Russian top tier tanks need a fair buff

Guys can I remind everyone that you’re to debate the topic not user so either move it to DM’s or leave each other alone!

I really wish this coinflip “cas strong tank weak” thing Gaijin has got going on was changed. Game would be tons better if it was just balanced.

Going by monthly you’re 90.40%. Which in this game doesn’t exactly say much either.

The “time” in question is a fraction of a second that really isn’t noticeable in most engagements.

I answered that here:

You consistently cherry-pick your examples where Russian stuff overperforms, whilst disregarding NATO overperformance. It’s something I’ve seen countless users do over the years and I’m well familiar with the tactic.

I’ll leave it here, because as I already said: I’m not going to repeat myself ad nauseam.

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Perfect, so we can conclude that Gaijin bends the reality if necessary so russia can stay competitive at the top. That’s literally all I wanted to hear.

Might I add that if you ever get to relying on the split second in reaction times, it’s nearly always the result of a blunder and could’ve been avoided in SOME way.

You quite literally didn’t
But it’s fine the other guy already told me what I wanted to hear

Yes, Russian tanks need reloading times faster than they could ever reload IRL. Meanwhile we should increase the reload time of Leo 2s who already reload vastly slower than IRL. How about 8 seconds ACED?

We could also buff Russian FAF further. Not as if one of them is purely fictional and the other one works in a way it doesn’t work irl, at all.

You’re not factoring in tank and loader conditions. Abrams crew manuals suggest that loading could take twice as long when the tank is on the move. Haven’t seen Leopard crew manuals but I don’t see any reason it’d be different.

Also: this is a game. And it needs to be balanced to be fun.

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Historical balancing in this game will never NOT be an utterly awful idea. Russia would dominate the cold war, get stomped in modern age. What we have right now is a rather balanced top tier ecosystem that suffers due to FOTM and sales.

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Well there is a thing called BRs so there’s no need for historical balancing just realism+battle rating but I guess that’s not enough for the russian tree

And we will have a compressed hellhole that is fun for nobody. Yipee.

We very much wouldn’t, we just wouldn’t have russia at top tier

It would still exist, just unplayable. Do you see why this is a bad idea? Or do you hate Russia so much you want them completely out of the top tier environment. Also, the game would be compressed. Powercreep has done this about a billion times in the history of WT.

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The heavy ERA package on the B3 already by default makes it better than the T-90A, but the T90 still has a better protected turret overall.

Ok? Do you think there could be reasons for that?

Meaning? You trying to downplay good stats because they don’t fit some hypothetical made up bracket of goodness?

Agree to disagree. I think most people logically would see its a very obvious advantage that always exists and isn’t just “a split second” especially at range

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In the meantime, how is this a fair game?

Realism is never an option in this game. Seriously, when that one specific group of players suddenly realize their wheelchairs can no longer ruin others gaming experience, they would cry out loud fr

Funny that you talk about split second advantages because Russian tanks don’t have that advantage.

They can’t reverse, they don’t have the gun depression for most terrain, and they have worse reloads. Until 11.3 they have the worst gun handling.

NATO and other tanks have all of those in their toolkit.

Losing to a Russian tank by a split second is always misfortune and sometimes (usually) a bit of a skill issue since as a Western tank player, you could’ve ALWAYS done something different. Western tanks give you plenty of opportunities and styles of play.