Eh, I like my click bait quite well, and I’ve played every T-80U in game except the premium one.
How the maps are generally designed, the favor lies in the Abrams, If we had constant large maps, such as red desert, which I love btw, then it would be a better situation at range, as then the Russian tanks would be in a good element.
People say brawling is for the Russian tanks, I disagree, the amount of times I’ve popped a T series rushing by hitting its ammo is constant.
If in a Leo or abrams on the other hand, I can be center massed, and still have a good chance to survive.
Vextra, Type 16 and 2C being great for top tier ? M1128 is easily on par with those for top tier.
PUMA is trash and Spikes aren’t much better either.
50% is expected as M1s are clearly not below average.
Marking valid arguments as strawman is totally on you buddy.
You want M1s to be by far the best tanks in order for ODL wallet warriors with one vehicle lineups to make a big impact on the game to compensate for their lack of lineup. You can’t be more biased than this.
Yes they are as using a 11.7 premium vehicle with premium time will net you great RP even if played pretty poorly.
They have no crippling downsides, which can’t be said for bias mobiles.
Considering everything you said, don’t you find a natural contradiction that you have better stats on a allegedly ‘worse tank’ for the current map designs than the M1A1?
I genuinely try to side with some of your points, but your particular biases starts to show after the genuine second sentence, and it really makes a discussion quite unfeasible.
Well, let me get a level 150 crew, ace that crew for the abrams, and we shall see. (Currently they’re just level 102)
I literally haven’t played the T-80UK in a very very long time. Back before decompression happened, and when it was pretty much peak Russian equipment.
Lastly, it’s not a bias, my stats are generally worse in the abrams, because my whole team folds in 10 secs, and I respawn 2-4 times at least to try and do some damage to the enemy.
Proposed Battle rating changes for ground: Working list
Russia:
Nerfs:
T-34 E STZ 4.0 > 4.3 (no need for two T-34s at the same br, the STZ also has a smaller turret).
Shturm-S 8.7 > 9.0 (good multi role, and IT-1 is the same Br, being higher br would fit into a good line up, causing less one death leaving, while providing better rewards).
2s25 9.3 > 9.7 (speedy with a good gun, lacking thermals and survivability, spreads out the vehicles).
Krizantema-S 9.7 > 10.0 (ability to use radar to detect tanks, mostly sees 10.3 / 10.7 matches anyways. Has 2 good ATGMs, and gen 3 thermals. Lacks good survivability)
Buffs:
KV-1(Zis-5) 4.7 > 4.3 (the Sweden one is 4.7 with a far better turret and same gun, making little sense why they are identical in BR placement.)
IS-3 7.3 > 7.0 (terrible reload, somewhat slow, bad gun depression, terrible performance, terrible shell unable to deal with many things at 8.3, 8.0, or 7.7, can deal with some 7.3s, heavies are a bit of a problem though).
IS-6 7.7 > 7.3 (terrible reload, bad gun depression, gunner optics are a big weak point aams as roof hatches, bad penetration, not equal to other 7.7s in performance, being typically equal to or slightly better than the IS-3, not enough to warrant a br difference).
T-54 (1947) 7.7 > 7.3 (absolutely terrible vehicle, other than armor, gun handling sucks, shell is okay, turret traverse is like a panther D. The cons make fighting vehicles with HEAT-FS a living hell, as your armor was made to stop AP, APHE, etc).
T-54 (1949) 8.0 > 7.7 (same as above)
T-72B 10.3 > 10.0 (pretty much a T-72A but at a br where everyone fires APFSDS, absolutely terrible to play when you can’t rely on a single part of your tank like: speed, reload, armor. The only good thing is the gun).
T-90A 11.0 > 10.7 (Good armor if facing 11.3s or lower, difficult to play above that. Long 7.1 sec reload and poor speed overall, terrible turret traverse, and a APS that doesn’t work vs vehicles you face).
All T-80U, UM2, UE, UK, UD, BVM (T80U or newer) reload corrected to 6.0 seconds. (Historically accurate, cyclogram data literally even says 6.0 seconds.)