Serious Balance Issues with Russian Vehicles in War Thunder

In context of top tier, yes. In context of entire BR adjustment, modelling, etc? Absolutely not. Having said that, a lot of nations with 50/50 or close to it win rates achieve that by feasting upon the US. If US was fixed theirs would plummet. Even a 65%+ win rate means that nation is seriously over performing.

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Stingers don’t go for flares regardless.
MAWs won’t defeat the missile but it will issue a warning to the pilot and considering 670m/s missile isn’t really that fast, they’ll have ample time to hide, especially against seeker in the photocontrast mode that will easily get fooled by foliage.

Ok, so what else exists for said nations that could fit at that BR to replace it?

It happens all the time, for example they didn’t raise all of the M1’s when they had their reload rate reduced.

They aren’t great considering they can straight up miss targets that don’t do anything, it’s only the fact that the-92K received a proximity fuse that makes them somewhat reliable.

How? Most IR SAM equipt vehicles only have MG’s at best as secondary armament so all they are doing is dealing with planes that get too close, and they are easily countered by not closing the distance too much.

Usually, MANPAD SPAA are not some slow big trucks it a highly mobile platform playing around the cover and forest as well with fire n forget it not really hard to work around and MANPAD as people know it is to shootdown any aircraft that flying near the Battlezone (hench why some of them don’t even have radar install) if it is too far it other type of SPAA job

yeah but around those BR most of them are using Stinger (with few using Mistral which should perform similar of not higher G pull than stinger

Most nations have 60%+ WR according to the heat map.
Sweden is at 59%, Israel is at 58% and UK at 55%.

I guess everyone is feasting upon the Click-Bait spammers lol.

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Our maps are pretty small so your “playing” field is usually 400x400m lol.
My point still stands, MAW will give them a warning and since Stingers are like 2x slower than top tier missiles, they are laughably easy to avoid at 5-6km away.

Correct, but they’ll be put at a BR where planes don’t need to come near the battle zone, so their effectiveness would plummet.
At 9.3 - 10.0 they’re still fighting jets with dumb ordnance that have to come close.

You need to consider stuff under/above Stinger slingers, not just them. You need to consider the planes they’d face as well.

Also, I’ve heard Mistral behaves like a wet tissue after few seconds after launch even if they have higher G load on the stat card.

You need to realize vehicles at a lower BR than Stingers exist. Keeping the current BRs and massively buffing Stingers will make those lower ones much less effective. Same goes for planes/helis at that BR.

They got a 1s faster reload.
Stinger would get almost double the G-load, photocontrast and 6km engagement range against helicopters.

Latter one is much, much more impactful.
This would be like you give all M1s DU armor, spall liners, M829A3 and fixed turret ring while keeping them at the same BR. It’s not going to happen realistically.

From my experience using them, they will miss targets that don’t do anything at very close ranges, otherwise they’re fine.
They are perfectly usable at their BRs, so making them much stronger and leaving them at the same BR is a recipe for disaster as those things would absolutely club all CAS around them.

You seriously want 8.3/8.7s to face better missiles than 9M37M ?
I’m a pretty anti-CAS oriented guy, but even I think that would be broken.

That’s the problem, planes at those BRs can’t really operate from big distances as they still use dumb bombs, so they’d be forced to enter what’s basically a death bubble in order to even have a chance to bomb someone.

so it seem decompression would still be needed even more than it already is

Where do you want it to be?

SACLOS ATGMs or large caliber rockets + CCIP work well enough especially against the lightly armored targets that TEL(AR)s tend to be.

That is entirely the point force CAS, either to return to the hanger or be more carefully about overflight of the battlefield. The earlier Radar guided SPAAGs were supposed to prepare them for encountering low altitude death bubbles, due to technological overmatch and they ignore it at their own risk. and with F&F ordnance just above the BR anyway it’s not as if there is no way to hard-counter IR SAMs anyway.

This is a separate issue, and helping people shift away from solely prioritizing what has the most TNT equiveillance though good design isn’t necessarily a bad thing. CBU / Dispensers are going to trivialize CAS once they turn up.

11.7 like hstvl or 11.3 at min

Keep in mind that we’re talking about ~9.3 planes here.
Evading a missile that’s better than 9M37M is not something they can reliably to, especially at ranges their ordnance starts being effective.

Helicopters as well, most of those will get reduced to not-worth-playing status as Stingers will not only massively outrange them, their missiles will also be massively “out-speed”.

The point is that buffed up Stingers would massively increase the workload CAS has to do in order to get something done. This wouldn’t be fair.

Changes you’re proposing would definitely pull those vehicles up to FnF territory where they would get clubbed. No point in doing that if they’re decent where they sit at the moment.

Gaijin is actually doing a favor to Stingers by keeping them as is.

Nah, thats gonna fck up russian premium setup. Turms+2s38+su25k. Money > Usa mains wishes.

Sad but ur right
Russian bias is disgusting

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11.0 would be fine. The HSTV-L is better since the reload buff.

The real problematic vehicle at actualy fum BRs is BI. That thing absolutely claps wevery prop and 7.0-7.3 jet mercilessly. There’s no way of defeating it. You cwb only make him disengage, but killing that thing is a matter of extreme luck or several people cooperating in a smart manner, which happens almost never.

may i know where is this soviet biased 2S38 that you guys been talking about?

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10.3 light tank on ussr
U never played 9.3-11.3?

You’re still completely lost lmao
The stat card would say Maximum overload 22G, as that would be the maximum half-rotation average during the flight.
The average missile overload depends on the flight profile so it can’t be on the stat card.
Just like how the manuals to avoid Stingers don’t give a shit what the peak is, war thunder would not list peak there either. (and yes peak is still the correct term, but i don’t expect some non-STEM to understand).

The Su34 player facing ADATS is saying this btw.
And then they beg and cry for respect.
How can anyone be this hypocritical and not instantly die of self disgust, I’ll never know.

I agree with tripod, originally thought ungimped Stingers would need to go up but that’s just because I’m used to Russia being handheld. If Strela suddenly gained double its overload and range they wouldn’t move it up and just blame CAS players like they did with Pantsir.

Maximum value will never be the average one unless they’re all the same.

Your peak is maximum.
Your maximum is average.
Good to know that we agree.

I don’t play CAS, imagine being this ignorant.

They would need to go up as they would be massively better than 8.7/9.0 AAs and it would also massively decrease the gap between them and SACLOS AAs, forcing them to go up as well.

I know that RU lives rent-free and that everything revolves around them in your head, but please snap out from your delusions as we’re discussing game balance which include looking at all related vehicles.

You can now predict what would happen, this is yet another superpower of yours.