hey @Smin1080p_WT good afternoon, i wanna ask if there is anything regarding the MUSS aps range being fixed or at least looked upon, because at the moment the aps its pretty much not working even tho it has been bug reported a little bit over 10 months ago Community Bug Reporting System
is there any update regarding the bug report?
Or that damn “explosion-blowing-both-tracks-off bug”? Ill just take the freedom of calling that a bug since i can’t really figure out how 200 rounds of 30 mm ammo blowing off on top of the tank, a couple of meters and a whole tank chassis away from the tracks should blow both of them off. If i remember correctly that was acknowledged as a “critical Bug”. Not sure what that means on the snails critical bug scale…
IDK if it’s the new update or not, but Spikes have had an incredibly hard time locking anything now
Using the test map in the circle, it doesn’t even stop the M901 anymore
it seems to have been fixed
Damn I didn’t expect it to be fixed so quick /s. Anyways did that appear in some changelogs? since i think i still had that bug in a custom match 2 das ago but maybe i remember it wrong
Nope
i hadnt had that bug since major update
absolutely great, like if the PUMA wasnt bugged enough
i have recently made a great discovery, the PUMA ifv uses a front layout based off NERA not composite wich explains the Spaced layout and i have opened a bug report regarding this, the armor its based off AMAP-SC Community Bug Reporting System
i have also made one for the side armor:
Community Bug Reporting System
@Smin1080p_WT good morning, i have encountered a problem, i have posted 2 bug reports with primary secondary and even third party sources but the mod who attended the bug report didnt read nor the primary nor the secondary whatsoever and closed my bug report claiming there was no sources when CLEARLY there is sources
https://community.gaijin.net/issues/p/warthunder/i/NM5sdYGI7IBJ
https://community.gaijin.net/issues/p/warthunder/i/1VTHWWBX9ZMz
since when the producer (rheinmetall and IBD) its a 3rd party website?
not only i didnt depend on third party sources i even clearly stated that its just as a support to the bug report it has already primary and secobndary sources
Is it just me or does the fusing of the AHEAD shells just feel strange?
in what sense?
its hilariously hard to kill or even hit recon drones
30mm ahead is missing half it’s fragment (and problem with the fragmentation cone)
https://community.gaijin.net/issues/p/warthunder/i/zLg8TaKhFDMq
Another problem with AHEAD is that the tracking doesn’t correctly take into account stuff like banking, so if shooting circling drones the AHEAD won’t explode in the path of the drone and miss.
oh yeah its a common issue for some reason lead indicator its set wrong for ahead by quite a few cm, and to top it off now it seems to be setting the fuze as close to the target as possible instead of as further as possible
@Smin1080p_WT How come none of this has been fixed, despite the vehicle being in game for over 3 years now?Just to shorten the things here, (I would recommend reading each bug report, and their sources, which your bug report managers seem to forget to do, might I add.) the main issue is 3 things; Most of the frontal and rear armor is either flat steel or spaced (when it should be composites or NERA), MUSS is still way too short in detection range, entire parts of the armor are missing, AHEAD dose
Nothing, and The armor itself isn’t modeled properly. (Can’t forget ammo detonation taking out the tracks, because for some reason blowout panels don’t affect the physical characteristics of explosions- they just radiate outward)
Do you have the Puma by any chance?
Because thats fine, the thing itself is written with 40°x10°, BUT the entire thing rotates once it detects an incoming threat, Issue there is that the Threat detection range is to short with just 250m…