Sons of Attila - Rumor Round-Up and Discussion (Part 1)

This isn’t known. There are no tests as of current.

we tested it with my friends. R-73 acts like any other missile on the game - sometimes it ignores flares, but same is fair even for r-60(m). nothing special about it :)

There have been many tests, youtube has several.
You can flare 9Ls with AB on, the R-73 is not the same. Arguing against datamines is a cognitive denial of reality, those are the hard coded figures which determine in game performance.

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Seriously the same 5 or so people have been going on about the same 2-3 topics for almost 2 weeks and more than 5000 responses, go to DMs with it and get a room already or just shut up my god.

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I want to test at over 3km. As 2.4 is Python 3’s flares are useless range against an afterburning engine of F-16 [while turning].

  • More pylons with a wider and more capable distribution of armaments, a gun, Radar , excellent handling, and Vikyhrs track through smoke due to their quidance method, you also have 12 of them. PARS 3 are not one shot missiles and will self detonate at any smoke of obstruction. The UHT is fine, but it is far from the best, both offensively and defensively it is lightly armed.

  • 2S25M is a light tank, not an IFV. Best light tank in game is either the CV90120 or HSTV-L depending on playstyle.

  • BMP-2M is very mobile, with a higher top speed than the Bradley, if you cant work around the gun depression you shouldny play russian tanks.

  • The German Mig-29 radar is worse in both detection range and notch performance. It is also lighter by less than 25kg, not having a noticable performance impact.

  • The ITO/Flarakrad/Tung era was the most balanced top SPAA meta. All had roughly equivalent ranges and capabilities. Gaijin nerfed the Tunguska instead to justify the Pantsir instead of adding the TOR as they said they would.

R-73 is in game, same as the 9L was the best IR-AAM even when it was on the A-10. Its guidance logic will be fixed in the upcoming patch. Even still it is the best in both kinematic performance and IRCCM.

No 9L/H/G and P3 much better

Thanks for informing me! I was referring to thr Tornado

Thank you for the information!!

War Thunder players: create a thread to discuss leaks

Also War Thunder players when someone leaks something: “bruh they are ruining the fun and excitement with these leaks!!”

Like, come on guys, we’ve been through this… no one forces anyone to look at this thread if you don’t want any extra-official information. This thread is meant to gather extra-official information for those of us who just want, well, information.

If you would rather have it dosed only via official channels, just stick to said official channels instead of coming in into this thread meant for extra-official sources of information only to then proceed to complain about “being spoiled”.

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Yeah, I come here for leaks. Otherwise it’ll be 100% speculation. What’s the point of that?

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Exactly. This thread is meant exactly for this:

No, not to discuss missiles, not to wishlist and not to fight over which nation suffers more; but to discuss and share information.

Yet people somehow keep coming here every single day and then get mad when they see actual information because “it spoils the fun for them” xD

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UFO disclosure will happen via one of these ways:

  • Via Grusch and co. forcing it out of the gov.
  • Self disclosure from the gov.
  • Someone leaks classified docs on the War Thunder forums because they want flying tic tacs in game.

The smaller FoV is easier to trigger this bug, hence “flare rejection/resistance”.
Gaijin.net // Issues - IR Missile’s seeker is not looking at nozzle

It’s not worse, its simply you have worser airframe and harder to pull off the bugged shot (yes, the random flare rejection is a bug currently), you have to launch missile in a trajectory such that target’s flare dispenser don’t line up with seeker’s FoV properly, that minimizes the time of flare remaining within seeker’s FoV, or sometimes the seeker don’t see the flare at all due to the bug.

L/H/G and P3 (which is an AIM-9J/P no difference in game perf) dont pull 180s do they? Have i missed the last couple of years worth of trhust vectoring Sidewinders?

The IRST in the backround paciently waiting

Very interesting, the smaller FoV should yield increased resistance to CMs as they will either miss it entirely or pass through fast enough that it does not trigger the missiles reistance measures.

more commonwealth vehicle please
Canada and Singapore leopard 2

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Not really the first case, seeker with smaller FoV is still looking at exhaust, since that’s the only thing bright enough to be looked at. With smaller FoV flares tends to exit seeker’s FoV sooner compared to missile with larger FoV, so that flare has less time to exert its effect on the seeker (the second case you mentioned).

This has a draw back, however, if FoV is too small, it will suffer in terminal phase (around 300 meters from target for 4 degrees of FoV) where missile cannot distinguish target movement at all since target’s IR signature is so bright and saturated the seeker (try take a picture at a light using maximum zoom, the light will fill your entire picture, now imagine a missile with even higher zoom).

Imagine you have a black and white picture and you zoom it so large such that a single pixel fills your entire screen.
Now move the picture view port around, you won’t notice any change, thus you can’t determine whether picture had moved based on the change in pixel color alone. This is the problem of missile with small FoV.

If seeker’s FoV is gated to 1.5 degrees, the distance at which missile can no longer distinguish target movement becomes further, and becomes ~800 meters instead.