would absolutely love for you to tell us how its abusive to rocket bases…
good ,Gaijin charged me thousands money last month ,but this month he doesn’t need me to play games anymore, so return my money
Its really nice that they can
t create the reward system that they promised a year ago.
but could reduce players` rewards in 24 hours.
I won’t spend even a penny on this game anymore.
I hope you guys understand that this company betrayed and will betray all the players in the future.
Good job snail. You needed only 7 months to fix that. Nice.
https://community.gaijin.net/issues/p/warthunder/i/QBg6K21ZDcH0
Well,2 IQ F-4S players will carry bombs again,so not much will change.
J35XS is literally useless now, its IR missiles are a 10.0 at best missile, which can be easily outplayed with 1 flare use.
Im up against 12.0 lobbies constantly because of the new BR changes who have AIM54 on F14 along with all the other better jets at the tier,
the only way we could grind some RP efficiently was rocketing bases and now that’s gone lmao.
wish I never purchased this jet because it needs to be moved down a tier or given better missiles to make it viable.
The key is Gaijin’s perspective on the problem, they will never solve the real problem, Gaijin always looks at the problem in a double standard form
Do you know that planes can be used for fighting?
Also cope, no one gonna return you money.
Hello!
If you destroy enemy aircraft, then you will not have any problems.
My F-111 is grateful for this fix. I might be able to clean up a base or two, now. Was getting annoying to see premium fighters snipe bases with a pair of rocket pods, then get farmed by other players with half a brain.
Absurd that a fighter carrying a load of tiny rockets that weigh basically nothing and have negligible drag was the best way to kill bases.
Good. Screw all the F-4S folks in particular, it’s one if the strongest A2A platforms anyway, hope that nerf incentivizes such use now
Thank you Gajin, for finally nerfing the rocket bases the bomb-dependent planes will finally have a chance to arrive before the F4s, again Thank you.
have the same problem with mighty mouse rockets they worked just fine yesterday and suddenly i need 200+ rockets to take out one base
Because to unlock top-tier aircraft, you have to turn the game into a second job, even with a premium account.
Aircraft with С-8КО and С-5К (Su-17/22 Su-25) now can’t destroy base and get free 700 missions score.
and now less profit in Air Simulator Battles
But Phantoms still can with 228 ffar mighty mouse + Phantom have better air to air fight capability.
Well, it was fun while it lasted RIP grind
Now do sea mines.
theoretically, the correct one is 86 x FFAR per base, not 224.
because when i spent 86 FFAR on a base it reads 0.038 base damage (38 kg)
on spec FFAR contain 1.19 kg of TNT, 86 x 1.19 = 102,34 kg not 38 kg
(was 285 FFAR to 199)
in the end, this change is just annoying and irritating because people can just switch to bomb (1.47 ton TNT equivalent per base), this update only kills rocket performance and make it unreliable in any case possible
a base need 1.47 ton TNT or 4 or 5 x FAB 500 kg