@MrBombastic8 out here claiming Audacity is wrong. lol
@_Balls_of_Steel
Your PC, headphones, in-game settings [making sure it’s on Stereo], and your own hearing can impact how easily you hear certain frequencies.
My friend’s previous PC had a poor audio chip, and his new one allows him to hear a far wider range of frequency far easier, without changing his headphones.
Cause you shouldn’t be hearing the Abrams over the T-80 in-game, the data shows the T-80 is louder.
You’re overlooking the whole point that I’ve been trying to share. If you’re in a M1 series tank, your position will be given away much sooner due to noise, when compared to a T-series tank. This is the sound perceived by your enemies, not by you operating the tank.
I’ve never had that experience since Gaijin made Abrams engines quieter years ago.
I also don’t know your situation so I can’t help you in deducing how you could be hearing Abrams over T-80.
Again, never said you were incorrect, I’m saying that your situation is being caused by something, or somethings.
You’re data, although still an important point, does not give us anything regarding to how other players hear you.
This has always been the experience I’ve had, across several different PCs, headsets, operating systems etc. I also have my hearing tested every year, required by my employer. I sometimes test well, sometimes test with a minor hearing loss in my right ear (probably from all the range time).
And you have game audio manually set to stereo?
The last thing is crew settings, but there’s a bug happening right now that’s either crew related or not.
I know cause I experience the bug.
What I run is no equalizer, no spacial sound, no audio enhancements.
Windows 11.
Game specifically set to Stereo audio.
And that’s how I hear T-80s louder than Abrams.
And of course Leopards louder than everyone else.
I don’t know the solution to your situation, and I hope you can find it.
@_Balls_of_Steel in reality, Abrams’ engine is so quieter it feels it’s always on idle but for some reason is actually louder stationery than on the move, T-80’s turbine engine is quite louder even at lowest “my engine” volume settings, it’s one of the reasons why I prefer a T-72 over an T-80.
My sound setting in the game was set to auto, which I guess is default. I’ll try it on stereo manually and see if it makes a difference. I don’t run any of the other settings.
By the way, I can already tell the difference in the volume of vehicles at range.
I just don’t understand how this developer can decide that an enemy tank can hear an idle M1 series tank idling, over it’s own engine noise, and that be realistic. The M1 was designed to be quiet, and there are many articles that explain that.
Dont even get me started on the T64, you can hear its damn lawnmower engine from kilometres away and thats somehow not a problem
Just did a match with Japan.
T-80s were still notably louder than the Abrams.
So much so that one of the Abrams was “whispering” in my headphones despite being the same distance away that a T-80 was previously.
To me it’s having things like the only medium range SPAA in the game, the Pantsir, and not giving correct Brimstones and still no Longbows for Apache or it’s correct radar target quing despite Spike existing.
Star Streaks have a collision problem.
F-111 fails to fold wings to 45 degrees with gun-pods on and missing AIM9’s in the chinweapon bay when the gun is installed.
Half the missiles are missing correct range values.
Missing CBU 97 cluster munitions. The US never signed anything forbidding them. They just give them a timer for unexploded munitions safety.
Challenger 2 tank is too high off the ground.
Missing backup control systems in aircraft.
Spall liners over performing.
There’s a bout 20 things in this category, some of which have been addressed in the ADATS model refinements for instance.
It comes in the form of missing options like ERA for the Bradley for instance or the lack of a CBU-5 gun-pod for F-16’s making them A-16’s. Missing MBT rounds.
Kh 39 has no counter launched outside of Top SPAA range.
The old SU25 models that could eat a dozen stingers and Ka50’s/52’s that could eat several MBT rounds through the center of the cockpit. These 2 have been reduced and are historic now.
Not always but it does sometimes feel like the game is balanced by a selfish kid who won’t let you play with the new toys only the old and broken toys. Or maybe even snaps off a wheel and hands it over for you to play with then.
It has physical hull geometry that is different excluding separate to TUSK upgrades. They should give the mine plow as an option too. Missing options are annoying too.
you wanna play vro?
Then who puts the Easter eggs in the garden and who leaves money under my pillow?
one sec
But we can’t have Longbows!
*breaks your toy and hands it to you. *Takes it back, breaks off Radar and target queuing system. “There you go fixed it for you”
~Gaijin.
When I play the Object 775 or T-64s, my wife thinks I was vacuum cleaning
Lemme rephrase it for u if u cant read.
I was talking about u
I find it quite funny when they say “WE ARE BETTER THAN U” but when asked to play together they go nah lmaaaao
But yeah this “we are better” constest is just stupid ngl