Russian Teams Steamrolling NATO - Top Tier is Broken Again?

When?

this update

Will do.

basically it has better low speed turning and acceleration worse acceleration from 25-30mph and then the same from 31-37mph and the reverse speed went from 23mph to 24mph

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Lmao the chally.

holy dumb take

a few matches ago we had 4 sams trying to shoot down 1 mi28nm, how do you think we did?

I suggest you use fighter jets to counter the MI28NM. Use fighter jets, but under no circumstances should you confront the Pantsir. Stay close to the ground and use TV-guided weapons or high-yield bombs to strike the helicopters and the airfield.

Every day when i check stats to verfy my impressions i see i am going down each day in win/loss ratio (not talking about kill/death). My curve was steady and slowly rising since i resinstalled the game despite the fact i am switching nation between israel and japan. With japan i perform much better but still the majority of matches russia wins. i am loosing each day 0.02% and my performance didnt change compared to weeks before. Then after a few losses in a row there is a match where i am paired with such professional players or russia that i ve been in a winning match often with zero or 1 kill because i am still adaptet to the matches before and play defensive while the team is stomping them.
Especially the BMPT is the main problem, it cripples all tanks with a single salvo to the turret and gun breach every time or destroy other crucial parts while itself seems indistructble in many occasions (spalling doesnt do anything after pen).
I had a situation where i was in a TKX and shoot the barrel of a t90 twice from the side, which was the only visible part of it and it didnt do anything he was still shooting at my team mates while a freakin BMPT cruise around and barely aim just point on the turrets for a split second, no matter its my team mates in a Leo or me in a TKX or Merkava - any salvo of it criplles the ability of the tank to continue. I dont know what you did but followin the chats in game its not just me having the impression something is realy off. My supsection is there is an RNG that makes me end up sometimes in very good team to compensate all the losses to obscure this facts.
RNG in gerneral is kicking in also in several other situations: When i unlocked the Hungarian LEO from Italy the first 15 or 20 matches i literally one shotted anything then the curve was going down steady. Same as the namer and namer tsrikhon, the spike killed 3 out of 4 when i unlocked it also for about 15 to 20 matches. Now the spikes do kill maybe 2 out of 10 and sometimes do some damage but most of the time the just do poof on the roof of an tank because it hits an MG (where is tandem anyhow?)

My impression is marely subjective because i do not cover and stats or data except thunderskill and the in game match history but as i said many people in chat agree there is something off with this game. I play long enough to see a pattern here.

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What you just said was objectively subjective.

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Doesn’t change what I’ve said one bit.

It’s actually a quite nice thing to have in urban fights.

Your autoloader getting destroyed doesn’t stop you from turning your turret around and firing a shot you have in your breech. Tanks with baskets just get their basket + power train shot off and that’s it for them.

That’s the thing, being smaller will make you use cover more effectively and thus being a harder target to hit. I assume a 50x50 pixel target travelling at 60km/h will be harder to hit from 500m away than a 80x80 pixel target.

Sitting behind an actual cover while being fully concealed is also easier, so you can just peek out when you see an enemy that already cleared your position and assumed nothing is there.

wth are you even arguing abt at this point

the reason nato tanks suck is not bcs russian tanks are good it is because nato tanks are not correctly modeled as they should be

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FOTM

bruh the month has lasted for a good year at this point, give us a break

There was a good 4 month period where RU was getting curbstomped at top tier from June- September~.
And a few other months where it was balanced.

Ye perhaps i maxxed out a bit lmao
But still, RU had a crapton of updates giving them insane vehicles/weapons with no real counter, and they’ve been dominating top tier for a good 4 months now
I still miss november 2025 11.0 bracket

Sadly Gaijin monetization is never balanced. They have x that is too powerful, so they introduce y to counter, but y is too powerful, so they introduce z to counter, but z is too powerful, etc.

So you accept the fact that overall mobility is still something Russian tanks lacks?

Good.

Its a niche feature as it was explained multiple times, if you think you can return fire if you got shot from behind i got bad news for you.

Funny how you only cherrypicked autoloader part (which still impacts if you are reloading during that process) while completely ignoring other aspects.

In return T-Series either loose 2 crew members or their ammunition cook off which basically means insta death.

There is no spesific terrain models that actually allows to T-Series hide more efficiently.

You can also do this tactic with literally any other tank, its not something special to T-Series.

They don’t suck.

oh yes u r right, i mixed it up. thx for the correction master grammar. who needs AI when people like you still excist.

lol most maps are now altered in favor of russian tanks. hills and gaps everywhere giving them cover for rushing in and do CQC…

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