Southeast Asian (ASEAN) Machinery Of War Discussion Thread

is that not the same?

Just a bit different, here’s the more correct scheme
images

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So like the is Harimau reload correct or what?

better off just making a suggestion for the camo, otherwise it’ll likely be ignored

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7.5 seconds?

the reloading from autoloader (from the moment a button is pushed to the autoloader compartment closing is around 6 seconds. but this is from empty, not including when a round was in the chamber.

because theres 2-3 seconds of the gun recoilling, the round casing hitting the rear stopper and falling down, which would cause the actual reload in combat situations to be around 7-8 seconds

the videos of both of them can be seen here

Indonesian Sub-tree: Bhinneka Tunggal Ika! - #143 by NFrost51

plus Cockerill themselves specifically states that for the Kaplan MT’s 3105 turret (which is the same as the Harimau), the reload is even worse, up to 6 rounds per minute (10 seconds)

John Cockerill Defense & FNSS to showcase cutting-edge armored vehicles at LAAD International Defense and Security Fair 2025 - John Cockerill

“The design of our turret developed around our gun allows to have the best size / weight (<6T combat ready) to maximize the mobility of a light-tank with a protection level 4 as a standard design. More-over, the unique +42° gun elevation allows to fire in high elevation in urban environment or in rolling environment is a game changer in operation. This elevation is also permitting indirect fire up to 10km. The fully automated autoloader loaded with 12 rounds allows to load the gun automatically and therefore to increase the firing-rate up to 6 rounds per minutes.”

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sush

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Im just sayin ¯ \ _ (ツ) _ / ¯

of course its with a lot of variables, nonetheless:

7.5 seconds still fits with the 8 RPM stated there, so should be fine (I think)

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ngl, Harimau look “gemoy” here.
It’s so fat lol

Very well, though I wonder where I should make the suggestion thread, in the Dev server category or the regular skin suggestion category?

I’d say make a draft for now, and then post it when the update drops in the regular skin suggestions category. I don’t think you can make skin suggestions for vehicles that don’t exist yet in game.

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Looks like we will slowly be getting more prem bombers in general, especially those having fixed armament, since bomber survivability changes might resurrect the class.

Gaijin bouta profit from it (dev is cooked tho, so still subject for changes)

its classified as an attack aircraft though, would it get the bomber treatment?

Su-8, TIS MA and Tu-1 got it, so I don’t see why it shouldn’t.

And so far Gaijin classify it as bomber (afaik), and most of the B-26s are bombers as well.

EDIT: it is strike aircraft indeed as per Gaijin, but the point stands the same. It’s especially funny because the aforementioned planes have insane armament and are premiums

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forgot to mention

Ive made a bug report for the B-26B, specifically about the SURA-D rockets

feel free to check it out here:

https://community.gaijin.net/issues/p/warthunder/i/FlOdUB45LoTo

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so, the current model also show too many pylons? seems like it can only carry 4 per wing, instead of 14

Theoretically it could carry more if you remove the gunpods

it seems it wasnt posted here yet, in case any of yous missed it, we have a much clearer look of the new Indonesian Mi-35M

Notable things :

  • different armament caliber and layout
  • smaller wing which results in reduced weapons pylons
  • fixed landing gears (non-retractable)
  • better targeting sight (with infrared)

This heli presumably came from Belarus, since the sensors suite are the same as their new Mi-35ms from a couple of years back.

Interestingly its sensors is not the same as the one in-game. In fact it seems to be a more modernized variant of the already modernized Mi-35M, seems very similar (or outright the same) as the Mi-24VM-3, which includes the L-370 DIRCM. This countermeasure system is also found on the in-game Mi-28NM

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Su-30MKM also received Kh-35UE and Kh-58UShKE


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