Sons of Attila - Rumor Round-Up and Discussion (Part 1)

Maybe But it’s funny how much they are putting into naval but hardly anyone plays it

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That’s why they are putting effort on naval. If naval becomes interesting it will attract more players.

Eh, proper Rerun Events for old Reward/Removed Vehicles would probably be way more successful with that, imho.

I mean more players for naval mode

@x_Shini You witchcraft person why did you have to say the word spider I just fount another one.

But I killed it as well :D

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There is such point in roadmap as “revision of the naval progression”, so maybe some significant change will help to attract real players. Hopefully they will give us at least a possibility to research boats with ships and vice versa.

Spoiler

Also they have to somehow deal with bots (scripts users) with no harm to real players as if they delete all the bots from matchmaking, it will drastically increase queue times.

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It isn’t the reason, it’s just because there is as usual more time between summer and autumn updates.

like i said the babys are ready for revenge, one after another is gonna pop up slowly waiting to strike crawling up your leg at night

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I’d be okay with a limited Da-2 if the Germans get some leeway on the Da-1, given it never had flares or a radar, and was only armed with IRIS-T. DA-1 with 7Fs and 9Li’s would go hard

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Okay I stand corrected, this sounds reasonable

Hope Gaijin adds it soon along with the Gripen and J-10 so that we have a more diverse top tier

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When scrolling through all the missed messages I only watch the hidden ones. Figured since there is no real news I’m interested in I might as well follow the drama.

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Wtf happend with this game ? xD if someone hit my gun with 20mm cannon he destroys it… If i hit someones gun with 105mm gun I only scratch it yellow xD xD xD last 2 updates crush this game xD

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Make the air power of tank RB the pilot’s point of view. The missile behavior changes are great, but the anti-air missiles are easily evaded. The reason for this is that the air force can see everything perfectly, from the movement of the vehicle to the launch and trajectory of the missile. The game should be enjoyable for the players, but the current situation of too many air forces and not enough anti-aircraft in time and not enough means of anti-aircraft is a problem. As it is now, it is not a tank RB, but just an air game.

@Smin1080p I know I have asked this before the introduction of the F-16 or MiG-29 but are there any plans for voice warning systems?

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Does this new french cruiser devblog mean its the start of devblog season? Because I thought it would only start next two weeks.

Theres a few mods for this, it should be on live, what i recognized earlier is that theres a special lampbutton on the su25 if you pull too many g’s i hope they will add more of this and make it feel more realistic.

devblog season is a week away (on average)

source: gszabis sheet

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Nope, it was to celebrate the end of French Naval CBT.

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As we get more and more modern aircraft, over time, we do plan to expand the systems replicated in game. It’s a little too soon currently to talk about which features and systems. However for sure there are future developments planed for aviation like there has been over the last 1-2 years already.

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Thanks for the response!

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