So what's going on with AI Ships in Air RB (the Naval player-grade ones)?

I’ve been spading out several bomb-equipped jets lately, and when some of the boring map rotation at 7.7+ run out of ground units to kill reliably, I’ve attempted going after these. Only thing I notice is that my bombs, normally run on a 2sec fuse since many years ago, the bombs appear to directly hit the ship and detonate, but do very little damage. A common example map where this often is the case is Falklands, where once the ground unit line is killed off, there are still tickets left and only ships or bombing targets to hit.

Furthermore, I can’t seem to replicate this in the Test Flight, as all the targets are Coastal Vessels, so I am genuinely confused as to what is going on here. Most of the jets I have been spading don’t even have AP bomb options - R2Y2s do but the Kikka, 262 Jabo, and Sturmvogel do not.

Did something happen with Naval damage models regarding bombs? And what is a jet that doesn’t have AP bombs supposed to do about it? I just tried using a 0-second fuse and that “non-penetrationed” with the Kikka’s 800kg bomb on an AI USS Moffett on the Air RB Tunisia map. A 2-second fuse sunk underwater and only sorta harmed the engine area of an AI USS Mitscher on the Falklands map.

Bombs are bugged atm for player model ships it seems, even in NF we’re having issues, I can see the same happening in AF as well.