Scimitar is unusable at 7.7

The British Scimitar vehicle is useless. Entirely 100% useless.

It cannot grind at all at 7.7, it has no penetration to deal with almost anything, it recoils too severely to aim well, and is not fast enough to operate as a light tank grinding via capping points (The fox, which is the same BR, will beat it to every cap point, as will the XM800s, often to the point that a Scimitar doesn’t even get the tablescraps).

This vehicle is so uselessly unbalanced it cannot function in the game. Even if it was 6.0 it would still fail to pen almost all its opponents.

You have the same pen as the Falcon at 8.3 that is very good though.
Plus a lot better mobility

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Have you seen a Falcon fire with twin stabilized guns as opposed to 2-3 times a second inaccurately with massive recoil on a Scimitar?..

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At that BR you face a lot of light tanks too that you can lolpen.

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It faces a spamload of armoured MBTs, Tiger II spam, Maus spam, heavy Soviet spam. The majority of its opponents will win as they need only fire a bad machine gun at it to win whilst its stock ammo cannot even side pen properly.

You also see a lot of BMPs, BTRs, Marders, Leopards, XM800s, Weisels, R3s, PHZ2000s and other things have forgotten.
So saying you cant penetrate “almost anything”.
Lowering the BR would not exactly help it since you would face less light tanks.
The 7.7 - 8.7 BR is where most of the light tanks you can kill are though

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Simply put it, flank. The stock grinding isn’t great, but one you get the APDS it massively improves, the trick is to abuse the tiny size to take weird cover and such. With the APDS you can pen alot of things, including heavy tanks, lower front hulls normally works.

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It’s definitely not the best, but it ain’t useless. Moving it down doesn’t help, as you face more heavily armored vehicles, and making the Scimitar see 5.7 would be questionable. And you can’t move it up, so yeah it’s in a rough spot.

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It’s just a fox with tracks dawg, it’s not that bad, I promise.

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Don’t the tracks make it faster?

Narp, gaijin butched the steering, so any adjustments drop your speed by about 10-20% with even a microsecond tap. Also massively oversteers.

Thanks snail

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Friendly reminder that regenerative steering, a concept that’s been in use since WW2, is still not modeled in game, resulting in both oversteer on some tanks with high horsepower, and those massive drops of speed the second you even consider turning.

It has now been 8 years since the suggestion was passed to the developers, and there’s still no word on it.

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It’s not even that, other CVRTs (Striker for example) don’t have the same issues, just really the Scimmie.

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Not sure what links them then, but there are definitely quite a few vehicles that struggle from this. The Type 10s are another example that springs to mind.

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No clue, probably gearing, it gets out accelerated by vehicle worse than it (the Scimitar has 25 hp/t, mbts can beat it off the line)

yes the SAP round (stock) is quite bad

but the pain pays off, once you get the top round this thing starts getting fun

Oh man, that would make such a huge difference to so many tanks.

I don’t understand why we can get the latest detailed radar or something, yet our tanks still move like ww1 vehicles.

The entire transmission modelling, traction etc desperately needs a rework and some love. It’s not good enough.

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It’s just a fox trading speed with some stable driving pair the two and your having a field day. Fox is rat king, scimitar is just its dimmer brother. It’s good, just the fox is better.

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It’s garbage until you get the APDS. Mobility is quite lackluster at first for being a recon vehicle, but once it’s spaded you’ll enjoy.

Not at all, Its slower than a centurion over rough ground and its steering is unrealistically sensitive, the gun is also a lot more bouncy than on fox while being worse armoured. It shouldn’t be lower unless it gets fixed

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