exactly… russians ger yet another pantsir they still have op 38’s missiles they have properly implemented LMURS while nato still has bad flight model of hellfires/jagms… half their possibilities are nerfed because of “balance”
Actually, i’m gonna be petty and say that the T-80B we have in game isn’t actually a BV, even with the mod that makes it a “BV”. It retains the old crappy composite layout, just with K1 plastered over it. To see BV UFP protection, look at Object 292.
The M1296 doesn’t even have it’s proper (DU) APFSDS XM1170, let alone the export Tungsten variant NG1170W. But has Mk.258 mod 0 (at the moment) for some reason which it doesn’t use since that’s a Navy round, nor is it cleared for use in the Mark 44S that the XM813 is based off.
Or the Mk 310 PABM Airburst (AHEAD) round to actually provide some sort of gun based proximity ordnance & drone interception capability to the US tree.
Ahhh, the infamous soviet breach going yellow after a direct shot.
For someone who said it was the cause of volumetric model. OK convenient volumetric :)
I mean playing japan in top tier you would be happy to have one, just one spaa available as good as pantsir. Hell, you would be happy to have an spaa as effective as the pantsir for only one of the three threats: Helis, Jets, and their launched ordinance. But what you get is a buggy af tan sam that cant lock helis close to the ground, cant lock long range jets, cant reliably target ordinance but is decent vs close range jets (if only the seeker window wouldnt completely bug out all the time while using the radar) or the Type 03 which is arguably even worse since it cant reliably shoot down anything moving fast closer than 6 km and multipathing hits are a diceroll. Its completely useless vs helis and struggles with intercepting multiple incoming agms and cant hit any ordinance launched at you at 6 km or closer. Thats 3 useless spaa that you can spawn twice if you really feel like feeding the enemy cas lots of spawnpoints.
Playing Russia with 10 crewslots you can (if you want to, most unlikely that you will need to) spawn in the new patch: 2 Tech tree Pantsir, 2 free vehicle pantsir, 2 Pantsir sm-sv, 2 BUK. Uh…yeah…each of these is easily way better than any of the measly buggy messes that you can spawn when playing japan but i guess its totally fine since 90% of the players playing top tier are queueing for russia so its obviously a higher priority that those dont get frustrated…
Damn. If thats true (and ill check when im back home) you can only spawn 6 russian spaa per match of which every single one is way better against any possible aerial (and ground) threat than any of the japanese ones.
yep it is.
Same goes on usa, example when I got adats on lineup I wont get free adats in there.
And on soviets, if you get free pantsir , and you got that in your lineup you wont get any free spaa in there, same goes on anothers nations
Don’t get me wrong i dislike playing the buk as much as everyone thats not a hardcore spaa fanatic and willing to invest days of training to make that thing work. Apparently theres workarounds for the radar vehicle being just horrible by strictly playing the launchers only, in the end i feel like its still way better than the absolutely useless type 03 which is just a gimmick with its slow af accelerating missiles lofting over mountain ranges. If only for being able to still use the launchers on the buk when you finally get redeemed from your distraction vehicle. Might be way more annoying on claustrophobic cramped ww2 style city maps but on open maps its just way better in time to target (and thus intercepting ordinance)
Also doesnt exactly help that on average you will have to intercept much quicker russian ordinance than a buk or pantsir which except vs the malay su30 has way more time to react to incoming stuff. (not the buks strong point, reaction time, but still)