Russian top tier tanks need a fair buff

True i forgot about that.
And then when you ask how being good at the game changes stuff like the LMURs, 38MTs and BMPT belt they insta bail.

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They should simply fix the LDIRCM… it’s not supposed to affect IIR missiles, and shouldn’t be a force-field.

And this applies to ALL LDIRCM helis, not just the NM.

I act like you… if you dont like it, well don’t do it yourself

fair enough

Never claimed its unique to LMUR

And blade thing creating more radar something

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I looked for other sources, and I looked through yours which itself says that it’s only a theory.

There is basically no indication WHAT’SO’EVER that it can do so in practice.

Forgot the “grass is always greener on the other side” ahh quote somethin’

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I think its intentional and made in oreder for top-tier helis (for now only some of then, witch is a problem of its own) to be useable with the addition of the new IR SAMs.
TLDR: LDIRCM is here to stay in its current state…

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Agree, but that can be applyed for bouth of the “sources” (I put them in quotation becous they’re both questionable)

bahahahaha ah1z better then ka-50 jezus my dude cope harder…

Forgot the 2s38 at the same tier? what about tunguska vs gepard you mentioned? What about bmpt?
hmm oh look you said you have the same amount of imbalance in other nations but here i see a lot more in russia…

Just because low tier could one tap somehting does not mean it was overpowered… just like kv-1 or kv-2 being top dogs all the time or maybe IS series tanks which could survive quite a hit and still return the effort to the enemy…

Please feel free to look up when the AH-1Z released and then also look up when the KA-50 released.

If you’re going to use phrases like: ‘‘Cope harder’’ you might at least want to make sure you’re not making a very silly mistake.

2S38 wasn’t a problem and I’ve never had any difficulties farming those things. The best players in the game have all stated the 2S38 is a situational vehicle at best, and that they did not find it anywhere near the best vehicle at it’s BR.

The only people who claimed the 2S38 was OP were bad players, and primarily players that hadn’t played it themselves. (Typical for people who believe in Russian Bias).

You don’t seem to be the brightest bulb out here.

I’ve just named 34 non-Russian vehicles which were overpowered.
You just named 3 Russian vehicles, and then concluded that 3 is more than 34.

Firstly: How convenient that you suddenly take issue with low tier vehicles being mentioned, but only when they aren’t Russian.

Secondly: Hence why I’ve named countless high/top tier vehicles as well.

Facepalm

If we’re at the point where you’ll claim the KV-2 was the best vehicle around, I’ll just leave it here because there’s no point in further discussion.

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They got themselves into quite a mess adding the new long range f&f ir agms together with the ldircm imo. The Ldircm makes those helis unkillable for each of their peers through their main armament at lang to medium ranges (IR agms) and other f&f helis while turning every heli that doesnt have access to force field ldircm into i lock you from ranges up to 16 km (depending on weather situation etc) and send one missile and the heli without ldircm just dies. The burn time, speed and lofting makes it almost impossible to dodge jagms or lmurs as a heli. Which was quite possible to pull off vs PARS or spikes especially in ranges more than 4 to 5 km which is approx the range the pars/spike covers with boosters burning.

I really dont know how they could fix the ldircm (though obviously i feel like they need to do something about it if they dont wanna put uht and had2 at 12.7 and mi28,ah64e and z10me at 14.7) without turning the whole thing into something completely random. Changing the situation so every heli is automatically dead to every other top heli locking him and sending one missile (or iris-t) which would be the other extreme would be equally bad imo. It would need some middle ground where you know you could overwhelm those systems (like actual reworked angles where those systems could reliably intercept a certain amount of incoming ir threats (one per laser, then youd still have to set a cooldown time or downtime where the laser has to reaquire a new target), so sending multiple missiles from the same angle in quick succession could have a high possibility of overwhelming it) while it could still provide some reliable cover as long as the heli is orientated the right way. It would still be rng most likely, but well what isnt rng in this game?

Or somehow change the flight characteristics of these long range ir agms to make it easier to dodge them at longer ranges, idk. But i think heavily changing one aspect without the other wouldnt turn out well.

Overall i think it is very much needed that it is refined in some way, not only to make defending your team on the ground using spaa less frustrating for some nations (some are reliable or at least usable to defend from helis and their ammunition, others are just blatantly useless: IRIS-T is good vs ordinance and can work vs helis, SMP-T is god tier vs ordinance but situational vs helis, pantsir is good vs both, well playing japan, youre only feeding them sp and you might as well just j out of your type 03 or tan sam after mass spamming missiles at their ordinance) but also to return some balance between helis since just having a nearly 360° force field turns the three types of top helis into invincible monsters with a giant death bubble around them for every heli that doesnt have ldircm. You could literally just be spawning a 8.0 alouette as german heli in top tier ground. The second a ldircm equipped top tier heli sees you and decides to take you out it makes 0 difference. For both hes unkillable while youre automatically dead no matter what you do.

2s38 was and is overpowered compared to similar tanks such as hstvl and other light vehicles.

So tell me what about bmpt?

you mentiones vehicles which dont spark as much controversy as other russian made vehicles I wonder why? Maybe because they were not OP and artificially buffed in game in favor?
Like some russian low tier aircraft with severly strong anti armor cannons ?
Or overpowered missiles mainly air to ground compared to other nations?
flightpaths of forementioned lmurs vs helllfires?

I just gave an example of vehicles which can dominate entire battlefields which are not OP just like a lot of the vehicles you mentioned…

Bias is not about behicles being strong it is about adding stupidly absurd projects which can dominate entire battlefields… about making players leave one nation towards other like the Mt missiles or BMPT premiums… add to that ka-50 domination untill they added adats as only a soft counter to it…
also some in game stats just fyi :) I don’t see hundreads of posts about nato vehicles being op but multiple posts here or other forums about only one nation :)

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Damn I almost forgot about that! Literally the time when I stopped playing the game because of how little sense and how annoying it all was back than!

Dont forget the Ru251 that was there to help out too…

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I will make note that the examples you provided did get “fixed” over time, but it’s understandable to newer players why they complain about the newer vehicles. A lot of the “bias” boils down to implementation of vehicles/features and, for example, shooting a tank and doing absolutely nothing due to spaghetti code saying you didn’t shoot. To someone that plays against Russia a lot, it would appear that the game is biased towards Russian vehicles, when in reality the game is just a mess.

The same thing they’re doing with TT USA air, just not have them at the highest BR
Personally I think 12.3 would be too low for them, but maybe in the future the Leopard 2A7V can be up-tiered to 13.0, and the T-90M and T-80BVM could stay at 12.7

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Are you perchance in a few wt discord servers?

  1. They possess eyes and can read bug reports.