Skillbased Matchmaking

Tutorial which doesn’t help You in understanding how different places in map works and how different vechicles behave and should be used?

The funniest thing is that I know a lot of really good AB players and they are much better in RB than the so called ‘pros’.

I would love to read it.

The good thing would be also if there was a statistic on the % of the population that this works/doesn’t work.

I’m not acquainted with lanchesters law and its meaning related to balance of the teams, but I belive that performance based matchmaking would really change the game for better as people who want to play a certain way are going to be paired with people like them.

How would players team up if they had different match making rankings?

You would have to relearn that for various levels of play since some Positiona willl work on new plaErs but not veterans.

AB players are usually also more easy going. Rb players often are edgelords.

There is a reason i play mostly AB and SB.

I just don’t want players not growing because they lack proper opponents.

It proves that even minimal diffences in team strengths have an exponential effect on a battles outcome. So even if your teams are almost perfectly balanced one team will still stomp the other and the battle won’t be close at all… Because it’s in the nature of battles to be usually stomps. You cannot balance that.

Wake up and go play a War Thunder match. Your team is USELESS. You have to take care of everything yourself or you lose.

As it is at the moment with B.R., highest ranking is taken into consideration.

And that is really good, as it would allow You to gradually learn everything.

I prefer SB, but because of how Ground SB is, I’m forced to play RB.

I belive that people would still face proper opponents.

That is correct.

I’m just talking about being on same skill level as higher You go, it would require much more input from a player thus all people would give much more.

Have Gaijin ever discussed match making before to your knowledge?

Sadly I don’t have that much of an insight to know this, but If I were to make a guess, current matchmaking aka ‘suffer’ is giving them too much profit to change it.

I do think by keeping the game difficult people pay for any kind of assistance, true.

1 Like

A very easy example of the situation in current matchmaking:

  1. Player ‘A’ who is not experienced/skilled meets Player ‘B’ who is much better than him.
  2. Player ‘B’ destroys Player ‘A’ without him being able to do anything (situation repeats couple of times)
  3. Player ‘A’ gets frustrated, sees that people are talking about this ‘OP’ vechicle, which is so easy to play that everyone can play it
  4. Player ‘A’ buys the vechicle, meets Player ‘B’… (and repeat from point 1).
1 Like

Will never happen way too much work for Gaijin to do, easier to just use a simple algorithm system using data fed to it. Nobody needed to do anything and a wage is saved for bonuses further up the chain.
Also player base is way too small and fractured through all the different modes, BR’s and tiers to have a short enough queue time for Gaijin let alone the players.
This obviously impacts gameplay, very short games (queue times are sacrosanct to Gaijin), one sided games and players dominating games way over what should be considered normal, this also feds into everyone’s favourite moan one death leavers.
When a game is one sided and a single or two players are racking up ridiculous kill streaks who is the idiot in this scenario, the player who realizes how skewed the game is and leaves after one death or after they have achieved as much as they can or the optimistic idiot who feds more and more into an off kilt game giving more rewards, air spawns and artillery support to an already dominate side.
Best way to treat the game is too firmly close wallet and credit cards, switch off brain for a little while and just waste a bit of time. Try not to have goals, ambitions or targets in a game which is just an endless loop or you will drive yourself insane and get frustrated and angry.

2 Likes

This assumes people need gradual learning, which isn’t true.

Imho Ground is trash in SB… What compells obe to play Ground SB, if all you are there to simulate is an organically behaving target for aircraft?

I know that there are enough people wanting a priper ground SB. But i don’t get being content with the current one.

It isn’t?

I thought that is how most of the education or games work.

Sure but that is geared to the lowest common denominator. It usually handicaps extraordinarily smart people.

If you want skilled players, you should be more concerned about getting the exceptional people to the top, rather than slowing them down. Average people shouldn’t be your priority.

I would love to take care of the best players first, but this game was never about it and never will be.

Then this game isn’t about the average joe either, since it never was. So why cater to them?

It isn’t?

Looking at how B.R. are determined, how maps are changed I would assume that this game is about average joe and that is the problem.

Performance based matchmaking would be a first step to change it.

1 Like

No what makes you think that?

The MM never did even try to make matches even. So it likes the more brutal Environment.

By applying math wrong. That’s the main issue.
It’s wven stated in the announcement back then. That use your average survival time as a factor…i hope i don’t have to explain why this is stupid.

Gaijins incompetence cannot be seen as deliberate.

They just suck at math.

The maps are small, due to the map voting system. Which again contains a lot of gaijin incompetence as the voting system isn’t gamemode seperated. And waaaay more people play arcade than RB or SB. About 3.5 as many.

When it comes to MM, I belive it is made that way so You spend more money.

But it just shows that they care more about average joe.

1 Like

Nah, it’s just random.

How so?
As i said it is incompetence not a deliberate action.
Explain the causal link from something obviously incompetent like the BR system being made deliberate.

If B.R. and maps are being changed due to statistics, we can say that the game is made according to average joe.

1 Like