Russian Teams Steamrolling NATO - Top Tier is Broken Again?

I always laugh when I think of this.
Not only the movement of the turret should be disabled, the reload speed should be drastically higher than it is now, because that crew member would have to change seats and all that.

I wonder if you could actually do that from the commander’s position in an M1A2.

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How the turns have tabled between US and Russia at 12.7

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I wouldn’t go and say it’s exclusively the armor being strong, the Relikt tanks are well known for being the most inconsistent armored tanks that if you want to consistently defeat require you to play by different rules to them. When showing side armor for everything means die except one guy who can pretty reliably make shots into side armor do nothing; even better tanks overall have to change their tactics for one enemy.

Sure it’s not hard to outplay a T-90M in an abroooms. The problem is when you do and the game goes and says “no wait you didn’t do it right I’m punishing you for not shooting under his ERA and now he is rewarded for playing like a muppet that should not have been rewarded”.

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russia gets the best equipment possible while other nations get becuase theyre too op and will make the game unfair.

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?
Best tanks are NATO
Best plane may be Su-30, but rafale is right behind it
Only USA has anti-era
Can’t forget stuff like 35mm SPAAs

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That doesn’t even work

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It does work.
It just wasn’t designed for Relikt

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This chart is nothing but a lie and propaganda; Russia absolutely crushes every other nation at top tier.

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Only if they get to spawn CAS

what? when it shows Russia dominating its the bible and when it doesn’t shows Russia dominating its propaganda?

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After playing this game since 2014, I’m calling it quits today; I’m sick of watching it turn into a propaganda machine for the Russian narrative of being a global superpower.

Playing top-tier with any nation other than Russia completely defeats the purpose of playing for fun—it’s nothing but suffering.

Russia absolutely dominates on the ground and in the air; the latest vehicles the Russian side receives ruin the gameplay experience—not to mention balance, which ceases to exist when they add the Pantsir-S1 and then its even more broken successor, the Pantsir-SM. Its missiles reach their targets in a split second; the speed is absurd—a missile covers a 20km distance in just 4 seconds.

Russia gets weaponry for its Su-series aircraft that isn’t even in the Russian army’s actual inventory and exists only on paper.

Russia receives air defense systems—starting with the Pantsir-S1, BUK, and Pantsir-SM—that easily destroy the new Apaches. These Apaches were supposed to mirror the new Mi-28s, which have a missile protection system; the problem is that while this system fails against Pantsirs and BUKs, it works perfectly against all new NATO air defense batteries. The Mi-28 is practically indestructible in the air against modern NATO air defense systems, whereas the Russian side can destroy a new Apache in a split second. LMUR missiles destroy practically anything they hit, while an American helicopter often needs 2 or 3 missiles to destroy a Russian tank. The Pantsir-SM can single-handedly defend an entire team, whereas NATO systems struggle to defend against even a single Su-33 in the air—let alone actually hit the target, since the American versions often can’t even score a hit on one plane; their radars constantly lose track of targets, and out of ten missiles fired, they usually score zero hits.

Top-tier gameplay plays out the same way almost every time: you get killed by LMURs or Kh-38s launched from the airfield. I won’t even bother mentioning the BMPT—when it’s hiding behind cover with only its turret exposed, it’s “indestructible,” and it can repair both its cannons in just eight seconds.

This game used to be fun, but now it has become a political tool for spreading Russian propaganda about being a superior global power.

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Ok bye.

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Kpz-70, MBT-70, XM-1 (C), XM-1 (GM)
ADATS, XM975, HSTV-L, RDF/LT
AGS, CCVL, XM8, EFV, XM-803
XM800T, XM246, M247, T95E1
Leopard 2K, PT-16/T14, VT1-2
Leopard L/44, Leopard 2AV, TURM III
E-100, Panther II, Ostwind II, R400
Begleitpanzer, Radkampfwagen

be like:

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E-100 and Panther II Ostwind II and R400 was never build that’s all, Other machines were built and combat-tested, only to be withdrawn due to dissatisfaction among superiors and commanders So your attempt to pick a fight is pathetic.

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For like the Gajillionth time, M829A3 was built with double-layer ERA in mind. The US had a patent down for a Relikt-type ERA in 1992, and a patent for how to defeat it in 2000. There’s enough public proof about it.

While M829A3 wasn’t specifically designed against Relikt’s specifications because the exact specifications weren’t known at the time, it is still designed against Relikt’s general design.

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If that’s true I think my memo was lost somewhere along the way.

Unless this is also considered “getting crushed”

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The match as a whole isn’t just about the stats of your single vehicle, because, after all, we end up getting wiped off the map by Mi-28s or Su-30s/33s.

Riiiiight…

  • The Radkampfwagen was famously combat-tested during Desert Storm.
  • The Leopard 2K took part in the Vietnam war.
  • T95E1 went and saw action in Korea.
  • Begleitpanzer went to Kosovo.
  • PT-16/T14 was deployed during the Cuban missile crisis.
  • Etc.

I’m sure your alternate reality in which all of those machines were ‘‘combat tested’’ is quite an eventful one.

Kidding aside, that’s just nonsense.
None of those machines were ‘‘Combat tested’’ and most of them never made it past the prototype stage, some of which weren’t even functional vehicles in the manner we see them in War Thunder. Others are given quite a lot of leeway in how their components function.

I’m merely pointing out your double-standards.

Russia has prototype equipment? Bad.
NATO has prototype equipment? Totally fine.

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Well clearly I don’t get wiped out by that CAS nearly as much since I have a 75% WR in my SEPv3.

Winning as the US at top tier is super easy at the moment. Smash Russian ground teams hard with your superior MBTs (Abrams) so that they can’t spawn in their OP CAS.

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