Having FnF heli with DIRCM still got counter by SACLOS? lol that definitely on them not because their line up suck or anything.
Yes, and ARH + IOG missiles still work well. The CAS is good, everything around it isn’t. (Excluding SPAA, those are fine)
And, tanks win games, not CAS.
No i mean FnF heli that still got countered by SACLOS seem they don’t bother dodging missile at all.
then it’s not enough of them or CAS pilot just straight up bad.
Spawning CAS is a net negative to the team.
China and USA MBTs definitely carried the Soviet team, and obviously MBTs carried the match in general.
How many losses will it take for people to realize that CAS saturation loses matches for the CAS players.
You can’t exactly dodge them, just have to position in a way where you only pop out for a couple seconds, otherwise you’re kinda toast.
I mean, planes can’t cap points.
That exactly most heli pilot has been doing before they even get FnF missile.(most that know how to play heli that is)
But single jet can wipe out 1/4 of the team or more give team chance to push forward that is if pilot know what they’re doing.
Thing is, there is no team on the ground with Russia.
No no you forgetting the “logic” here if Russia loses it’s still the bias.
That definitely on players not because Russians or US line up sucks or because of strv 122 or 2a7
Russian tanks are just far too inferior when competing against NATO vehicles. There was also like 3 US players on that team that I counted.
Tanks alone don’t win the match nowadays it combines line up is if it tank only mode I believe Sweden would wipe the floor with anyone else due to having three best MBT but this isn’t the case Russian tank is okay i don’t say it far inferior but it good enough to hold its own but other aspect in their line heli? CAS? SPAA? They’re among the best having trouble beating Leopard? bomb them then with new FnF heli or KH-38 like their IRIS-T can do anything against MI-28 DIRCM.
IS-7
Nah sorry this is cap.
Like I said, more than half of these are nothing special, just decent.
T58 and XM246 are the only special ones.
This is reaching but is7 and pt-76-57 mig-15 bis and mi8
until you have a propper heli player which will just notch or hover and make all arh missiles useless
In the game, missiles need a LoS lock in order to be fired in the IR mode.
So yeah, IR Hammer with it’s seeker fixed would be much worse than is it right now.
Meanwhile IR Hammer is proven to not have ~13km lock range against tanks, or anything really.
So as it is, it is a fictional missile.
Yes, but if you want to go full realistic, you would have to fix that issue first, at least for Hammer
That thing would really not be fun to fight in non mobile vehicles
I was arguing about fixing it’s absurdly overperforming seeker, not creating new mechanics in the game.
Neither would other missiles launched in GNSS mode that would establish IR lock at around 13km away.
Posts about our current IR Hammer being fictional are incredibly rare, but I’ll now be the messenger of it’s disgusting overperformance.
What ?
Pantsir doesn’t have ARH missiles.
If you fix it, fix it completely, you can’t really pick what you want to fix or not, especially if your argument is about it being “fictionnal” and “unrealistic”. A Rafale having to come 1.5km away from its target to fire a 15-70 km range missile seems even more fictionnal X)
It is fictionnal in its current state, but not really overperforming depending on the scenario. Rendering it “realistic” would be taking some capabilities away from the missile, but also giving some in other areas
And let me tell you, a realistic hammer would be not fun to face in any kind of SPAA (especially the multiple vehicles ones)