Solution to One-Death-Leavers / One-Death-Quitters Problem

The perfect response to your post, OP.

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Put a TLDW. Even at 2x speed the vid goes terribly slow. It is insufferable.

Nothing economic about WT has been “fixed” It has had a band-aid put on it, so his argument that it isn’t a factor is just false.

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Full disclosure because I dont play a ton of ground or have near the experience of the others posting here, but isnt the mechanism to handle this already built in?

For the players with a limited line up due to premium purchasing you could account for that ahead of time in the queue and adjust the SP cost of tanks* for people in the match that have the sufficient vehicle count.

They are still at a disadvantage for having less allies holding important positions but have the option to fight longer.

I have just gotten to the higher tiers and believe me, it’s a downer seeing all of these players leave after just one death.

It ruins the game for everyone.

For the side with most ODL people, they don’t have a shot to win or get more XP. Most of the time they end up spawn camped.

For the side with the least ODL people, you win… sure, but you make far less XP because of the lack of opposition and you have to compete for kills.

My solution, and this extreme may be because I am new to the upper tiers and it’s pissed me off so much, is that when you leave while still having enough points to pull another Vehicle that you get 0xp and Silver for the fight. No rewards. No nothing. It was like you didn’t even do anything.

If you do it 3 times in a 24 hour period, then they should be suspended for 24 hours.

When you are that selfish of a person, there should be consequences.

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There shouldn’t be segregation. The people who do it should be horribly punished for it and either quit, or change their playing style.

You said above that you just ‘worry about yourself’, if that was the case then you’d be against ODL because they are effecting your gameplay.

Make it worth it an enjoyable to spawn again. Punishment is a stupid idea.

Too extreme.

Make the game enjoyable and then you will almost never have 1DL issues. The maps suck, the economy is trash, and teamplay is nonexistent.

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Of course and 48 after the implementation of this “great” idea the game is empty of players. If people ddsnt end the battles is mainly for the horrible gameplay not because they are trash.

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I don’t play online games to be punished. I have enough tax and fines for every transgression in real life I don’t need it in a game as well. This is a game not work or school.

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Then don’t play it in a way that you will be punished.

I’ll do what I like Bro. Im paying for it.

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The game is enjoyable when it doesn’t punish you.

Because it can be fun. It is not fun when you are on a map you hate, with teammates of questionable intelligence.

The problem is the game, because they exist in the first place. This is 95% WTs fault that players play the way they do.

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And you being a jack ass is not a problem?

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Dropping a nuke is out then?

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I play the whole match, and do what I can to help my team.

I am not the jack ass in this situation.

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You’re an Olympic mental gymnast I see.

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You are and it is little Hitlers like you that brought crew lock in like anybody needs more totalitarian rule on this planet. It’s a damn game and not in any way a team game,
Battle pass sees to that more than anything. Everybody with a private and differing agenda, a game within a game.

Anybody can see that if they stop ranting and analyze what they actually have in front of them.

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Yeah I can see you trying to come back with a snappy retort but BP is a fact. Players given the task to get kills not win games or scout and not shoot, use SPAA rather than game winning tanks etc. etc., so you are raging about an ethos that the even the game makers don’t share.
No encouragement of team play from Gaijin just a loose pathetic crew lock punishment contradicting one vehicle line up ability and direct entry to top tier via expensive premiums.

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How? A bad map is not fun to play on. Bad teammates aren’t fun to play with.

Why should I be forced to spawn when it will be a very bad experience?

PUNISHMENT IS NOT THE WAY TO FIX 1DL. It is rewarding players that works. The game already punishes you for dying ffs.

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A solution,
get ride of uptiers so that there is more balance
Must have min 5 vehicles and can only spawn 3 through out the match, but you can have as big a line up as you want. New players at rank 1 maybe excluded
Gaijin to provide more vehicles for nations that cant forum a 5 vehicle line up all with in 0.3 BR. 1 light, 1 medium, 1 heavy/ TD, 1 SPAA, 1 aircraft

Premiums to be given all none premiums at there rank

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It’s funny how the game and many of its players have no problem with a player being out after only two lives with no kills in only a few minutes.

I have had the game throw me out even after getting a kill which should give me enough points stay in the game, but I suspect Gaijin want short games and people not earning RP.

Its just BS and needs to be viewed as BS. Its like the environment issues, the public are all expected to play the game while the Government do not.

I hate to say it but I’m not surprised that so many treat Warthunder with the contempt it deserves sometimes.

For every Dev who works hard to create a good well-balanced game a greedy exec steams in and stamps avarice all over the good work.

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