Sick of being told about passive behaviour

They describe passive behaviour only as AFK - you can’t circle an airfield when you are AFK (unless you are botting in which case report his arse) .

So you are wrong.

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Good point! Circling isn’t actually passive is it. Also, you’ve got to remember the people that have a bad connection and are AFK for that reason. I’ve lost a good few expensive planes that way and is one reason I don’t really play above rank 4.

Sometimes you can save your plane if you level off and point at the rear of the map (once you get your connection back). Sometimes it doesnt seem to make a difference.

Swap to (full) real controls, roll left to a gentle bank, input ~5% relative left rudder, move mouse down or trim elevator just enough to turn but not lose speed or altitude. Press enter to bring up chat to disable mouse.

Do it right (no change in altitude or airspeed) and you can circle endlessly without any botting.

Edit:

Tested with F4U-4.

Looks like starting at 3km altitude, plane will circle without any input required for ~1-1:30 minutes before it automatically levels out due to slip and flips directions and eventually goes nose down. If you do a small correction roll every 40 seconds it should sustain indefinitely.

Now now that takes a little skill (and most in RB use mice)! I wouldn’t expect joystick players to even bother doing that. You’d also have to react if you were approached. Can be done though I suppose.

something 99.999% of people will not bother doing because of the asinine levels of input required

no one has a problem with you camping, just dont cry on the forums or leddit when i bomb you in your camping spot.

It’s not a lot of input or precision. I’m just responding because “Airfield camping is technically not afk because you need inputs!” is a claim based on a false technicality (you’re “active”, but not actually playing. But that “active” is all that argument relies on.) Therefore, by showing you can remove any and all activity (except for once every 40 seconds or so to correct for the plane’s wing design levelling her out) you cannot fall back on “technicalities.”

You don’t need joystick for it! In fact, joystick sabotages it because joystick resets to center when you let go. Mouse joystick stays put where you leave it. Just swap control schemes and use “standard” mouse joystick mode. Only hard set-up is to use relative rudder controls (which can also be done with trim to avoid breaking RB rudder controls).

Here, demonstrating the concept in the F4U-4:

Spoiler

https://youtu.be/tPVk3VuzBmo
Start: 00:00
First attempt: 00:16
Correction 1: 00:52
Correction 2: 02:16
Slight adjustment: 02:18
More adjustment: 02:32
Plane rolls level, no correction: 04:15
Plane enters dive: 04:45
Plane self-rights, turns right: 05:08
Plane almost crashes: 05:50

Rudder is held using “Relative axis” for Q and E that makes it stay fixed.

It’s pretty nice for being able to look around while patrolling a gridsquare without a headtracker.

If I did a slight left turn at 04:15, I’d have kept infinitely circling my airfield while requiring effectively no input for another 90 seconds.

When the white bars disappear and I look around, I’m not inputting any controls. Rudder is held using “Relative axis” for Q and E.

Different planes would yield different results. More perfect configuration may allow for longer time without input, but this is to demonstrate how little effort it’d take with a pre-trimmed plane.

I can honestly see some players actually abuse this trick for sake of trolling or annoying the enemy team because “it’s unfair they got better planes” or other arguments brought up in this thread :/.

Also I’m not saying to remove this trick! This again is just to prove that you absolutely can go full afk (at least by an OSRS player’s definition of afk - 60 seconds between inputs) and circle your airfield within range of AAA (test would’ve been better at 2K altitude for that, but didn’t wanna do it near the gear swap altitude for f4u-4 to avoid it potentially interfering)

Again - this is to refute “airfield camping is fine because it’s not actually afk” through arguing using absurdities and technicalities.

I dont think we can do that with a whole bunch of rubber bands lol

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Mouse joy would be madness for a mouse aimer considering all the bonuses that the latter gives them, but i suppose you could change your control scheme during the game to do this as a mouse aimer if you so wanted to.

Now that would be pretty impressive - bombing an enemy in the air doing circuits of their airfield! If the last player just sits on the runway now then the game ends shortly after, so I doubt you’d get the chance to (unless you set your whole game up to do so - not as easy as you think).

The number of times I’ve caught someone on the runway with a lucky bomb can be counted on the finger of one hand, and I’ve been playing since 2013.

You should shift your behavior to passive aggressive - it suits you better 😑

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Nope. That would mean coming away from the airfield and trying to attack 4 fighters at once. I’ll stick to passive circling thanks.

Actually it would be more like coming from the Airfield, team fragging an ally to steal a kill on a wounded bomber, and then announcing “SORRY!”

This looks like a training issue.

Summary

Even just on this account i would guess that i bombed 150-200 guys either on their forward or main airfield - with 60 to 1.000 kg bombs from up to 9 km alt.

The challenge is always to predict flight paths and repair times and to consider the drop delay of the payload of some bombers, but with some training it works.

It requires (ofc) your willingness to play all or nothing as you trade a guaranteed score (by dropping on a base) vs a potential score (i estimated my “hit” rate at ~10 %) as you don’t get mission score if your bombs miss the guy(s) on the airfield (except you play on the rare 3 bases maps with a “killable” af and all bases are gone).

That’s why i enjoy to fulfill these BP challenges of killing enemies with various bomb weights in Air RB - even if they are tailored for CAS players in Ground RB.

Imho the fellow player mixes up “getting reported” and “getting charged” - as the whole thread is actually useless - i change my opinion as soon as we either see an official statement by gaijin reacting to this topic or a “coming out” of a player who received a temp ban based on “passive behaviour”.

The only thing what was not mentioned were the impact of actual afk guys on the outcome of matches either direct or indirect.

2 examples:

  1. If you play 1 vs 2 and the second guy never left the runway you play in a severe disadvantage thx to the red square. Even a blind hunt does not help you as you can’t assess the situation correctly, especially on very cloudy maps.
  2. If you play 1 vs X it is always the question where is the last guy with 0 points - even if you see all other enemy players. So your target prioritisation process is severely affected by a guy afk 30 km away or sitting on his runway - and usually you face the rules of Murphy’s Law:
    If you assume the unknown guy is far away he pops up immediately after you went low, or you refuse to attack and watch later the replay - he was 30 km away or on his runway…

So Imho gaijin should auto-kick every player without manual input or sight/view switch after 300 seconds (5 minutes).

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There’s my latest ‘telling off’.

The sad thing is I can’t argue with these little ***** any more thanks to the chatban (and sometimes I know who it is simply because they tell me they are reporting me). Usually little kids I suspect because they storm in expecting to kill me - and get killed by the AF flak instead. But I can’t tell them to go away and I will land and J anymore. Sometimes a chatban is counter-productive (in this case I suppose). Normally if I’m the only one left and fighters swarm the airfield I let the impatient ones get shot down and land and j when the others scarper. But if someone wants me to land for an easy kill they can think again. Bugger off from the airfield peeps and I will land and J if I don’t have a chance of winning! I’m actually wondering who at gaijin thought a permanent chat ban was a good idea.

Yay - being accused of foul language when I’m chat banned. Perhaps they think that lying will better get the attention of the mods so they can “punish me” harder. If only I could shout back. But the mods have silenced me for giving these runts a piece of my mind back.

As a joystick/pad player I can’t take on 4-5 mouse aimers and their “recoilless” aim anyway. So if I’m last man and you won’t let me land then expect to wait. Complain about passive behaviour all you want you impatient kiddies; there are many ways to play this game.

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