Here are some of the suggestions and their explanations under them:
Remove AI controlled bots in squads
As someone who has played Enlisted for years, implementing this system is a bad idea and was already proven to be a bad idea in Enlisted, why transfer it to War Thunder? You have to either be babysitting the 20 IQ AI bots or straight up lead them to their deaths and give the enemy free points.
Replace the current spawn system that has a limited number of spawns
Contrary to my previous point that I criticized Enlisted, I think Enlisted’s system of unlimited spawns until one side runs out of tickets is a very good feature which should be used in War Thunder instead of AI bots.
Make the maps bigger and divide them in different sections
Map sizes in Enlisted are pretty good and another feature of Enlisted that I like is that in many of its game modes you don’t have access to all of the map at once and gradually go to the next section when you capture a point.
Add rally points
Rally points are another great feature in Enlisted and should also be added to War Thunder infantry and for those who haven’t played Enlisted, it is basically a structure you can build that let’s you and your teammates spawn on it so you don’t have to spawn all the way back in the spawn points and walk back to the middle of the map but with rally points you can instantly spawn wherever the rally point is built in.
Add the modular damage model to infantry as well
We already have it with vehicles, we can also give it to infantry as well like in Escape From Tarkov or Arena Breakout that players have different body parts and damage to each one affects the player accordingly (i.e. damage to legs makes walking slower, damage to hands makes aiming harder, etc).
Team killing should be enabled
Even in Enlisted’s Lone Fighters mode, damage to teammates is enabled and it makes the most sense to do so. Tanks and planes shouldn’t be able to shoot HE shells/drop bombs on capture points without any consideration and just wipe out the enemy and keep friendlies alive on the point. They should think twice before shooting and if there are also friendlies on the point, get penalties for it.
Don't be afraid to add more classes of weapons
Again, like in Enlisted, we should get mortars, flamethrowers, shotguns, LMGs, etc. However I believe that it will happen soon as Gaijin is in the right tacks with the addition of FPV drones and AT launchers.
Add environmental destruction
This is also missing in Enlisted so I’m not sure if it is too much of a work or Dagor Engine can’t model it yet but it would be cool to have destruction like in Battlefield or Delta Force. Should also be added to the normal game modes as well. a house shouldn’t be able to get directly hit with a 12000lb bomb and just shrug it off.
Let the crew get out of the vehicles
Crew members should be able to get out and get back in the vehicles and have historically accurate sidearms with themselves to defend themselves out of the vehicle like the M3 grease gun, M4 Carbine, PPSh-41, AKS-74U, etc.
Allow the construction of different structures on the map
I mentioned rally points earlier but that’s just one of the useful things we can use. things like ATGM launchers, small anti air stations either armed with guns or SAM, HMG nests, ammo boxes, etc can be very useful to be able to build.
So in conclusion Enlisted has a lot of good features we can use in War Thunder infantry like unlimited spawns, ability to build structures like rally points, ammo boxes, etc, allowing vehicle crew to get out and much more but Gaijin had to choose the worse feature of Enlisted and added AI controlled bots instead of all these things. Gaijin has to implement these features and remove the AI bots and limited spawns.
If you have any more suggestions, feel free to mention them.