Russian MBTs: Firepower and Protection versus NATO counterparts

Heya. This is the English part of the forum, so please speak English, thanks!

NATO tanks reloads are faster than their irl counterparts. While all the T-72/ T90 tanks have their actual reload. And the T-80 U/UK/UM2/UD/BVM all have an artificial 6.5 sec reload, instead of their irl 6.0 reload (which is why the ammo rack is different in design).

So in this regard, it’s unbalanced, in favor of NATO tanks.
And, I have played a lot of the Russian and US tanks, and due to the reload alone, I have a far better time in the US tanks, stack on the fact of the good reverse, good gun depression, etc.

They aren’t, there’re about on par for the minimum sustained load rate required for the loader to be certified for the position, but aren’t quite at the burst rate that is possible, or that of lap loaded rounds, yet.

They could practically go as low as about 3.5~4 seconds and still be possible for an experienced and determined loader to reach, when stationary and with foreknowledge of what the round afterwards should be, and optimal ready rack layout.

Depends on the crew. Some loaders have a SUSTAINED rate of as low as 4 seconds without lap loading, whilst some fresh conscripts may take 15 seconds to load. If anything the expert reload rate should go way down whilst the stock crew rate should go up slightly.

We don’t need a greater difference between stock/aced/expert crews. If anything, there needs to be less of a difference.

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That’s demonstrably incorrect, the reload you’re getting now is the bare minimum reload time that happens with tankers in the U.S. there’s video proof of marines and soldiers loading in sub 4 on YouTube. So no, that is demonstrably false, reloads are still needed in this game for nato tanks and it is not a buff, their times are a nerf.

you should’ve written this at the start, I would have known not to take you seriously

Not being penned > surviving being penned, and the effectiveness of Russian armor materials in comparison to NATO armor materials (the multipliers on quartz, textolite, etc., and the increased likelihood of high hardness armor in the modeling of modern composite structures, for example) is definitely favored to the Russian side.

Russian rubber skirts provides more KE protection than NATO ceramic composite armour in this game…

Very incorrect. Your forgetting factors such as blast door opening times, gun centering, crew rate, etc.
The only tank that loads as fast as 3 secs is the auto loaded japan tank as far as I’m aware.
No manual crew is that quick,
Take for example, the abrams, qualifying time is 7 secs, the fastest I’ve ever seen was 5.2 secs with a ready round in the loaders hands (not going to have a round perfectly in his hands in combat everytime.) meanwhile, the average hovered around 6.48 secs.

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Expert loaders can load as low as 5.7~ secs 5.0 is only feasible if the blast door of the ammo rack is open and does not close at all.

This loader, loaded at 6.17 secs

Combat conditions:

Which he dropped, stress will do that.

This loader took 8 secs:

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You’ve done an extremely bad job at researching if a 5.2sec lap load was the fastest you could find.

3.08 seconds from when he starts reaching for the round until the breach is completely closed. Although it doesn’t take the bulkhead in account (around 1.2s, meaning a reload of 4.3 in total).
And as I said, it varies A LOT from loader to loader, but ace should represent the absolute best possible, which would be slightly above 4 seconds, whilst stock should reflect conscripts or those you posted who have a lot slower reload rate.

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You forget to add in the fact the clip starts with his hands on the round, so this “3 sec reload” clearly is false information. At best, I could see around a 5.2, in non combat conditions, maybe a 5.8 in combat conditions (while stationary), and moving in combat conditions 6.2 secs.

Ace crews by far are the most potent thing you can do in game, and the Russian tanks get screwed the most at top tier because of the fixed auto load speed(since it’s the slowest top tier reload possible). And no matter your crew level or expert level, it gets no better

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Did you even read a word I wrote? The reload was at 3.08 seconds WITHOUT the bulkhead, and from other videos of it opening and closing, it takes roughly 1.2 seconds, so yes if hes ready to grab that round as soon as the bulkhead is open then it’s a 4.3 seconds reload. The lengths you are willing to go to to keep up your “russian tanks get screwed” narrative is ridiculous.

The video may be in low quality, but if you look frame by frame then you can see he has his hand in the air roughly where the bulkhead would be if it was closed, and that he is in the first frames of the video reaching for the locking mechanism to free the round, after which he starts pulling it out.

And blame the russian engineers for their slow reload, they get the IRL reload rate for when the carouselle has to grab a round two steps to the side of it’s current position, which is completely accurate with how they are stored IRL since APFSDS aren’t allowed to be stored side-to-side in the autoloader due to safety reasons. Hell, the T-80BVM can’t even carry more than 14 3BM59/60 rounds in it’s autoloader IRL due to them simply not fitting next to each other.

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Gun centering would also count for most vehicles not just tank with human loader.
If Gaijin does model that up. It would give a slight head up to enemy. Because they will be certain that you are still reloading or just reloaded.

The frame in which he starts “reloading” he’s already got his hand on the round. So no, doesn’t apply.

Several of my soldiers have loaded a round in under 4 seconds.

Conditions:
Stationary, with foreknowledge of what round will subsequently be loaded

Timer starts as soon as the gun fires, from moment of gun firing to the loader announcing “UP!” (gun is loaded, he is out of the way and it is ready to fire) - at which point the timer stops.

I personally can load in under 5 seconds rather casually, with very little effort. Note that I pause to simulate ammunition door opening in this static test.

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In this clip, he loads in 4.77 secs (timer on the phone in vid started 0.06 secs after he started), so really it was 4.83, with the blast door open, stationary, and knowing what will be loaded.

4.83secs + 1.2 sec blast door opening time + 0.5 sec combat conditions (I’m being really generous here), + moving / not moving.

So in a perfect combat condition world, while stationary the reload would be about 6.53 secs.

Care to attempt to dispute this further? Because the only “4 sec” reload I’ve seen, which was 4.26 secs, was a lap load or “ready round” in the hands of the loader.

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This was not the fastest I could load. It is simply a demonstration that casually and consistently loading from stationary is easily done in under 5 seconds. I could have been faster to press the knee switch to open the ammo door, I could have been faster to arm the gun. I could certainly have been faster to throw the round into the breach. In fact, I took the time to carefully place the dummy round on the gun instead of slamming it down and in because unlike the service round - this must be done repeatedly and I didn’t wish to damage the training equipment.

The time for the ammo door opening was included in the video as I stated - I paused to allow time for it to open. It doesn’t take 1.2 seconds when the engine is running and hydraulics are maintained. It should take approximately 1 second to fully open. I did not grab from the furthest ammo slot, I grabbed from the closest one. You can assume less than 1/2 second for the door to partially open.

No, you’re being intentionally obtuse about this. Open your mind and look at what is being shown to you. What is the point of replying when everyone else here can see that you’re wrong?

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Because I have a point. Just as you can say whatever you like, im watching the videos, and no loader has been sub 4.0 secs like people claim. Most reload in between 6.1 and 8 secs usually.

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