just noticed, Is there a reason the MZ loader doesn’t automatically cycle to the next shell in line once loaded?
Like most WT players are almost always gonna use apfsds, so if its like a loader must a select shell for the carousel to move, they could probably pre set it right? Save 1 second, at least for the first reload.
It will cycle to the next shell of the same type, (the gunner programs what shells are where when loading the system) depending on what the gunner has the computer set to.
Automatic, or manual
Also depends on how the shells are loaded. Could Load APFSDS 6x then HE 6x, and then 6x atgm as an example, only problem (not like this is modeled in game for any tank), but for each shell that it has to pass over, it takes roughly 0.28 secs per shell.
Like you said, most people only carry one shell type though.
Bru the difference is just that when the us gets dominating stuff it’s not pulled out of gaijin backside or depends on maliciously making other nations worse
The statement mainly relates to the extremely dubious nature of russian guided munitions at top tier (9M317MA, KH-38MT, LMURs, etc), BR placements are favourable for most major nation vehicles, as their stats are diluted by mass-usage
Yeah autoloaders were modeled because they had barely any downsides before that compared to manual loaders.
Iirc this was also still the time before Gaijin’s “oh this vehicle has poor performance? Here have a 5 second reload” spree, but I could be wrong about this part.
Pretty much all but the 9m317MA has been known to exist, KH-38MT has seen extremely little use in a current conflict, but yeah LMUR has been rather abundant