fictional missile is much worse than extending lock range for a seeker to compensate for no LOAL like it was made for
not really, just randomly adding missiles to a plane that already had a lot vs adding a proposed aircraft (and nerfing it so it wasnt the best plane in the game when added)
more erroneous on MI28 because both the US and chinese ones IRL have more turrets and better angles
forgetting about the massive a historic nerf to all aim120 fin AOA which russia is the only tech tree not effected
also forgetting that they doubled the number of LMURs on the MI28 compared to what every source shows it as being able to use
Friend, this shouldn’t be a static value but dependent on circumstance. 5 sec with ammo door 24 7 open and stationary first few shots i can liv| with. But not 5sec robot on nuke battery
Look i remember even reading one of those reload videos on yt commentaries. The tanker said how they only fire and reload stationary and how the fatigue builds up after 5-8 reloads.
Its a big immersion and balance problem with huge Schwarzenegger reloaders. Machine spirit
My dude, youre missing the point of my comment. I was not trying to find similar examples. I was trying to show that to find counterexamples for russian bias you need to pull examples from multiple other trees which is the aformentioned bias.
yeah that is the second part but such direct comparison often ends in purely subjective opinions. I wanted to stay as objective as possible to avoid precisely the discussion youre having with Motorola rn
Thread OP is long gone and it’s the usual people arguing in circles, like in every thread like this. But you are not allowed to oppose the word of god so i wont say more, i just was in Gulag and don’t wanna go back just yet.
What I’m telling you is that 5 seconds stationary is too slow for an ace loader. It should be around 3.5 seconds stationary, and going up to around 6 seconds at full speed. 5 seconds is the average for a good loader even with fatigue. Also, no offense but the movement to reload isn’t that tiring. You’re picking up something waist level, and moving it up from one side to another. You’re not dead lifting the damn thing from the ground.
Also, once again, ammo door being opened or closed is already simulated in War Thunder so this is not even a good point to bring up for you.
Leaving the blast door open during reload is EXACTLY how it works in War Thunder. -_-
Blowout panel tanks are vulnerable to ammo racking as long as the reload icon is at the bottom. Firing in quick succession makes you vulnerable from start to finish in WT, exactly like the clip I posted. And even if we take everything you just said into account, the guy would still achieve sub 5 seconds reload. You can find posts of Abrams tanker and similar saying they have guys capable of doing sub 5 seconds reload in combat scenario.