Sensitivity settings may have been changed unintentionally

The sensitivity of pitch, roll, and yaw controls may have been changed in the game system.
I noticed this yesterday, and a friend I was talking to on VC at the time had the exact same values, so I don’t think it’s a setting error on my part.
I forgot I should have taken a screenshot, but the rudder was at a critical value of 40%.
I’m not sure when this phenomenon started occurring, but I thought I’d share this information in case there are others who are unknowingly in the same situation.
Everyone, it might be a good idea to check your control settings again.

Save your setting as recently, setting has been getting reset after launching the game.

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In my environment and that of my friend, we have confirmed that the reset values ​​are retained even when the game is restarted.
However, since it is no longer reproducible, it has become difficult to write a bug report…