Russian Teams Steamrolling NATO - Top Tier is Broken Again?

Yes you can, especially if mechanics you want to add aren’t even in the game yet.

Who said that would happen ?
You would be able to fire that missile in POINT lock from as far away as you can today, but the only difference would be in the TRACK range, which would come down to 1.5km.

Seeker is clearly overperforming.
Due to the game’s limitation, using GNSS and IR together isn’t modelled, which is true for all applicable missiles.

Glad we can agree our 2nd best AGM in the game is now proven to be a work of fiction.

At least we’re sure it exists contrarily to the first one

Then we go back to mechanics being implemented in a way that favors russia.
Some brit mains could also tell you a thing or 2 about a certain brimstone

Please don’t use that argument ever again, it’s absurd.

38MT would also be able to use GNSS + IR.

Yes, they should come and tell us how they feel being stuck with basic Brimstones while certain UFO gets a fictional AGM that’s much better than their one.

Why arent you a messenger of the fake KH38 IR seeker

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We will have to disagree on this one.

If Russia has to buy 2nd gen thermal from a random french company for tank sights but can somehow mass produce 3rd gen IR seekers for a consumable weaponry, i’m afraid we are not bound by the same rules of common sense, logic, and physics

Refer to above

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This isn’t a matter that can be disagreed in a serious fashion.

That’s like giving 2A7V a 10 000HP engine just because the 2A7V exists.
Or giving M829A2 like 3200mm of penetration because round itself exists.
Or giving MiG-29 some lunatic FM just because the plane itself exists.

I doubt IR seekers engage at 70km away.

Plenty of messengers for that one.
Meanwhile IR Hammers are flying under the radar for months, which is something I’ll make sure it changes.

Not a problem though since it’s a NATO missile and obviously underperforming.

That’s something you get used to with time.
Western fiction is often times ignored or even worse, argued to come back into the game.

I don’t disagree on Hammer being fixed

I disagree on KH38 existence

Current IR Hammer doesn’t exist and it’s literally proven.

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Same goes for KH38

IR Hammer as a physical object exists, it doesn’t perform as it should, but it exists

KH38 ? No convincing proof really, and hard to believe with some logical thinking

Not that playing semantics is particularly useful to the convo at hand

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IR Hammer with 1.5km lock range exists.
Anything else is fictional.

M829A2 exists as an object, so giving it 3200mm of pen wouldn’t make it fictional. Nice mental gymnastics.

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Great case of false equivalence

Real Hammer can do GPS + IR targetting & adjustment.
The one in game is LOBL.
=> Mixed bag

M892A2 having 3200mm instead of 629 as in your scenario => straight buff (they could get their A3 and A4 though)

Yes, a country that has missiles with IR guidance all of a sudden can’t do it on this one, great logical thinking.

What we have in the game is quasi-LOAL with their implementation of POINT/TRACK mechanic.

IR working with GNSS isn’t modelled in the game and Hammers wouldn’t be the lone recipient of that as well.

So is going from 1.5km to ~13km of lock range.

quasi-LOAL and LOAL are greatly different, especially in this game (you know like not even being in LOS of your target)

But one of the most greatly affected. Your nerf is based on a biased mechanic implementation. That’s all there is to it.

realistic would be :

  • KH38 ML (limited F&F with laser adjustments)
  • Mavericks (LOBL F&F)
  • Brimstone (LOAL)
  • Hammer Laser (Limited F&F with laser adjustments) and HAMMER IR (LOAL on semi-mobile and slow targets)

They can, but not 3rd gen. Not like the missile has any documentation of it being used anywhere, only some brochures and models. IR sensors are not exactly cheap, especially when increasing the pixel count and sensitivity.

There’s also some slight economical differences between then and now, but i won’t get into it, off topic

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You need to be in the LoS as long as it takes to send a missile down at a predetermined location, so not that different.

Locking after launch is the main part that already happens.

Some mechanics simply aren’t implemented yet and I can give you some that are biased for the western equipment.

I’m trying to change the stats of a fully implemented mechanic which is as easy as changing numbers in a sheet somewhere.

Seeker going from 13km to 1.5km lock range is a clear nerf, no matter how much you want to spin it around.

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No, i use the map cursor (I mostly play Hammer Laser when i do CAS tbh)

Yeah sure go ahead, this topic is basically here for this purpose