuz make even a little angle, it’s just impossible to penetrate either belt, or a bow, there is only little chance for barbette hit with next explosion or kill it with section damage (but gl to do it while it throughs nuclear bombs to you with 28s reload)
It seems to me that the bias is at its maximum here, since the ammunition magazines of the Roma, Sovetsky Soyuz and Bismarck are made almost identically - there is a terrible lack of detail.
Not Roma 😂, that ship is so artificially nerfed and bugged from before 😭
there is this
and this
when the draft is supposed to be this

and so much more!
ROF
De-capping plate not working
Cement foam
missing re.2000 plane (should have 3 only has 1 ro.43 ingame)
missing compartments
compartments not absorbing shrapnel
main gun ammo elevator not stopping any shrapnel
main gun dispersion
should have radar
the magazines/shell room is protected by fireproof doors (inst a thing in the game yet ig)
Sap shell having half the pen it should have
missing smoke generators (not a thing for BB,s for now)
main and auxiliary rudders are supposed to be 2 separated modules
live Roma reaction
You need to check the draft in a test drive. The hanger can quite often be a different draft.
Though they aren’t great at getting the draft right imo.
Ironically. Despite all the talk of Soyuz being OP and expecting a repeat of Scharn spam. I’ve yet to actually fight a Soyuz in Vanguard.
Everyone seems to be grinding Bismark and Yamato.
It either needs to be nerfed or completely removed from the game. There is no point in continuing an ec match when they come out cause you are just wasting your SL. I might stay in a match a few more minutes once one kills me. After that I’m out. No sense playing the match further.
Yeah, it should be normal TNT. They didnt have that in time the ship was actually build until cancelled. Same should be with Kronshtadt.
What a joke really.
Gaijin be like : “we may alter it later depending on performance.”
I guess the shell is still “underperforming” in gaijin eyes. Lmao
Even with normal TNT that shell is still insanely powerfull shell.
Amount of TNT means noting atm, cause any bulkhead consume it all.
Seriously dude, nobody cares of your soviet “navy” bias propaganda bs. Literally half of your messages are how Soyuz is SOOO accurate and “not op” (while you keep farming with it) and other half is how its “in game ammo hitbox is actually few cm bigger than it looks in hangar” while yamato and Iowa still has 3x as big ammoracks cuz they dont teleport the shells there and then dont scale them up to actually be the size of their gun.
That, or change the 420mm plate to not cemented
oh and the shells explosive mass should be nerfed as well
Let alone just adjusting the Soyuz’s reload rate. I doubt a single source for its RoF exists given it was never built, so the RoF can also just be adjusted accordingly. Gne, Sevestapol, Roma, Rodney, Vanguard, etc etc all have RoF that are innaccurate and have been set for balance reasons. So not only can Soyuz just be given whatever RoF they want as it never existed, it can also be adjusted for balance. 35 seconds would still make it more than competitive.