Russian Teams Steamrolling NATO - Top Tier is Broken Again?

Nope. Including myself alot ppl abandoned Leo2. Its just bad, useless in any cqc scenario. Unfortnately most maps are close range ones. You either don’t play high tier at all, or - if possible - switch to one of the nations without this basket nerf. Gajin somehow stopped adding this after they made Abrams and Leopard2 unplayable. Which is hilarious.

Your gun depressions is nerfed over 180 deg turret rotation. You’re unable to aim at targets next to you and behind. The turret basket mechanic makes your turret jam in every case of penetration.

Its just totally out of competition. Can’t take any hit without getting out of the fight and can’t aim at ground targets, except its your forward arc. Bleh. Too many nerfs and now its getting roflstomped.

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Yeah but you are known to have questionable opinions regarding balance, as this post again shows.

And regarding the other players. FOTM is a thing and the Mi-28NM is currently both oppressive and massively FOTM.

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idk what you are even trying to say

there is a clear link between vehicle performance and player stats in that vehicle, if you somehow do not understand that I dont think you should be trying to contribute to this discussion

[quote=“Renzo, post:3210, topic:269410, full:true”]

Yeah but you are known to have questionable opinions regarding balance, as this post again shows.

Screenshot_20251107_171214_Chrome
BTR82AT at 12.3…

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Most people consider “top tier” 11.0 and greater usually. So they do count.

I find it funny about this narrative that “Mi-28Nm” ruined 13.0

Like look at the other two new Helis. They are equally if not more powerful.
But one is Russian, therefore it is the center of attention.

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Don’t care what ‘people’ consider. 12.0 is a complete mess because of the premiums swarm, that’s just a fact. Winrate and stats are entirely dependent on if there’s a sale and the number of new players currently playing the nation. 13.0 is a lot more relevant for these discussions.

The NM is the best of the three because of the LMUR, it’s really that simple. JAGM damages are broken in a bad way. you can hit multiple times a BUK without killing it. Their flight path is also bad, like Hellfire. LMUR can literally come at a 90° angle to get you, they’re that ridiculous.(On top of their insane damage)

Perfect example here, I moved behind this silo to break line of sight with the Mi-28NM after I saw it firing. The missile came at a 90° angle and still killed me. No other heli can do that.

(Chinese heli missile are even worse than the JAGM)

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Russia:



  • clearly if these were so “good” why is the Su-34/30 1.0 kd or lower?
    image
    Where’s my Russian bias like my meme squadron implies exists??

Germany:

USA:



  • according to statshark, the H-34 needs to go up in br, clearly way too potent for 7.7 helis.

France:

Brits:


Italy:

Temu:

image

would you look at that, they’re all quite effective!
Also, most other Helis perform better than Russian ones, crazy!

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ah yes

the same helicopter has the best stats for winrate, kills per spawn and kills per death

and you are trying to argue that it is not the best in the game
clearly you do not know how to read the stats you are referencing

Okay, so Abrams, Leopard 2A5+, etc should be the entirety of the top end of Statshark above all Soviet, Israeli, French, etc vehicles.
Huh… The correlation factor is <50%. Leopard 2PSO, 2A5, and 2PL are notably below that of inferior [or arguably on-par] tanks such as T-80U, T-72B3A, CV90120, Merkava Mk4B/LIC/M, Ariete AMV…
I sorted by RP per match, because Win Rate is even less correlation than RP per match.

This includes Air RB games for them, so completely irrelevant in a discussion about Ground RB. We would need the separate stats for each game mode.

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Seriously, have you played a single game of top tier ground since tusk force went live?

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because these stats are affected by the entire lineup not just the specific vehicles capability hence why I showed winrate of a lineup and some of its key members not just vehicle winrate

One of the worst things about stats in war thunder is that there isn’t a way to split AI/player kills, and kills in different modes. For example, the Su-34 isn’t the best in air RB, and its stats will reflect that.

Win rate is affected by the entire teams’ lineup and skill composition.
That’s even more variables! XD

Winrate is too heavily influenced by flavour of the month, and is too dependent on team skill to make a conclusive decision on what is better performing.

Still doesn’t change the fact that Sweden and Germany have the best MBTs at the moment tho.

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Being this naive takes skill. You astonish me daily, don’t shirt circuit in your response.

Winrate isn’t decided merely on KDr, as I explained earlier on how Russian KDr was lower with higher wr.

It’s likely the ground forces are doing the leg work while the combined arms (aka the heli) provides support.

  1. If nato players respawned instead of 1 lifting every match maybe the stats would change. Problem is the only one life and don’t spawn spaa leaving the air uncontested. When I flew my Mi-28NM, I only was harassed by an Adats. And a F-15, and F-16 which were very blind.

  2. The other helicopters have a lower wr, but very close KDr. That tells us they are all quite effective and perform similarly.

Don’t get upset because you refused to post the whole picture the first time.

Absolutely correct. Similarly, I wouldn’t be surprised if certain NATO planes have crazy inflated ground kills in stats sharks because they can farm ground targets in air RB with the GBU-39. Easy way to grind the plane once you unlock them, and they’re usually on the first modification line.

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Several in fact. Nothing has changed.

I have to simply believe that you haven’t, as there is absolutely no way you have played a reliable sample of games and come to the conclusion that the Mi-28 is in any way equal to any other nations’ helicopter.

These things are a swarm every single game, firing off LMUR’s from the helipad then immediately landing to rearm, rinse and repeat. They are immune to CAP and SPAA. They add absolutely no gameplay value. I am a CAS advocate, but the the Mi-28 is ridiculous and its dominance should be stamped out(but it’s Russian, so we’ll have to wait at least a year before a balance issue is addressed).

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it is not, as you have show earlier by looking at russian tank stats

so it is clearly the overpreforming CAS contributing to the winrate, which is very obvious due to MI28NM having a higher winrate than any other high tier russian vehicle

maybe thats because there is literally nothing they can do to counter you

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