Russian top tier tanks need a fair buff

i bet u can actually prove russian tanks need a nerf.

You really don’t know the su27 fm was neutered when it was released do you?
@AlvisWisla can tell you more.
But when released F15A was an absolute menace of a dogfighter in comparisson.
The su27 had an advantage in the first turn, that is it.

There was about 2 or 3 FMs better at the time, the gripen 16A and the Mirage.

The su27 now i still beat with F15A quite easily.

You didn’t for the F15A at all mate.
You could literally hold W and manage just fine.

The F15A

  • is the lightest and most maneuverable of them all.
  • has fantastical flight characteristics below mach 1 as well.

Also su27 again was left without any speed or energy after the first turn.

I shall continue once i am home and on the PC to give more indepth responses.

The F-15A can still beat the Su-27SM3 post Flanker buffs, which is tied for best dogfighting Flanker alongside J-11B as well.

Of course, mess with the fuel of either, and you benefit or reduce against each other.

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What am i reading squinting

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That’s the specific version we have in-game.
Engine upgrades and further avionics upgrades.

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we have Su-27SM and Su-30SM/SM2.
Su-27SM3 is not ingame, tho there’s a topic talking about it and if people would like it to be added.

Im sorry but saying that one plane has a clear distinct advantage in counter measures is not an advantage purely due to players may not use them is just stupid.

You’re calling me a “bozo” yet using ridiuclously stupid answers as a way to disparage a clear advantage a plane has.

If you have 45 pops over 15 then those 45 are a clear advantage. even when 15 is enough.

There is no issue with teh F15A , the countermeasures over perform massively in game and have done for a long time now.
Pretty much since IRCCM missiles were introduced.

The fact you stats 96 Large CMs is even equivelant to 240 regulars is bonkers, especially seeing as I am refering to back when both of these were added and the Flares of the F15 were far more useful due to the sheer volume you could use in that IRCCM meta missile fest.

The the Vulcan on teh F15A is slightly harder to aim sure, but if you’re at those BRs without knowing how to aim a gun which is slighlty off the center then shame on you, as you said about ammo management? .

AS well as this the vulcan at the time of release was considered by many to be the meta cannon at those BRs due to the combination of velocity, ammunition and damage.

The 30mm sure hits harder but it’s far harder to get hits with, the shell velocity on it is a detriment to it as well.
Much the same idea as the GHS 23.

Ah because you cannot type a coherent sentence that one can’t understand it’s my fault?

Shame on you for trying to pass the buck.

Im going to stop this right here because at a quick glance you’ve never even used an F15A

You’ve literally no experience with the plane and I strongly suggest going and watching DEFYNs video on the F15J I believe it was.

The F15A absolutely mogged the Su27 on release mate, the issue was the american pilots were brainless AF with it expecting it to be some wonder weapon.

Okay and? the fact of the matter was multipathing was a huge thing back then hence why the IRCCM missile meta was so prevelant.

Aim9Ms at release had worse close range cpaabilites but were both smokeless and far longer range than R73s due to the fact R73s thrust vectoring caused them to spin out of control if fired at too slow a speed or too steep an angle of attack

the su27 had a better instantanious turn for only one turn then would bleed all its speed leaving it at a massive disadvantage as per the grids shown by @AlvisWisla even now the buffed SU27 loses in most cases to the F15A.

HMD was a boon there’s no debate there. However the radar was worse.

** if the F15A accelerated faster then it had better TWR which means it had / has better sustained rating for dogfighting which was as I said quite prevelent then due to the IR missile meta**

why pitch up? you can pitch down as well adn it works as well as you gain energy rather than lose it.

as long as it’s 90 degrees to the missile / radar.

the mirage 4k at release was extremely good if you managed the wing overload as has been shown numerous times by content creators.
as well as it’s stats at the time.

the 530D is decent sure, but the Aim7M is better than it.

You’ve nto got the rafale nor have I but I can tell you I am certainly closer to it that you are and the mirage just before it does not wing rip easily at all.

Quite a lot mate in my usage of the mig29.

uhm what? the fulcrum FM back then was objectively worse than it was now.
Again most air CCs made videos about it once it got nerfed.

The mig29s got absolutely slaughtered by the F15A mate haha, the Mig29 lost too much speed.

same as almost every missile in game mate?

I am well aware, that doesn’t mean that in game it does this at all

hence why so many people were confused when SU27 was a missile bus and the F15A slapped in dogfights

15 mins fuel on both the mig29 can afterburn for about 3 of 4 mins the F15A last time I trialed was closer to 8

Why but? cause you’re wrong and are acting liek a child over it or what??

What did I do for you to insult me?

if you’d like we cna insult one another and you’ll certainly lose.

But this isnot the place for that and you should remain respective of other members

when did i even say it isn’t an advantage? i have been saying since like 3 replies that more countermesures is an advantage, but that 96LCCM is better by the fact of how LCCM work and that u aren’t going to spend all of them in a single match.

Su-27 still better than F-15A even when they were both toptier jets.

make a comparison between LCCM and normal CM and tell me which one is better.
LCCM is better than normal tho most planes with them have less CM.

says the one who believes more ammo = better.
that’s called skill issue.

nah, cuz u’re the type of person who doesn’t know what the other one is typing and just makes a quick read of everything and then keeps throwing BS and lies about what he believes is right.

shame on u for not being able of understanding.

instantaneous turn is what matters now and back in time, since u’re still saying “IRCCM missiles were meta”.
btw AIM-9M was and still is the worst IRCCM missile ingame, the only good thing it had back in time was range.

if IRCCM missiles were meta back then, that means Su-27 was better cuz R-73 was an amazing missile for dogfights, especially paired with the “instantaneous turn of the Su-27”.

u have more time by pitching up instead of going to the missile’s direction, and i have found it quite better to pitch up when the target’s down and pitching down when the target’s up.

530D is faster and more maneuverable + has way stronger rocket-engine + it doesn’t have delay (while the Sparrow has).


say hi to mommy baguette.
and it does wing rip easily, it’s rip speed at sea lvl is Mach 1.21, pretty low compared to other aicrafts which can reach Mach 1.36 or higher.

could u prove it?

so u’re saying u can barrel roll + flare a gatewidth missile? u must be ragebaiting atp.

cuz it looks like u’re blaming me for the F-15A’s new BR?
u have been crying about me calling u “bozo” since ur brain started believing i was against the F-15A being good or remaining at 13.0.

lie, probably? when i used Su-27 back when it was one of the few toptier jets, it absolutely stomped the F-15A outta the sky, and i wasn’t the only who had such a nice time using it.

sure there’s old videos of people using F-15A and getting lots of kills, there’s old videos of people using Su-27 and getting lots of kills too.

i haven’t found much videos about them (since u don’t need to do 5 videos for a single vehicle to show how it works) which actually show raw gameplay with comments about the aircraft’s performance.

the same DEFYN u have been introducing all the time has proved that Su-27 was relatively superior.

that assumption is quite childish, u know? if im “acting like a child”, u should be more mature than me and don’t start insulting me too.

WT Forums are a place for everything, and i have been very respective to other people who have said, proved and responded me in an educated way.

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Might be related to regional prices. Encountered this issue on steam when I tried to send gift to friend in other country.
Some countries have lower prices so people living there could afford stuff. You can see difference between countries here (used Dont Starve Together as example):


Difference between euro and ruble or hryvnia is huge. And this can be exploited to buy games and other things for much less money. So thats probably why you couldnt send gift.

There is still this option btw:

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At this point, this is a terrible ragebait. The F-16C existed as the american top dog. If you preferred maneuverability, you had the F-16A, albeit lacking IRCCM missiles and HMS, but the sidegrade was there, but by no means the F-15A was the proper US top dog on the IR/SARH meta.

Even though it had a reliable FM (with random wingrips), IRCCM missiles and top speed/acceleration, that’s all it had going for it. It lacked HMS, the radar was (and still is) unreliable at 45°+ maneuvering targets, and even its nose authority was suboptimal even compared out of the “top dogs” of Air Superiority in a vacuum (Su-27, Gripen, M4K), let alone the rest of jets in-game back then.

The fact you’ve been liked by Ion (which haven’t played it, and will like even the most evident copypasta which favors the view of the F-15A/J/Baz being good at 13.0) shows how unreliable this whole argument of yours is.

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I shouldn’t have to explain why Russia needs a nerf, the amount of broken vehicles Russia gets is absurd. If anything, Russia shouldn’t get any vehicles or planes for 2 events or updates.

i still don’t know why so much hate to Russia.
they’re some of the most balanced vehicles ingame.

so yes, u should have to explain why Russia needs a nerf, cuz they actually don’t need one, it’s just another of that typical NATO complainments cuz their superior Abrams can’t pen the UFP of a T-90M.

excluding the BMPT and it’s bugged survivability, russian tanks are some of the worst ingame.

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The Su-27SM we have in game is supposedly a frankenstein of multiple models, incuding the SM3.

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from what i have found, the Su-27SM is not any frankenstein, it’s a normal Su-27SM.
Su-27SM2/3 uses Su-35BM’s technology like the Irbis-E, and SM3 can use R-77-1.

the current Su-27SM we have ingame doesn’t have Irbis-E, nor even R-77-1, nor even thrust vectoring.

I’m sorry but if you say the 96 LCM is better then that means they are more of an advantage.

What you’ve said right here just contradicts yourself completely, as well as the entire point you’ve made about them being 4x as effective.

the Su27 was in fact not better than the F15A at all.
It was a missile bus that the majority of it’s missiles were rendered obsolete by multipath.

Okay *that is completely irrelevant to the F15A though isn’t it^
The fact is once they over compensated for the RCMs being not as good both perform near enough the same, ofc large has a slight edge but the regular ones are no where near as far behind as they used to be like when Mig23 MLD dropped.

More ammo literally is better?

More ammo equates to

  • more potential kills per game
  • longevity of matches without having to land
  • finally allows for folks to make errors as well.

Not at all, you literally cannot type a coherent sentence, presumably because you’re becoming agitated or what not over it, hence why you randomly started insulting me over nothing.

what lies have I told?

the F15A had a better FM than the su27 when added?
Has a better FM than the fulcrum in game?
is better than both planes?

becuase it literally is better than both of them.

the F15A as I said was held back due to morons not knowing how to use it properly, when it was 12.3 and even the mig29 SMT was 12.7 lol…

Shame on me, for not being able to understand something which you wrote?
I feel no shame at all.

  • 1 the instantanious turn is literally only what matters for one turn, if you missed / miss you are completely dead in the water.

  • 2 instantanious turn is irrelevant with IRCCM missiles and was a detriment to the R73 due to the thrust vectoring causing the missiles to spin out.

the R73 was decent but they were A-symetrical like I said, the 9M was absolutely fantastic as it is smokeless and out ranged the the R73 by quite a bit.

aswell as this the IRCCM on it was solid af as well.

R73 you can dodge extremely easily.
to be fair all of them now can be dodged or beaten easily-

You literally give the missile advantages pitching up mate?

It will 1 gain on you faster and 2 be more manueverable than the plane is.

530D is only faster for a brief period, but it loses so much speed due to how it turns. That’s literally its
gimmick is that it’s just the right speed to be used at 2- 6km without having to worry too much with the AoA

Yeha mate I am looking at your stats for rank 8 France and there is nothing htere lol


maybe due to the rank 9 being released and statshark not showing them?

You literally can in game mate that’s the funny thing about them.

no I am not it’s just an easy to avoid them.

No but you are the one. who deciced to jump down my throat about hwo the F15 is worse than the Su27 and Fulcrum when it’s objectively not**

WTF do you mean probably?
You definitely are a child man.

sitting dishing insults to those who disagree for absolutely nothing is ridiculous.

@moderators

HE literally states in the F15 videos that it has better flight performance and better dogfight capabilities.
which is literally what I said.
The su27 was , and is a missile bus lol.

I haven’t insulted you yet.
An observaton of attitude is not an insult.

literally against the ToS of the forums to insult other members of the forums for disagreeing but pop off lad

the 16C was heavier than the 15A mate had worse over all TWR as well

Which was fixed extremely quickly.

the fact an other person liked is it irrelevent to the point mate:
You say that ION hasn’t used it, and that’s fine, I have and I know what it can and can’t do lol

Much akin to the Eurofighters and what not

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SM2 basically doesn’t exist iirc.

It suppose to have upgraded radar but the whole idea scrapped and current SM is the mix of SM3.

It uses the upgraded engine that can be found on SM3 while it also has double pylons from Su-35.

Normally extra missiles should be located on additional wing pylons but Gaijin decided to create Frankenstein SM.

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But now they’re realistic ❤️
I do believe me posting the documents for 2 years straight, the devs finally got to fixing it.

No they’re not, it doesn’t yet take the placement of ammo in the cassette into account. The only reason it gets the good reloads is because it’s assumed to only ever need to translate a single stage. Or two in the case of 3BM60. Which isn’t necessarily possible even with a unitary load.

It also isn’t modeled on the damage model so the ammo is effectively far more compressed than it should be; even though other Vehicles (e.g. M551) have their magazines specifically modeled on top of limited quantity.

If it was that simple there would be a number of reports that would have been fixed by now.

It’s fairly obvious that Suggestions only really get implemented when balance dictates that it would be more suitable than a BR change.

This isn’t done for a reason. It would be really annoying, and affects all autoloaders, and to a degree, human ones as well. Its a video game, it shouldn’t be hyper realistic.
A simpler version of this is found on BVM and all AZ vehicles bar the ZTZ99A and VT4’s, which have a slower reload speed (6.4 for 3BM60 in case of BVM) and universal + 0.34s on all AZ’s.
The Chinese and AZ should all be 6.66 at most, though the Chinese autoloaders can reload in 6.5 without cycling, which I think they should get.

Sure, but my point is that in some cases the reload rates are less than they should otherwise be possible since some types of ammo are not able to be loaded side by side, or next to one another so would delay follow on rounds. by Gaijin after this most recent change assumes that they are always the best possible case regardless of what else is loaded.

The fairest way to do this would be to assume that autoloaders should reload at a rate consistent with shells being loaded uniformly spaced in the cassette to equivalize reloads between round types as one would expect IRL since there is no way to know what may be needed next and so hedges against it.


Besides why did this change miss out on the M1128? It’s currently at ~7.5 seconds when it is known to have operated at 6 seconds? and the 7.5 reload is currently interpolated between two sources. As the rate was reduced to increase due to reliability issues.