My favourite part about ground flanks is that they’re invisible until you get near them. So you plan a flanking route and suddenly “you got 20 seconds to return to battlefield.”
This is especially bad on north holland south
My favourite part about ground flanks is that they’re invisible until you get near them. So you plan a flanking route and suddenly “you got 20 seconds to return to battlefield.”
This is especially bad on north holland south
Honestly could not agree more.
Especially now that the grind is upon us again, facing a wall of potentially 16 FOX-3 carriers while not being able to really do much to them until they’ve had their fill really sucks.
Been noticing a lot as we played the new updates. If you dont have a competitive missile or radar, you need to hug the ground even harder and play passive as hell to have a chance at survival, just because of the sheer amount of angles you could get hit from.
Team sizes really are the core issue and FOX-3s exacerbate the issue tremendously.
I don’t even get what they were going for with the “option” idea. Seems like a cheap way to placate the less vocal playerbase instead of addressing core gameplay issues.
Playing a minor nation or anything but US seems to be incredibly painful at the moment, almost all the games today have been against full or mostly full f16c’s, even the ‘‘better matches’’ are mixed with US on both sides when there is actually a chance for win.
Grinding with a Gripen A is literally snipers vs knifes fight, its a long road ahead before im getting into Gripen C and rb99’s…
skill issue probably
Until we get stock SARH/ARH or put multipathing back to the way it was then I’m gonna keep selecting 16v16.
I don’t need to make stock grind any harder then it already is.
The same problem is with night battles. Gajin however only allows it at 10.0 to make more people buy premiums to get the decorations.
Team sizes should vary by BR.
16v16 is only available below 3.0, 12v12 should be the default from 3.0-9.0, 10v10 from 9.3-10.7, and 8v8 from 11.0+.
Same. I don’t play very much above 10.0, and 16v16 makes all gameplay worse. It leads to constant snowballs, and it leaves no room for proper dogfights.
My guess is that it’s because VERY few people know about. Unless you’re very closely following patch changes or browsing the forums, which most players don’t do, you’d have no way of knowing about the option in the first place. And without enough players selecting it, smaller lobbies can’t be formed.
I mentioned it in chat in a couple of games and most people had no idea what I was talking about or where to even find the option.
Watch Gaijin remove it after a few weeks because “few people were selecting it so people clearly don’t want smaller teams :)”. The way it was so stealthily implemented makes me think it’s deliberate. Top tier matches should be 10v10 at most, unconditionally.
It was mentioned in changelog.
It was mentioned in separate article related to the change earlier.
It was even mentioned in official Major Update video (with instruction how to switch it).
You couldn’t just implement a switch for a separate 12v12 game queue, right?
I honestly wouldn’t mind waiting longer for smaller games
Why the push for 16 vs 16 in Air RB, at top tier?
The most prevalent comment regarding top tier Air RB seems to be a general dislike of 16 vs 16, on the current maps. So Im just curious as to why the devs seem to insist on 16 vs 16 being the default option?
And still it seems the average player doesn’t know it exists as an option.
It’s taking me a lot of restraint and willpower to be polite here. Just letting you know.
Or maybe they know this exists and dont want to have that? Wild thought I guess.
Yeah, I’ll probably not use it.
He is not wrong tho
you would be suprised on how many just don’t read patch notes
12v12 is still too much. I want 8v8 to 10v10 at most
And the option to “possibly maybe someday” to get into a 12v12 match is stupid. If I want smaller team sizes I choose to possibly wait much longer to get them, don’t put us into 16v16 which WE DO NOT WANT when choosing that option.
Gaijin we can make our own decisions.
i don’t mind waiting for longer if that means i’m going to get a smaller match 100% of the time, afterall it’s an opt-in option
A list of how to break the matchmaker.
The chagelog doesn’t mention where the toggle is, and unfortunately I missed the part in Major Update video. I thought it would be in in Options menu, along with options like “Join in-progress battle” and spend a good amount of time looking for it there. I finally just gave up
I would never know if an opponent in Air Realistic battle did not shouted it out in chat. Then I asked around and all my friends also failed to find the option. I guess it would be very helpful for user adoption if the 12v12 switch can appear both in the Options menu and in the place where we ban maps (where it is now)
as predicted, top tier is completely unplayable right now. 8v8 is the BARE MINIMUM we need to be able to properly play top tier