LMAO okay. Yeah. I better erase the memory of the USA, French, and Japanese cheaters XD
Nobody cheats in Italy
LMAO okay. Yeah. I better erase the memory of the USA, French, and Japanese cheaters XD
Nobody cheats in Italy
I still haven’t seen a document where it’s explicitly said average load is 20-22G.
Max overload is the standard in WT and it’s well known and sourced for the Stinger.
Y’all just don’t like that it makes your pathetic imitation look like shit and would get in the way of your sealclubbing.
So instead you project your own sleaziness on us and claim that the manufacturer peak overload as average overload.
On a 50 year old piece of kit. The pettiness/jealousy/fragility is genuinely staggering
If they were so biased they’d put Strela-like Stinger AAs at 10.3
The bias shown by gimping and lying about NATO equipment isn’t absolved by having them at appropriate BRs. If I made Strelas go 300kph max and pull 2G, and I said “ummm but i put it at 8.0 so i’m not biased!” i’d be a hypocrite like you lil bud.
Nevertheless, stingers are fine where they are given their gimped state, but they should be buffed and be up-tiered appropriately if realism was the top priority like Gaijin claims.
Spewing out utter lies and insults is your MO. You’re hurting.
I never lie, I explained why you deserve insults, and I hate people who can’t play fair.
You call that last part “hurting” because it includes you, fine by me. I’ll stick with my principles and you’ll stick with your inferiority complex.
Like the other guy you don’t have the skill or knowledge to recognize a cheater, and as a russian main you certainly don’t have the integrity to check replays in good faith.
In other words it makes perfect sense that an easy mode player thinks veterans playing on hardcore are often cheating. It would make zero sense for a cheater to pick US France Italy etc, but obviously it will happen once in a blue moon.
edit : interesting that my less abrasive posts get censored more often. that’s how you know it made too much sense
Why are we still engaging with this guy? Block him and move on lol.
Devs themselves said they take average load of missiles.
For other MANPADS systems, open sources indicate a higher overload such as 18, 20 and even 25g in the case of the Mistral 1 MANPADS.
[…]
Therefore, we assume that for the MANPADS FN-6, FIM-92 and Mistral, the documents indicate the peak overload achieved at the moment when the rudders are in the maneuver plane.
[…]
In the missile’s stat card, we also display the average overload for the half-period of rotation of the missile, which gives players a greater understanding of the capabilities of the missile than the peak overload
I don’t think you have a clue what you’re talking about.
Gaijin is making a favor to Stingers as if they were to be buffed to 9M37M levels, you’d see vehicles like LAV-AD at 11.0.
I don’t think anyone wants that.
Please keep profanity a little bit down, thanks :)
Therefore, we assume that for the MANPADS FN-6, FIM-92 and Mistral, the documents indicate the peak overload achieved at the moment when the rudders are in the maneuver plane.
[…]
In the missile’s stat card, we also display the average overload for the half-period of rotation of the missile, which gives players a greater understanding of the capabilities of the missile than the peak overload
Devs themselves said they take average load of missiles.
I don’t think you have a clue what you’re talking about.
Lmao that is actually amazing. Anyone else wants to spoonfeed this guy or do I have to?
Imagine being this ignorant.
I agree.
There’s that spine and honesty. How about the Stinger issue?
You know you won’t burst into flames if you’re honest every now and then
Gaijin literally explained why they think that 20G load in the docs is the maximum load and how they came up with averages for MANPADS.
The number you see on the stat card for those missiles definitely isn’t their maximum load.
Whole discussion followed that thread where people tried to prove that 20G in the docs is indeed average load, but all they could find were just assumptions.
Alright midwits. Open wide
In the missile’s stat card, we also display the average overload for the half-period of rotation of the missile, which gives players a greater understanding of the capabilities of the missile than the peak overload
Now with your ESL reading comprehension and own confirmation bias, you read this and think “hurrrr it says the word average” so you think they’re talking about the average overload for the entire missile’s flight.
But if you put your finger on the screen and follow the words very closely, even you can see that they’re talking about the missile’s overload for half a rotation. In the real world, the Stinger’s peak overload is probably around 25-30G. Over half a rotation, it averages to a 22G at best.
That 22G is therefore the maximum overload for the missile, and that is what the manufacturer will relay to the public, since 25-30G (peak overload) would be a misrepresentation of what the missile can do.
Get it yet or do I have to stick to less than 3 syllables?
You still don’t understand that we don’t have maximum load listed in the game.
You still don’t understand that we don’t have maximum load listed in the game.
Istfg… Max overload is “listed in the game” Whatever you think that means.
Again - peak overload is the overload at the brief moment when the fins are fully deflected.
Max overload is the max overload the missile can actually pull during its flight.
Maybe this is just out of your reach
They even said they’re going to list the average number to avoid the confusion.
It’s still the average number though.
You’re arguing that Stingers have average/max load of 20/30G, while Gaijin thinks it’s 13/20G and that’s the only difference. We’re still talking about averages as those are written on the stat cards.
There a lot of paper and document in bug report about Stinger performance gaijin pretty much try to ignore it (G performance and ability to lock some Heli)
Stinger irl is a very dangerous AA weaponry for any low flying aircraft but this game isn’t act like one
it even proved itself in recent war that it can even shootdown KA-52 while in this game it can’t even it a lock on it lol
I’d rather trust datamines than stat cards. (although it seems “Maximum G load” seems to line up with datamine values)
https://docs.google.com/spreadsheets/d/1SsOpw9LAKOs0V5FBnv1VqAlu3OssmX7DJaaVAUREw78/edit?gid=330501771#gid=330501771
Last update: current version (Last change in stats was in 2.43.0.40)
Same is true for aircraft performance. Statshark and WTAPC give much more usable and within-5% margins than whatever the stat card in-game gives. We do need to wait for props for stat shark and jets for wtapc… But it’s good enough-ish.
If someone finds a document that explicitly says that 20G is the average load value, I’ll happily support it. Until then, both sides are just assuming things.
You and I definitely played different Stingers.