Russian Teams Steamrolling NATO - Top Tier is Broken Again?

But it will reverse to safety faster due to better reverse speed.

Same goes for t80 but it has lower chance to survive due to having less crew. Plus if we talk about c2bn (same br as bvm), c2bn has aps which can intercept apfsds. So c2bn will be saved multiple times while t80 will have to receive every shot.

Neither is t80.

I disagree a CR2 is one if not the easiest tank to kill hull down. The turret roof is angled and will catch a dart, T-80BVM turret roof will not it will bounce off it.
Yes you can reverse down the hill faster, while you at best have a damaged breach but likely have 2 dead crew and a breach to repair.

T-80 BVM has smaller weak spots on the turret face and a stronger barrel/breach assembly with breach shots from L27A1 maybe you disable the breach likely you dont. Any penetrating rounds spall is unlikely to kill any crew members and allow the T-80 BVM to repair a damaged breach.

No CR2 BN has APS standard CR2 and E model do not and on most matches the CR2 BN APS will save you from an ATGM not a dart unless you get a large enough map.

Name me on spot of a hull down t80 that pens 100% without being pixel perfect

Just had a game and a T-80U turret took more shots to kill than a 2A6…

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Turret roof, breech

It rarely bounces off if you hit actual t80 roof, not relikt covered part.

T80 will also be left with 2 crew left. Or even 1 with bad luck.

How do you determine this? They seem equally easy to breech for me.

Spall is reduced by new module around breech. Idk if c2 gets it but I know that t series, m1 and leo2 do get them. Also I disagree with your statement, breeching often kills one crew, other can be killed through roof.

This one should get lower br then.

It can intercept sabots on almost every map which isnt “cqc cs cod rat combat corner camping”. Hence why its one of if not best hull down choices at top tier.

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most maps are CQC now, gaijin actively promotes this which they have stated in their last Q&A

If it’s a T-80B: Turret.

If it’s a T-80U: Anywhere near the breech if firing a round about as good as 3BM60.
If firing DM53, M338, M829A1, Type 10… more locations.

@MiGoon_Fox-3
Gaijin has never once stated they promote close quarters.
They said players prefer close quarters, which makes sense becuase close quarters eliminates front armor bias in most situations.

BVM/80U gunner optic shot even with L27A1 is likrly to take out 1 crew + FCS + breach + possibly autoloader and it’s not a hard shot to hit.

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How pave way kill pansir, pls elaborate (I’d very much like to learn as a brit main that has no idea)

Simply untrue.
Can’t recall how many times I’ve penetrated roofs of T-tanks and did a lot of damage.

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Sure looks difficult.

image

image
one of these tanks wasn’t Russian.

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You look where the pantsir is from far away and make it your target point.
Then you dive down and get closer from an angle he most likely doesn’t expect.
Fly as fast as possible since paveway IV don’t have speed limit.
Then pull up, make sure laser is and stays off and drop them in GPS mode.

If it’s a normal pantsir you can also just kill him with brimstones, wouldn’t do it against the new one unless you really know what you are doing.

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You should be able to oversaturate the new pantsir with brimstones as well.
You can carry 12 on Eurofighter with 8 spice 250s, that’s definitely enough

So the “mindless” gameplay of T-80 which is vastly superior to NATO tanks as per your words brings you less than 2kd, but the worse M1A2 with NUMEROUSLY more matches does 4kd?
I dont follow how that happends

pantsir need higher br… way better radar and missile + have 30mm gun and only 0.3 br diference vs other spaas its balanced really all time play in 11.3-11.7 br…

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The same nonsense happen to everyone from time to time

That’s on the assumption you can launch all of those (particularly the spices) before the hypersonic ultra instant death missile vaporises you. As for brimstones… in theory again assuming you time the lase right and they don’t just kill you with 95ya6m

It also compeltely relies on the assumption that the Pantsir player has more interest in self preservation than killing the plane. If the guy just doesnt care about the life of his 70SP SPAA vs the life of a 900SP plane then hell just shove a 95ya6m up your private parts while youre going subsonic trying to fire off SPICEs or lasing Brimstones.

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Many of them don’t even know their radar can target multiple threats and will kill the aircraft before incoming missiles instead of doing both at the same time. It is staggering how many pantsir players I see use the IRST and firing one missile at a time…

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Exactly.

I’ve been countering many CAs players by simply shooting hypersonic missile to them first then switching to anti drone munition to intercept incoming projectiles at the same time recently.

I also use it as an td from time to time when I get bored which causing me to die most of the time but it is what it is.

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