12.0 really shouldn’t be used as a measure of anything. Stats are completely skewed by the new players who bought the top tier premium tanks. The october stats are really clear about 13.0 being ruined by the Mi-28NM though.
these stats are showing how the russian tech tree is doing after receiving by far the best AGMs on the most hand held helicopter in the game when they already had by far the best fixed wing CAS and some of the best AA
this is not a show of player skill it shows player skill and differences in vehicles
gaijin nerfed too much leopard 2 … for example depression in side… this not realistic… yeah leopard have reverse speed bud no have more topspeed and ton/hp ratio vs russian tanks yeah have turret armor but in front 10.0 or lower tasanks penetrate it… on russian tanks u neet fo fire on weak spots and much time nera and track eat the dm53 , afther this u are instant death eought to fire in leoaprd front where u want… u no get killed in single shot u turret ring is danaged thx to turret basket same with engine instant death… or there is the top speed 2a7 have 61 km?h max speed because have 4 tom more wight look ath the abrams m1a2 68 km?h sepv2 have 4tonn+ but same top speed or challanger 2 59km/h vs TES +7,4 tonn and same top speed this how works?
Nah the Leopard 2s are still fine. It’s just that they face even more oppressive CAS now and the German ground teams have pretty much lost most of their brain capacity.
To be honest, both the Leopard 2 and Abrams really took a hit to their brawling potential lately. The Leopard 2 being unable to aim at a ground target over almost half of the turret rotation was rough already, followed by the turret basket addition meaning you really can’t take a penetrating hit without being out of combat for half a minute. And with the amount of maps in the rotation forcing you into city, yeah…
Nope. Including myself alot ppl abandoned Leo2. Its just bad, useless in any cqc scenario. Unfortnately most maps are close range ones. You either don’t play high tier at all, or - if possible - switch to one of the nations without this basket nerf. Gajin somehow stopped adding this after they made Abrams and Leopard2 unplayable. Which is hilarious.
Your gun depressions is nerfed over 180 deg turret rotation. You’re unable to aim at targets next to you and behind. The turret basket mechanic makes your turret jam in every case of penetration.
Its just totally out of competition. Can’t take any hit without getting out of the fight and can’t aim at ground targets, except its your forward arc. Bleh. Too many nerfs and now its getting roflstomped.
there is a clear link between vehicle performance and player stats in that vehicle, if you somehow do not understand that I dont think you should be trying to contribute to this discussion
Don’t care what ‘people’ consider. 12.0 is a complete mess because of the premiums swarm, that’s just a fact. Winrate and stats are entirely dependent on if there’s a sale and the number of new players currently playing the nation. 13.0 is a lot more relevant for these discussions.
The NM is the best of the three because of the LMUR, it’s really that simple. JAGM damages are broken in a bad way. you can hit multiple times a BUK without killing it. Their flight path is also bad, like Hellfire. LMUR can literally come at a 90° angle to get you, they’re that ridiculous.(On top of their insane damage)
Perfect example here, I moved behind this silo to break line of sight with the Mi-28NM after I saw it firing. The missile came at a 90° angle and still killed me. No other heli can do that.
Okay, so Abrams, Leopard 2A5+, etc should be the entirety of the top end of Statshark above all Soviet, Israeli, French, etc vehicles.
Huh… The correlation factor is <50%. Leopard 2PSO, 2A5, and 2PL are notably below that of inferior [or arguably on-par] tanks such as T-80U, T-72B3A, CV90120, Merkava Mk4B/LIC/M, Ariete AMV…
I sorted by RP per match, because Win Rate is even less correlation than RP per match.
because these stats are affected by the entire lineup not just the specific vehicles capability hence why I showed winrate of a lineup and some of its key members not just vehicle winrate
One of the worst things about stats in war thunder is that there isn’t a way to split AI/player kills, and kills in different modes. For example, the Su-34 isn’t the best in air RB, and its stats will reflect that.