Constantly seeing these things dominate battles. They kill destroyers, coastal and air with ease and they never seem to take critical damage. They just destroy everything.
They are kinda insane. Hit one with a full broadside of HE shells from a belfast (so 12x 6inch HE shells) and it just shrugged them off like I was firing potatoes at it. It was insane.
4.3 is far too low. 5.0 is the BR it should be at. The fact this can see 3.3 boats armed with 20mils and .50cals is just stupid. And you can’t drop a bomb on it unless it’s preoccupied.
Issue is the same as all naval things. In a downtier it is op and in an uptier it cant do anything. Skr vs battleships doesnt work and skr vs coastal doesnt work
Yeah, Im not entirely sure why they’ve opted to compress Naval so much, absolutely no need for it. WIth the exception of aircraft being used I suppose.
They really could just prevent aircraft past a certain point being used. Besides unless you use guided ordinance you are just going to get murdered by the volume of fire
I would rather see less of those SKR´s that except for the odd lucky hit are invinceable and just blast everything that is on the map. I see them so often that I have gone over to leaving the game when I see them. My favorite ride is the G5 so guess what happens when you bump into a SKR?
SKR-7 is an OP vehicle at its current BR.
SKR-7 deserves to be moved to 4.7 or 5.0
still op, at 5.0 br too… 5.7 maybe or at least 5.3 woulb be fair.
While I get what you’re saying, you’d see a lot more capable and better armoured warships at that BR. It’s an excellent plane killer sure, but I don’t think that could justify 5.0. It’s a very good light ship killer, which is why it’s so horrendous at 4.3
Aircraft are nullified by the AI god-bots in PT’s that shoot off your wings with 12.7mm at 14,000 feet. The entire Naval tree is broken by over compression, AI bot swarms taking cap points in boat battles, completely unbalanced OP vehicles like the SKR, and I’m gonna say it … PC cheaters. The entire USSR boat tree should be nerfed, USN should be buffed and the coastal and bluewater trees x2 decompressed. Regarding aim overlay hacks and lag position targeting exploits … more bans. As for the SKR-7, that is just a symptom of the overall problem.
Just picturing defending against something like a Gripen with GBUs in a ww1 dreadnought :D
But even just moving the current top tier BBs to like 8.0 would add so much more breathing room for those below (though Im hoping they get round to decompressing the entire air tree and with it, we can decompress naval as well without having to worry about WW1 dreadnoughts with no AA defending against super-sonic jets)
They can prevent aircraft after circa 1955 from being able to join
That could work.
Just have separate BRs for planes in Naval the same way there’re finally separate BRs for Ground
I think they have that already. Wyvern should be 3.0 or something at this rate.
The huge compression issues in naval is why it wont go up. The skr can wreck destroyers but cant do much to anything larger.
Another event another skr thread:)
Majority of 4.3 and all of 4.7 destroyers have no problem dealing with skrs at range, aim for them from the start and you will quickly get rid of your problem.
What do people think will happen if the SKRs went up?
They will simply run from DDs and head straight to coastal spawns and let rip on the majority <3.3s that accumulate there.
So basically it won’t change anything.
4.3+ Bluewater should be more than capable of dealing with them when you have a definite advantage at range. Even some of the lower DDs can out gun them with ease at 4km+.
This excuse is used far too much and does not justify the low BR of SKR, learn to play SKR is also good at BR 4.7 or 5,0