Should there be a Historial battle?

I did ~20 of the historical ground battles before switching purely to arcade battles cause that was just a better experience than losing to Germany every match.

And I did ~30 of the historical air battles before giving up because arcade was just a better experience than losing to USA every single match.

When you balance on history, you cause the win rates to skew.
Historical battles ARE the reason why German ground is the most populace in War Thunder cause it was OP.
If you wanted to have fun you played arcade. If you wanted to lose or play Germany you played the trash game modes.

But Germany are a terrible team Alvis and the Allies actually won WW2

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The allies did win WW2 IRL, not because of the power of the individual tanks.
If you have historical battles either the German side of tanks win, or you make it realistic battles instead.
German teams having alleged skill issues today is irrelevant, the meme of them having alleged skill issues started when historical battles were destroyed by the devs and suddenly the OP German tanks weren’t OP anymore and people had to learn how to angle and use tactics.

Its a combined arms game.

Germany at WW2 levels is notoriously poor in this game ,stats back that.
I understand your point ,it all boils down to Gaijin always doing things badly and making a huge cash cow out of everything they do.I guess maybe they have to to survive.

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ww2 - AXIS and then Allies from Cold War.

Gaijin used to have historical events but they stopped because most people didnt like them.

The mm queue times were awful.

Reading through the various responses there looks to be a mix of the two types of historical match ups. One is the old “Allies vs Axis” regardless of BR (i.e. random battles), the other is when there were the occasional Historical Events which only had eligible vehicles from the battle itself. Which are quite different scenarios.

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Why not?

I actually NEVER played a “realistic” battle. The closes i played were some events where the battle had vehicles form the same era…BUT (and this is a big “but”) the NUMBER of vehicles were not adjusted for balance and the game conditions also were not adjusted. Matches were usually 16vs16 and the better tanks would win…even worse due to the fact that the lesser tanks often would have players quit in the first minutes.

A realistic match would need to have asymmetrical teams (i.e the weaker tanks be superior in numbers), different objectives (a team having a defensive advantage) or different air support. And more important…the lesser vehicles would need to provide MUCH BIGGER rewards.

I honestly think that EVEN IF MADE CORRECTLY (historical, balanced), realistic battles would not work as lots of players said in past discussions that they “demand” their “right” to play the better tanks and will leave battle if forced to play lesser vehicles…
BUT…i would love to see it properly implemented to check if it has a chance to work…not optimistic…but would be glad to see and play it…

People want to play their preferred tanks too.
Like back when it was like Sherman 76 then Chaffee and I was like “I want to play this Sherman 76 but it’s already locked out.” I either leave or I play a tank I just didn’t want to play cause I chose that to play the Sherman 76.

Now I can play a 5.7 lineup, and if I want to play a Chaffee in that lineup I’ll add it to the lineup, otherwise I have better options and there are no longer blatantly OP teams.

100% yes, as an EC-type mode using the SP system for balancing.

I never understood why previous historical battles were a stampede to play Germany.
If BR is equal then the sides should be equal. Also Germany are a team that are poor late WW2 according to the stats.
The game does celebrate history so why it doesn’t adhere to it in the game itself is baffling.Poor engine? Poor Devs? Change of management with different Ideas?

The game does exhibit some contradictory ideology if that’s the right word.
Would they like to do History but cant fill the line ups? Or is it they can’t make the BR work?

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Yes. Fourth mode a more sim-ly RB

Gaijin could just make sim playable.

It’s popular because of the sheer level of glazing German WWII equipment gets from historical vehicle/armour enthusiasts, every time this gets asked about everyone auto-defaults to “omg Tiger” as every wehraboo (term predates War Thunder btw) wants to larp as Michael Wittman.

Even though a Western Front scenario would be mostly Sherman 75s vs StuGs, not Tigers and Panthers.

I’ve played “historical battles” with figures since 1972 and on computers since about 1983 - so I’m going to go out on a limb and say that I pretty much KNOW they are fun.

People who think that historical battles cant be balanced just think they can’t be balanced despite never having played them and realising how easy it is.

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The first season of world war had some fun historical scenarios and some alternate history scenarios, that were very much unbalanced, yet they were legitimately fun (at least I thought so).

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Im pretty sure one of the events did that. It was the lower tier one where the boss tanks, t34 and panzer 4 f2, were limited to like 2-3 per team.

Yeah, i cant blame them. People tend to want to play things that are better than the rest.

If you offered people the choice of using a stug/panzer4 or a panther/tiger in the same match, they will choose the panther/tiger

So let them - 1 Panther for the whole game or 4 Pz-4’s… they can get their KDR up and their win rate right down…

Not only that you can have asymmetrical victory conditions too - that’ll totally mess with the FPS brigade! :)

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So many suggestion posts are answered the same way.
Why dont we do this? Gaijin cant make it work
Why dont we do that ? Gaijin can’t make it work
BR suggestion? Gaijn can’t make it work
Can we change the game play style for something more interesting ? The spawn zones?
can we sort out ODL ? no because …

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