I’d have to disagree. When you’re in a helicopter, especially the modern ones, you have excellent situational awareness and munitions. It’s very hard to be caught off guard when you’re paying attention. What it comes down to is map knowledge which I do agree that there’s little crossover which makes getting to know maps difficult but it’s not impossible. It takes less time to know the map on a helicopter than on a tank.
It really comes down how much effort you want to put into helicopters but the skill it takes to play them is less than what it takes to play tanks well.
Well yea, the yak is arguably better than the 29.
also nah, even with the ERs the 29 is the epitome of mediocrecy, having only 2 good missiles out of 6, on top of abysmal avionics and fm is indeed pretty awful.
2A46 and its early derivatives would like a word. Accuracy on the 2A46M is the same as on the T-80B’s 2A46M-1, which is plainly a fabrication, and performs beyond real life capabilities in the case of the M. Same goes for the L/44 and L/55A1 (which is firing near its irl accuracy @ 2000m (page 36)) ; identical accuracy when firing which is a buff for the L/44.
It isn’t when the drag coefficient is different between the two missiles, and is less on the ER, meaning the 27ER can actually pull more Gs than the statcard is telling you it can.
Here, I’ll give you a bonus, since I missed it in my last post;
Depending on how petty I wanted to be with this, I could pull any number of examples from every nation in the game that perfectly illustrate that Gaijin does not require ‘strict documentation’ to make changes that suit their internal agenda. Sometimes a brochure is sufficient to make a change, sometimes an entire, well-documented report gets turned into the current ZTZ-99A model (shit and not accurate to the report). They recently gave the CS/SA5 LOAL and Datalink (that I’m not even sure it has IRL) without providing a source for said changes. Gaijin does as Gaijin wants. To pretend otherwise is childish.
Sure, the difference being that, as someone else pointed out, it wasn’t realistic but also Hellfires don’t have a proximity fuze and couldn’t be used to overwhelm SPAA by literally destroying incoming missiles or to obliterate any type of incoming aircraft out of the sky, in fact back in the day Hellfires had an abysmal accuracy and couldn’t hit a flying helicopter unless it was actually sitting still.
As a former Ka-52 abuser, that thing was absolutely nuts with Vikhrs, still today the Kamovs and the Mi-28NM are quite powerful considering one of them renders the IRIS-T and 9X completely inoperable. But anything laser guided is difficult to use against any modern SPAA today.
I think the Vikhr drag model was corrected as soon as the Su-25T was introduced, making it a lot less maneuverable and lose a lot of energy on hard pulls, otherwise that would have been a catastrophic addition for Air RB.
After you avoid the vikhrs meant to proxy your missile you could always see their panic when the realization hit, that was the best feeling before the global SAM changes (nerfs).
HondaCivici claiming that 300+ hours in helicopters isn’t enough to learn everything is just plain inappropriate.
There is more to life than spending 8 hours a day on War Thunder for 5 years straight.
I of course already learned about helicopters within my first 50 hours of playing them. Which of course Statshark shows. I hope no one claims Statshark are liars in a reply to this…
Which is why my takes are majority identical to Honda’s.
@MechaZelis
It’s more than likely 2A46M is under-performing in-game just like other guns.
Neither of those articles use brochures as the sole evidence. Obvious low effort bait from your post.
You even call yourself a child…
I’m just saying, as someone whose average hours is likely just over 2 a day, I already scrape by playing every game mode.
In order for me to do what HondaCivici wants people to do, I’d either have to give up 2 of the game modes and 5 tech trees OR play more; and I’m not going to do either.
And no more hours will have me learn anything new that’s drastic because Honda and I have the literal same exact takes about helicopter survivability because both of us learned those things.
And quite honestly, I have hardly played WT as of late just due to the sheer buffs everyone gets per updated then Russia gets dropped some T72 that nobody will use.
It’s really depressing given it was the first tech tree I ground out, and I have most of the others 75% of greater done… but all the feels I like seem to get nerfed soon after, and I am not even talking about great or good vehicles. Just vehicles I was preforming very well in.