Russia air beats out Italian air in basically every way, and Russian ground is also overall better too. At just top tier the Su-30SM is as good as the EFT, and Russia’s GRB lineup is certainly better.
I was talking about the entire tree in general, but yes. Russia in GRB has one of the better lineups, much better than Italy, UK, China, or Israel.
I don’t know if it would be as quick as 1.5 secs, but most likely closer to 3.0 sec.
But there is so much rng involved in all of that.
Like what if the loader manages to miss the button on the move, so on and so forth. I think they just need to hike the reload back to 5.65 secs and fix the T-80Us reload to 6.0 secs. Then everyone wins. NATO tanks still load faster, but it’s not an egregious difference.
This I agree with. Hopefully with the auto loader remodel it will fix the stupid issues like the auto loader being connected to the breech, so suddenly you cannot fire.
Or the fact that some T models has their gunsight linked to barrel, so when the autoloader set the barrel to loading position, gunner loose sight of target.
@Ghost_of_TelAviv Im not. But surely you can figure it out from datamined files.
I think my example would have a much more negative effect to affected vehicles than yours.
Just imagine losing two crew and then having to wait several seconds for the gunner to switch seats to the loader’s position and only then the reload can be initiated. After that you’ll have to wait for several seconds again for the crew to switch seats before being able to move the turret and fire.
You’d basically have 15s reloads on modern, manually loaded tanks with only two crew left.
This looks like a huge nerf to me.
Whatever, since killing two crew members is linked with disabling the turret drive due to new basket modeling, tank is pretty much toast anyway.
You can even add some seconds for tossing dead bodies out…
But 4 people shoudl be able to fix tank faster then 3, not sure if it is like this now.
Btw is still Russian ammo detonation chance 0.4( while NATO was 0.5)?