Did you even bother looking at the screen captures or do I trigger you so much you so much you didn’t bother to understand the basic meaning of nothing?
Did I say I lost SL? No I did not. I said I get NOTHING. Nothing means I don’t get a single SL to begin with. So there I two choices you can clearly see if you bothered to look at the screenshots
throw myself at overwhelming odds ( In some cases against ENTIRE TEAMS AS PICTURED ABOVE) with no guarantee of even a critical hit unless I go jousting
Or
the, the sane option, go space climbing, trigger orders possibly and be at least guaranteed 5k SL. Which is better than.
LANDING AND HOLDING J AND SEE ZERO NECT TO THE SL SYMBOL.
Actually it’s quite capable airframe. One of the few sessions I enjoyed, it was down to me and a lone f6f against 4-6 other planes. He went low to ground pound and I went high. As soon as the enemy team showed up to kill the f6f, I attacked.
The fact I can hit nearly 500 mph, my guns hit like a ton of bricks, my excellent climb rate, and point control means I could hit fast, hit hard, retreat. At that point the enemy team energy trap themselves and it was easy to clean them up.
However, such games rely on two things. At least 1-2 other players that are t brain dead and for the odds not being overwhelming against you. A 2-3 plane disadvantage can be managed, 4-16, just run away, ain’t nothing good gonna happen.
Your goals determine the necessity to have a strategy to get there.
WT requires a lot of time or a lot of money to progress.
WT requires the willingness (and ability) to learn.
The wt forum is full of good advises to get better & to progress.
It looks like that your reading comprehension is on par with your pilot skills. None of your statements can be proven - learning does not mean anything what you are referring to.
If you read my post again you will find out, that your opinion is solely based on your interpretation of what i wrote.
Regarding “passive behaviour”:
When my core message was:
Your post makes zero sense as I have neither a problem with what others do and how they play nor with people who like or dislike the way others play.
So by mentioning your claim i used a recent example referring to the OP without any assessment.
Therefore statements like this:
…just show that you:
a) don’t know the difference between “I” and “we” or
b) talk about yourself in 3rd person and
c) are unable to come to the right conclusions
All of this is your private business. If you are not happy that your statements in a public forum can be used to discuss certain topics from different angles you should rethink your communication approach.
When i read such things you write towards others (who gave you a hell of valuable recommendations for free):
You simply act hostile towards others without any reason.
This forum is there to help and support each other - and to discuss certain aspects of the game. Having deviating opinions does not imply that you have to be rude.
As neither reading nor answering your posts creates any additional value for me i have decided to put you on my ignore list.
Hey dude, trying to sound educated when slinging insults just makes you look silly.
This you buddy? In the Same thread? totally different attitude from what your trying to show here. Kinda Sound like your kinda talking disparaging about the US there. Truth hurts buddy.
Violation of section 2 of the forum rules, how nice.
Hey dude, it’s also against the rules to announce that in the public forum.
Actually, do me a favor and read your own posts and those of others. You don’t want me to be ‘hostile’ then do this. Take my name out your mouth or I will bring the smoke. Don’t twist my words to make it sound like I said something else, ( for the record I never stated I was losing SL, that wasn’t the complaint. It was the gaining of SL)
And I march energy, you want to act like a self absorbed arrogant person, I’m going to respond accordingly. You want to misrepresent what I said to suit you agenda, I’m going to correct you, harshly.
Back to topic
The fact you ‘didn’t report him for passive behavior’ shows that you believe that it should be punishable, regardless of the situation the pilot might be in. My point to counter yours is that passive is justified cause there is not other way to make other than orders or destroying enemies. So if you want to make SL when your team got cooked under you, might need to get cheeky.
By the way you show your hypocrisy later with the ’ not big deal play how ever’ when you literally admitted that you consider reporting people for how they play, dude at least I try to be consistent a little.
And actually I did bring evidence my dude, check my first post on this thread. It is clear as day what the situation was every time I went passive. Every time I did what every US player should do, climb, when I did my team melted, I was left alone and outnumbered at least 6 to one. Standard gameplay would run a high risk of zero reward.
That’s it, there is no secret , wave of the hand, or some convoluted hidden nihilistic message in my words. I simply say yes, get out of here with the passive play style hate, and here is why it’s a good idea.
Oh boy! This is also a problem. Usually if you try to land a lumbering bomber it’s certain someone on the other team will attack you despite what they say. Been there and done that. It’s also that some players don’t seem to want to read your intensions. I’m chat banned and so cant negotiate anything, but you get enemy fighters pointing at you the minute you try to line up to land (i.e. if you know you are going to lose on tickets or if you have too long left to hold out). If they’d just go away and let you do so… but they don’t. They just circle close and wait for you to land so you are an easy target. If they buggered off and let you land and j then everyone could get on to the next game!
This type of player cant have it both ways - itching to kill you in a vulnerable position, but want you to end the game as you are the last alive on your team (which I am always only too happy to do so if I cant see a way to win the current game I’m in). I don’t want to waste mine and others time (or my aircraft) when it doesn’t make sense to.
Its sad when I see a bomber heading out into the abyss when there are 5 fighters just waiting to pounce on him. Perhaps some players don’t realise that you save your plane for another day if you j out on the airfield (or perhaps they’re just Japanese kamikazes!).
Good point! Circling isn’t actually passive is it. Also, you’ve got to remember the people that have a bad connection and are AFK for that reason. I’ve lost a good few expensive planes that way and is one reason I don’t really play above rank 4.
Sometimes you can save your plane if you level off and point at the rear of the map (once you get your connection back). Sometimes it doesnt seem to make a difference.
Swap to (full) real controls, roll left to a gentle bank, input ~5% relative left rudder, move mouse down or trim elevator just enough to turn but not lose speed or altitude. Press enter to bring up chat to disable mouse.
Do it right (no change in altitude or airspeed) and you can circle endlessly without any botting.
Edit:
Tested with F4U-4.
Looks like starting at 3km altitude, plane will circle without any input required for ~1-1:30 minutes before it automatically levels out due to slip and flips directions and eventually goes nose down. If you do a small correction roll every 40 seconds it should sustain indefinitely.
Now now that takes a little skill (and most in RB use mice)! I wouldn’t expect joystick players to even bother doing that. You’d also have to react if you were approached. Can be done though I suppose.
It’s not a lot of input or precision. I’m just responding because “Airfield camping is technically not afk because you need inputs!” is a claim based on a false technicality (you’re “active”, but not actually playing. But that “active” is all that argument relies on.) Therefore, by showing you can remove any and all activity (except for once every 40 seconds or so to correct for the plane’s wing design levelling her out) you cannot fall back on “technicalities.”
You don’t need joystick for it! In fact, joystick sabotages it because joystick resets to center when you let go. Mouse joystick stays put where you leave it. Just swap control schemes and use “standard” mouse joystick mode. Only hard set-up is to use relative rudder controls (which can also be done with trim to avoid breaking RB rudder controls).
Here, demonstrating the concept in the F4U-4:
Spoiler
https://youtu.be/tPVk3VuzBmo
Start: 00:00
First attempt: 00:16
Correction 1: 00:52
Correction 2: 02:16
Slight adjustment: 02:18
More adjustment: 02:32
Plane rolls level, no correction: 04:15
Plane enters dive: 04:45
Plane self-rights, turns right: 05:08
Plane almost crashes: 05:50
Rudder is held using “Relative axis” for Q and E that makes it stay fixed.
It’s pretty nice for being able to look around while patrolling a gridsquare without a headtracker.
If I did a slight left turn at 04:15, I’d have kept infinitely circling my airfield while requiring effectively no input for another 90 seconds.
When the white bars disappear and I look around, I’m not inputting any controls. Rudder is held using “Relative axis” for Q and E.
Different planes would yield different results. More perfect configuration may allow for longer time without input, but this is to demonstrate how little effort it’d take with a pre-trimmed plane.
I can honestly see some players actually abuse this trick for sake of trolling or annoying the enemy team because “it’s unfair they got better planes” or other arguments brought up in this thread :/.
Also I’m not saying to remove this trick! This again is just to prove that you absolutely can go full afk (at least by an OSRS player’s definition of afk - 60 seconds between inputs) and circle your airfield within range of AAA (test would’ve been better at 2K altitude for that, but didn’t wanna do it near the gear swap altitude for f4u-4 to avoid it potentially interfering)
Again - this is to refute “airfield camping is fine because it’s not actually afk” through arguing using absurdities and technicalities.
Mouse joy would be madness for a mouse aimer considering all the bonuses that the latter gives them, but i suppose you could change your control scheme during the game to do this as a mouse aimer if you so wanted to.
Now that would be pretty impressive - bombing an enemy in the air doing circuits of their airfield! If the last player just sits on the runway now then the game ends shortly after, so I doubt you’d get the chance to (unless you set your whole game up to do so - not as easy as you think).
The number of times I’ve caught someone on the runway with a lucky bomb can be counted on the finger of one hand, and I’ve been playing since 2013.
Even just on this account i would guess that i bombed 150-200 guys either on their forward or main airfield - with 60 to 1.000 kg bombs from up to 9 km alt.
The challenge is always to predict flight paths and repair times and to consider the drop delay of the payload of some bombers, but with some training it works.
It requires (ofc) your willingness to play all or nothing as you trade a guaranteed score (by dropping on a base) vs a potential score (i estimated my “hit” rate at ~10 %) as you don’t get mission score if your bombs miss the guy(s) on the airfield (except you play on the rare 3 bases maps with a “killable” af and all bases are gone).
That’s why i enjoy to fulfill these BP challenges of killing enemies with various bomb weights in Air RB - even if they are tailored for CAS players in Ground RB.
Imho the fellow player mixes up “getting reported” and “getting charged” - as the whole thread is actually useless - i change my opinion as soon as we either see an official statement by gaijin reacting to this topic or a “coming out” of a player who received a temp ban based on “passive behaviour”.
The only thing what was not mentioned were the impact of actual afk guys on the outcome of matches either direct or indirect.
2 examples:
If you play 1 vs 2 and the second guy never left the runway you play in a severe disadvantage thx to the red square. Even a blind hunt does not help you as you can’t assess the situation correctly, especially on very cloudy maps.
If you play 1 vs X it is always the question where is the last guy with 0 points - even if you see all other enemy players. So your target prioritisation process is severely affected by a guy afk 30 km away or sitting on his runway - and usually you face the rules of Murphy’s Law:
If you assume the unknown guy is far away he pops up immediately after you went low, or you refuse to attack and watch later the replay - he was 30 km away or on his runway…
So Imho gaijin should auto-kick every player without manual input or sight/view switch after 300 seconds (5 minutes).
The sad thing is I can’t argue with these little ***** any more thanks to the chatban (and sometimes I know who it is simply because they tell me they are reporting me). Usually little kids I suspect because they storm in expecting to kill me - and get killed by the AF flak instead. But I can’t tell them to go away and I will land and J anymore. Sometimes a chatban is counter-productive (in this case I suppose). Normally if I’m the only one left and fighters swarm the airfield I let the impatient ones get shot down and land and j when the others scarper. But if someone wants me to land for an easy kill they can think again. Bugger off from the airfield peeps and I will land and J if I don’t have a chance of winning! I’m actually wondering who at gaijin thought a permanent chat ban was a good idea.
Yay - being accused of foul language when I’m chat banned. Perhaps they think that lying will better get the attention of the mods so they can “punish me” harder. If only I could shout back. But the mods have silenced me for giving these runts a piece of my mind back.
As a joystick/pad player I can’t take on 4-5 mouse aimers and their “recoilless” aim anyway. So if I’m last man and you won’t let me land then expect to wait. Complain about passive behaviour all you want you impatient kiddies; there are many ways to play this game.