Russian Bias in 2025?

Your entire first paragraph is repeating my take back to me.
And no, mass data is purely the skill system. Statshark and Thunderskill both give out this warning to us that its mass data is only there to judge skill, which makes sense when both were created by people that took Statistics courses in school.

there are no sectors for LDIRCM in WT, it stops unlimited missiles from any direction. they didn’t bother implementing any of the limitations to these systems such as

  • detection and tracking (missiles that are no longer burning should not be detected)
  • blind spots
  • the fact that only 2 missiles at most could be defeated, not an unlimited number
  • and of course the fact that 9X and IRIST have LDIRCCM

no bias though of course

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They aren’t its a common misconception though, I’m not multiplying them by a hundred so it’s still a ratio, it’s why there is a leading zero, and no “%” attached.

It’s useful, in specific scenarios to flag if a player is unexpectedly (or deliberately) dying (many potential attributable factors e.g. from poor tactics, maladaptation to an evolved meta, overly aggressive play or any other potential reason) at an excessive rate in comparison other vehicles and willing to risk themselves for some reason.

This is subjective and for the most part outside the scope of Helicopters, due to them being armed as such for self-defense purposes, and in WT this shows up as Spawn camping the fixed spawns most of the time (a cheese tactic, and so why it is over represented for the TY-90 equipt airframes particularly), or otherwise cheese which is why they were omitted to focus solely on Air to Ground effectiveness.

And even then it doesn’t make that much of a difference with 3.03(43+51/31), 3(13+47/20) if you account for the rest, just clusters the other results more tightly not actually changing much.


AH-1Z, 0.66(592/888)
EC-655(GR) 0.545(344/631)
Mi-28N 0.511(219/428)
AH-64D(US) 0.464(324/697)
Ka-52 0.653(85/130)
A129 0.4(10/25)
Mi-28NM 0.889(129/145)
EC-665(FR) 0.479(23/48)
Z-10 1.387(43/31)
Tiger Block II 0.773(41/53)
MH-60L 0.191(9/47)
Mi-8AM 0.333(1/3)
Z-10ME 0.65(13/20)


As can be seen the Z-10 is a statistical outlier by a fair margin in terms of A2A kills / deaths, being the only one with a “positive” ratio, thus likely a recipient of manipulation in some way (probably spawn camping). Honestly I can’t be bothered to compute variance and standard deviation of this set just to make a point.

But is why it was not included, since there is no way to account for it.

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A recipient of the TY-90 being absolutely bad-ass. When I spawn a TY-90 singer I’m pretty much air to air only. So yeah, the best way to prevent being out-ranged by some KA-52 is to go and hide near their helipad.

When I’m saying manipulation, all I mean is that it’s being played to a role that is non-standard so it’s not a fair comparison.

If that was true… how was I able to kill both Mi-28NM and Z-10ME (in multiple battles) with the IRIS-T (yeah I spammed 4-6 missiles, but at the end the heli’s ware dead, so job done). I guess my “russian main bias” transfered to my german line up… cool :)

similar reason to my point about radar missiles

Being high altitude (like most russian players) can cause near misses, which can cause the missile to proxy. It’s not surprising handheld folks would get confused

but i do love the double think with “i needed 6 top of the line SAM to take out a single russian heli but bias isn’t real”

Radar missile (ARH) are bad against heli’s in general (not just USSR/Russian heli’s), it has something to do with the doppler return of the rotor return or somthing not modeled (someone more familiar with the problem can explain it). Only the ground radars and beamriding missile are immune to that effect.

High altitude = death to heli’s. It only works when there are not SPAA/SAMs.

Well as every type of countermeasure system, in order to defeat it you need to overwhelm it.

Spoiler

https://www.youtube.com/watch?v=9G6EIzo0MnE&ab_channel=Malzi

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Damn bruh, you play it once a year or you just lying as usual?

@Hudler is accusing Statshark of lying, which is no surprise that he hates Statshark.

You forgot to check arcade stats and you forgot to include Ka-50.
You also ignored the post that states the fact Gaijin doesn’t record custom battles.
You also ignored that the post includes facing them.

Are you dumb?

YOU say that you have been:

And statshark shows you played Ka-52 3 times.

So, answer: Do you play it once a year or do you just lie as usual?

Nobody cares about arcade and nobody cares about custom battles. You have little to none experience with this heli in normal GRB environment

@Hudler
Statshark says I played the Ka-52 14 times in random battles.
That’s 11 times in 1+ hour matches during PVE, and another 15+ minutes in ground RB.
That is not counting the 5+ hours played in custom battles.
Then of course the Ka-50 which has the same weapons just without thermals, and having less IR missile resistance.

So you played 15 minutes in GRB.
Thanks for confirming that you greatly exaggerated your statement about playing “for years”

The ammo bug for Nato (Or at least the abrams) has happened quite a few times when my ammo gets shot. (The one where it removes the shell from the breach as well as all the rest of your ammo)

Idk if they’ve patched it yet tho

He wasn’t reloading.

Versus FnF missiles that only need a very brief period of exposure to perform at it’s full potential, so helicopters carrying them don’t even care about AAs. Not to mention, those helicopters are already firing their 4th salvo by the time Kamov is finishing up firing his last missile, sweating his ass off to curve missiles around obstacles and whatnot.

Spoiled children, yes.

It’s also your fault not realizing your missile is much faster so you don’t need to fire it off straight at a helicopter. I guess bias moaners still haven’t figured this out.

You’re talking about braindead takes while spewing out this nonsense, classic post from you actually.
If FnF missiles were so dogshit then helicopters using them wouldn’t have pretty similar (or better) stats than the almighty Vikhr-wielding Kamov.

In June, German EC had 35k less spawns than Ka-52 but had only 10k less ground kills. Looks like FnF helicopters can indeed be effective against ground targets and things aren’t as grim as you’re trying to portray them to be, but I didn’t expect less from a guy like you.

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Ka52 isn’t immune, MI28NM and Z10ME definitely yes, no need to gaslight lol

The LDIRCM can defeat a lot missile, but they’re deffinetly not Immune, sorry. I’m not gaslighting. I did in my second battle with the IRIS-T, so if I can do it, so can the average Joe.

and I’m not no only one…

pretty certain dropping a 1000lb bomg within 10 foot of the tank would destroy it.! After all… a russian 100lb bomb seems to do it perfectly fine from over 30ft away often enough.! But, heyyyyy what would I know - You’re correct in your skill issue.!!! less than 10ft accuracy in bombing.! Doubt youd get much closer.!

Nope as I specifically mentioned that SACLOS missiles can defeat helicopters and no other type of spaa has it’s same effectiveness. You seem to disagree.


Only thunderskill gives out that warning and even then it is not a deceleration. There is definitely a correlation between a vehicle’s performance and the vehicle’s statistics (how players perform in it). The most obvious example is the Sovetsky Soyuz which has the highest KD of 7.2 and the 2nd best being the Iowa which has a KD of 4.6 while having more spawns total yet still having less total kills than the Sovetsky.

Again, like I said for the millionth time, this can be seen how big of a KD difference there is between the Z-10 and Z-10ME. Your “trusted” player also proves me right.

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