Russian Teams Steamrolling NATO - Top Tier is Broken Again?

Forwards mobility doesn’t mean much when you can’t escape back into cover (-4km reverse)

Any non-urban or slightly hilly map and you’re cooked (the vast majority of maps)

Unlike manually loaded tanks you can’t adjust the reload time on autoloaded tanks for balancing purposes.
Good luck there

Honestly, even though they’re worried about another review bomb in 2023 and are listening to the community at least a little bit Ihave no hope for improvements there. I don’t expect better maps or new modes, aside from Nuclear Thunder (obviously created to pave the way for 5th-gen and the remaining 4.5-gen aircraft). But as for Ground Realistic Battles? I have no hope that they’ll change that.

On top of that, I wish they would implement at least one thing I’ve asked for: a restriction on new players’ accounts regarding premium purchases. For instance, to buy a Rank 5 or 6 premium tank, you would need to be at least level 25 or 35 and have unlocked Rank 3; to buy a Rank 7 premium vehicle, you would need to have unlocked Rank 5 tanks and reached level 45 or 55; and for other top-tier premiums, you would need Rank 6 tanks and a minimum level of 60. This would encourage players to actually learn the game instead of just buying their way to the top. Purchases of GE, premium accounts, Golden Eagle vehicles, and marketplace items would remain unrestricted.

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Yes please

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Yes, but they provided the production variant to the TT with it’s full load out (at least what would not be currently OP in game, which is another valid reason to initially limit load outs). It’s hard to compare but it’s like if there was only one variant of the F-2 that could use the AAM-4B and AAM-5 and they decide to add it as premium… but not give it either missile to lower it’s BR, that would be a dick move even if the ADTW is better for it’s BR (I also love it more than the F-2A in the TT).

They kept the Type 90 at a 6sec reload for years for balance.

What do you mean? You dont enjoy having a level 17 T80UE1, 2A4M or Clickbait player driving into you while youre aiming, popping smoke as soon as they get shot at blinding you or driving in the open field, dying and then leaving immediately?

Like ill be honest i sometimes bring only 1 tank 1 plane lineups when im bored instead of full 8 vehicle ones, but that is generally less because i dont have the vehicles to use and more because i dont want to play for 16+ minutes on a genuinely atrocious map like Rhine or Sweden and would rather just eat the loss and play next than not have fun for quarter of an hour just to lose anyway because my team is a bunch of barely cohesive creatures of the night.

That is exactly why positioning is so important. You might get away with using the ESS and popping smoke grenades it works sometimes but that forces you to expose your tank. I do it myself; after all, nothing ventured, nothing gained. It’s not like that on every map many make the gameplay difficult, though not impossible which is why I said you need skill and know-how to use it. If you have that, you’ll know where to position yourself without it being too much of a hindrance. I know how to do it, and that’s why I love it; it’s my second most-played tank.

The type 90 does have proof that the can be faster. Does the T-90?

The issue is that the T-90 forces you to play in this specific way.
That is why it’s not a great tank.

This massive restriction on versatility and general options for positioning, picking fights etc is why it can’t be a great MBT

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I just mean they have kept an autoloaded tank artificially high for balance, so they can adjust an autoloaders speed for balance, it’s not set in stone.
I’m not saying they will or should artificially lower it.

Ah, fair enough

I lead a line with 12 vehicles, but when the map is terrible or my team is terrible and full of newbies, I just leave after one death without bothering to block the other vehicles; I just switch nations.
I’m do this so many times in a day

Bad map + team instantly gone = insta leave

These two combined with terrible RP gains and CAS just makes grb intolerable for longer sessions

I will counter my own point though by saying that it’s provable that the T-80s autoloader can be slowed to reduce wear and tear, so slowing an autoloader is not historically in accurate.
T80 throttle

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Yeah, slowing down autoloaders with this justification can work provided the change is reasonable.

All such changes HAVE to be reasonable though, with solid justification

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Exactly, that’s why people think it’s bad because they don’t want to adapt to reality. The tank has a decent gun; I’ve never had trouble penetrating anything. It has a good turret traverse, good top speed, and a decent power-to-weight ratio that lets it hit 60 km/h quickly. Its downsides are the reverse speed absolutely terrible; I’d love to meet someone from the Russian MoD or UVZ in person and ask what the hell is going on in their heads. And Gaijin, for giving it such a terrible reload time when it could actually reload faster… It’s just like the MiG-25: almost everyone says the MiG-25 is unplayable trash, when in reality, it’s basically a monster that can dominate everything. Man, what are you talking about? Look at me I’m a USSR main; after years of playing just one nation, reverse speed and reload times don’t even matter anymore, lmao.

Doing something that would negatively affect Gaijins bottom line? To the Gulag with you!

And i dont even think we necessarily need something like that. What we need is a better way of easening new players into the game. Protected low level matches and new, up to date tutorials, because throwing level 1s to the level 100 wolfes is just stupid. And even in your example of progression locked purchases: What does playing until rank 6 really teach you about top tier gameplay? The game is so BR compressed that the difference is staggering, in Air even more so than ground. If Gaijin allows people to jump multiple BRs with money then its their responsibility to ensure a smooth entry into those tiers not the responsibility of the new player.

Exactly what i do to not kia myself during a match

Yeah, it’s a huge problem they aren’t going to fix. Ground Realistic Battles has been stagnant for a decade it’s exactly the same as it was during the beta test when it launched. But back then, it was so much better. Man, every now and then I watch old War Thunder gameplay videos from like 8 or 10 years ago and it still makes my eyes light up to see those massive maps and the game’s color palette from that era, which really created a sense of immersion.

It maybe feels terrible for you because youre not used to its playstyle? Obviously it has massive downsides and obviously there are better and more meta tanks for top tier. That doesnt make it a bad tank though. If played correctly in a more passive, controlled role in a mix of a team that runs t80bvms, BMPTs and whatnot that are w rushing and t90s sniping and pushing more careful/holding map control it can be an absolute beast. Combination of russian borked armor/damage model without turret basket, autoloader and spall liner with one of the best turret armor and best frontal armor profile of any mbt in game with lws, still very good sidearmor and russian magic era does that to a tank. Just dont suicide rush like in a t80 and always consider you cant get out of unfavorable situations as easily, use ess and smokes in cqc and commander override for sniping extensively and you’ll be fine. If it would be bad i would have bad stats in it. But they are similar to most other top mbts and surprisingly even better than some other very strong top mbts. Might be bc it suits my playstyle somehow (which would be very mysterious to me) or it simply isnt as bad as lots of ppl make it out to be that simply dont like its playstyle or dont want to adapt to it.

Edit: Just saw this comment after i finished my post. Absolutely correct. But if anything, that lets you concentrate more on your actual role and positioning in the t90. You dont have to care about bumrushing just to run into multiple enemies that you couldnt hear or differentiate. You dont have to care much about working ridgelines or fighting on hilly terrain because all of that is just a recipe for disaster. Focus on the positions where you can shine and how to get there and support your team or counter flanks. if youre on the frontline rushing in a t90 without team support youre forcing it into a unfavorable role (maybe a better term would be: you’re gambling with bad odds, bc theres tons of faster tanks out there and your slow reload and bad reverse is resulting in a very hard time dealing with multiple agressive enemies), despite its very good armor.

Well there is a reason it’s called Ground RB and not tank battles.