Why? Because you need a conscious team to win. You can’t solo a 1 v 18
Pretty much the only vehicle I could ever think of in WTs history where they are equal, is the T58, merely because it is so obscenely effective, that it actually can dictate win rate.
I give a broken fnf to russia free OR America gets to research a totally new copter, then research down the tree to unlock. IT IS BIAS. I have both of them and USA was MUCH more work to get unlocked rather than just logging in!
Read again, Russia and the US have to research the same amount of helicopters to get to their fnf helicopters.
Go ingame and check if you don’t believe me.
Because gaijin is bias and Buffs Russian vehicles to death. Then lets chinese players hack and cheat while they play Russia all day. What a disgrace as video game devs we should boycott this game again 🙄
MI was released atleast four (4) years ago! All mods were researched LONG ago! When fnf came to it, it was automatically UNLOCKED! NO work was done! The new Apache had to be fully researched then the fnf had to be further researched down the tree! To be fair they should have given the fnf to the current version of the 64 D! That would have been fair! English NOT your first language? This WAS BIAS!
The “game limitation” is a joke, you can switch the behaviour of proxy rounds with a keybind and some weapons have 2 guidance methods like GNSS + Laser
I think if they at least tried (spoiler alert, NATO weapon so not at all), this could be possible.
No it shouldn’t. Some of us like playing ground vehicles in ground RB and can actually do well without needing overpowered CAS to compensate for a skill issue.
Ou yeah,
Kh-38MT shreading? No problem
LMUR shreading? No problem
Someone says JAGM has shitty implementation? Call it a skill issue since the player guides the IR missile, you know
@CAS_is_Bаlаnced
My bad, the edit didn’t save, I’m not mobile data,
mmW is ofc a bit out of reach, I would be happy with IR / SAL switch.
The IR guidance doesn’t want to hit if only a part of a tank is visible.
The implementations of Spike, PARS, JAGM are a joke, these missiles have 0 lofting and hit directly a lot of the time hitting the strongest armor part.
This ofc isn’t the case for LMURs, perfect lofting with perfect stats, mini Kh-38MT.
And some devs in bug reports cried they can’t give PARS correct lofting due to game limitation some time ago.
I understand why you got so mad, I also said it in a wierd way.
What I wanted to say is that, the real life JAGM-MR has 3 switchable guidedance types, translating that to this to War Thunder, the JAGM-MR should have switchable IR / SAL + a sprinkle of lofting.